Author Topic: Maid RPG  (Read 102486 times)

trancehime

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Re: Maid RPG
« Reply #240 on: June 27, 2009, 01:16:28 PM »
I am having another session in a few minutes.

People who can make it that aren't already in #touhou-meido, please go now once you read this.

Unless it's late and I'm no longer there >_>

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Gappy

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Re: Maid RPG
« Reply #241 on: June 27, 2009, 09:23:31 PM »
I had this burning idea for a maid-RPG setting. However, as I'm a little busy at the moment (despite it being summer holidays), I may or may not commit myself to it. We can discuss the idea and if there's enough interest I might go ahead and run it. Otherwise, someone else can pick it up and run with it. We'll see. It was fun to think up and write at least. Anyhow, as usual, open to ideas, suggestions for improvements, and such.

Clockwork ? A Maid RPG

Inspired by Shina Dark, Tears to Tiara, and Nobilis.

Genre: Slapstick Comedy/Slice-of-life/Fantasy Sci-fi/Action-Adventure

Mistress: Illumina Sa Eisengardii Vey Vyaryana (AKA Lumina, Mina, or Luna)

Mansion: The Clockwork Castle, Eisengard

Players: 4-6 (quite flexible, can be more if required)

Rules:
Random events not used.
Seduction used.
2 maid types as usual
3 maid attributes
The Mistress has powers but cannot fight as much due to circumstances, especially in the beginning. Battles will mostly be left to the maids.
Usual battle system won't be used as it appears it kills the game. We'll simply RP battles with each player explaining their actions and the GM telling them the effects of said actions. Favour may have to be expended to battle bosses.

You can purchase temporary boosts in attributes for 3 favour per level of attribute. The temporary boost lasts a limited amount of time, about just enough for one battle.

Maid roots are replaced with the following (roll 1D6):
1)   Soldier/Priestess of one of the old gods
2)   noble
3)   Commoner
4)   Research Subject
5)   slave
6)   war orphan

You will also roll 1D6 for roles and ?powers?.

There are 6 essential roles and powers. Just to make this fair, I have randomized the list of roles and assigned a secret number to each. For now you will just report the result of your roll. I will tell you what role you rolled at the beginning of the game. No two players can have the same role so it?s first-come-first-serve. If you roll a number that has already been rolled previously by another player you should re-roll. If there are more players interested than I can add additional roles as necessary.

The following is the list of roles and powers:

Head of Internal Affairs and Finance. You will also serve as the Head-Maid and Lady?s Maid. You were granted the power to manipulate fire. (+1 Affection)

Chief of Security and General of the Armed Forces. You will also serve as the Mistress? personal bodyguard. You were granted the power to manipulate blades. (+1 Athletics)

Minister of Agriculture, Forestry and Logistics. You will also serve as the Head Cook. You were granted the power to manipulate nature (animals and plants). (+1 Skill)

Minister of Industry, Education, and Research. You will also serve as the Mistress? Chief Scholar. You were granted the power to manipulate technology. (+1 Luck)

Minister of Transportation and Commerce. You will also serve as the Mistress? personal driver/pilot. You were granted the power to manipulate movement. (+1 Will)

Chief of Foreign Affairs and Information (Espionage). You will also serve as the Mistress? spokesperson, informant, and, secretly, personal spy. You were granted the power to manipulate darkness. (+1 Cunning)

When not attending to your specific duties you will attend to the general maintenance of the household and serve the Mistress.

The powers you are granted give you near-godly control over the domain bestowed upon you. If your power is ?blades? for example, you can create a thousand blades and unleash your own brand of Unlimited Blade Works?.for a price. You must expend favour to use your power on such grand scales. The cost will be determined by the GM. However, they can be used on a small scale for no cost. For example, creating small fireballs.

Setting and story overview:
Fate works in mysterious ways. You are a living proof of that fact. One minute you?re living your everyday life?the next you were swept up to become some Dark Lord?s living sacrifice?the next you?re a wanted runaway and the personal servant of a seemingly powerful, whimsical and spoiled little goddess who has bestowed upon you extensions of her power?

Let?s step back a little. This is your world, a world its people has named ?Vyarya?, the beautiful, a world where technology and magic has grown hand-in-hand. It is a world where technocratic rusting steam-punk metropolises exist alongside gleaming white fortress-cities of magic. It was aptly named a few thousand years ago?but now it is but dying, slowly decaying under the canker of war. A thousand years ago a war raged between those who sought freedom from the tyranny of Vyarya?s gods and the gods themselves, supported by the loyal fanatics of their many grand cathedrals. The ?rebels?, a union of many non-divine races, united into one empire and fought courageously. They emerged victorious, but only barely. The cost both sides bore was great, and only the tyrannical gods escaped unscathed. Vyarya?s gods withdrew and left naught but their curses on the land.

The empire reigned on for a few centuries. However, without a foe to unite against and the heterogeneity in races, the empire soon collapsed. A thousand years passed and now the world is divided into many small kingdoms and a few larger empires, all constantly bickering and warring between themselves. Some have even resumed worship of the old gods of Vyarya. Some speculate that this is yet another ruse by the old gods to keep the people of Vyarya separated and controllable.

   On the central continent lies two powerful nations that have rapidly expanded by conquering the many small kingdoms that once lie between them. One is a magitech superpower, the Holy Empire of Lune. The other is a purely technological powerhouse, the Graydun Republic, whose technology borders on pure godly magic. Now their borders have met and an all-out war between the two superpowers has begun. The new war between these two colossal giants has left many settlements lying along the new border in burning shambles, their homes grounded into the barren earth, their people captured as slaves and prisoners of war. 

   With the war reaching new heights of intensity, the Graydun republic became desperate. The senate even went as far as allowing a religious faction within the government to take a drastic step ? to take over an ancient-technology research facility built over some ancient ruins in hopes of unleashing the ruin?s true potential for use as a weapon against the Lune Empire.

   The religious faction was led by a man named Tiovo?and his intentions were far from patriotic?.

   In fact, he intends to make use of an age-old legend, the legend of the Lord of Darkness, the Apostle of the Apocalypse, the Bringer of Calamity, the one true Lord of Hell, blablabla, etc, the one prophesized to usher in a new reign of chaos before bringing an end to all existence. That very Lord lies asleep in that very ruin underneath the laboratory after having been sealed away 1000 years ago during the divine war. But the prophesized time of resurrection has arrived along with the alignment of the planets and the eclipse of the sun and other nonsensical mumbo jumbo.

The rest of the world too knows this and is holding its breath in apprehension. In answer to the threat the other kingdoms and empires have sent their own little tributes and sacrifices to attempt to appease (and gain the favour of) the Lord of Darkness. The sacrifices were in the form of young females that, together, numbered up to 100.000, made up of anyone from prisoners of war, slaves, to commoners, to nobles and princesses.

You are one of them. You can be anyone of the following: A prisoner of war. A citizen, rich or poor, chosen through a communal lottery or simply taken at random. A slave, a war-orphan that nobody would miss. Maybe even a noble or a princess of the highest breeding, chosen as the highest-quality sacrifice.

   Now you find yourself held captive in a mysterious place, most likely far away from your home. All you know that is you are now at the mercy of these strangers who seem to know nothing of mercy.

Tiovo gathered the 100.000 female sacrifices, including you, as living sacrifices to achieve his own ends - to offer as a personal sacrifice for the Dark Lord?s resurrection in the hopes of striking a deal with the Lord. His request ? to make himself the emperor of the apocalyptic empire?

   Furthermore, you?ve been chosen as one of the few to be taken into the resurrection chamber to be offered to him first to represent the 100.000 others. So this was to be your fate?to die as a living sacrifice to resurrect the Dark One, the one who will destroy your world after devouring your soul?

   However, again, fate works in strange ways. It appears Tiovo and the legends were a little?mistaken?.

   The prophesized ?Lord of Destruction? turns out to be a little girl named Illumina. Even worse, she was seriously pissed off over being woken up so rudely by this ?noisy bunch of gibbering idiots with no sense of fashion?. And even stranger, she seemed rather puzzled (and irritated) about the prophecy and legend. And it seemed the 100.000 female living sacrifices was the last straw?to cut a long story short, she snapped and kicked Tiovo?s butt along with the rest of his priests.

   To cut an even longer story shorter, Illumina reveals to you that as her resurrection was incomplete, she is greatly weakened. In order to free all the sacrifices from these twisted priests she needed new instruments of power to fight in her stead, you. You were chosen by Illumina to become her personal maids and to wield her powers in her name. With your new powers you mow through the remnants of the religious order and Graydun?s soldiers and release the other sacrifices. Then, in an almighty demonstration of power, she lifts the entire ancient ruins up from the ground along with the surrounding lands and reveals it to be a floating island with the ruins of what was once a very ordered steampunk-style metropolis with a grand citadel, the Clockwork Castle, Eisengard.

   You are now on the run, an enemy of the world, a servant of the Maiden of Calamity(?) herself. Will you attempt to stab the Mistress in the back to save the world? Repay her for saving you with your unflinching loyalty? Learn more about her and the truth behind the legends, prophecy, the world of Vyaryana, and its gods? Or simply attempt to survive? The choice, and Vyaryana?s fate, is up to you?

(Note: A prologue with more details is coming up soon).
« Last Edit: July 05, 2009, 09:45:50 PM by Mind-The-Grue »

trancehime

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Re: Maid RPG
« Reply #242 on: June 27, 2009, 11:55:18 PM »
Argh. There appeared to be no game last night.

Well, today I'm going to see if there's people around for my game tonight. It's going to be held around the same time as the first session. Please let me know if you can't make it so I can see what I can do.

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E-Nazrin

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Re: Maid RPG
« Reply #243 on: June 28, 2009, 06:35:08 PM »
Today's session for Trance's game, since no one seems to have posted it and MTG's bugged me to fix that:
There was something here once. Wonder what...

Gappy

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Re: Maid RPG
« Reply #244 on: June 28, 2009, 07:53:30 PM »
Right, as we've got some interest and as there's not enough meido (there's never enough meido) I've decided to go ahead with Clockwork. I'll finish up the prologue. Meanwhile, those interested can start rolling characters.

The game sessions will be run daily on weekdays, most likely around 12.00 PM midnight GMT or after. That means around evening/late evening in the US and morning in most of South East/East Asia. We don't have any players in Europe, do we? If anyone would like to suggest a more suitable schedule then please do.

trancehime

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Re: Maid RPG
« Reply #245 on: June 29, 2009, 08:10:32 AM »
Meido rolled for Mind-the-Gap's game.

Power: Rolled 1d6, Result 2

Name -Lachesis "Lakche" IryaLachesis=Iryaラケシス=イルヤakaラクチェ
Age20Image---
------------
AttributeBase ValueModifierNew Value
Athletics3N/A3
Affection3+25
Skill2N/A2
Cunning3-12
Luck2-11
Will3+14
------------
Maid Type 1Maid Type 2Type 1 ModifierType 2 Modifier
PureHeroineAFF+1 / CUN-1WIL+1 / LUK-1
------------
Maid U. Col. 1Maid U. Col. 2Maid H. ColorMaid E. Color
GrayMetallicGoldMetallic
------------
Sp. Qual. 1Sp. Qual. 2Sp. Qual. 3Maid Roots
Actually A GuyMagic (Necromancer)Injury (Whip Scars)Noble
------------
Stress ExplosionRoleModifierPower
SeclusionHead of Internal Affairs
and Finance
+1 AFFUse Fire
------------
Maid PowerMaid WeaponFavorSpirit
Passionate GazeScythe840

« Last Edit: June 29, 2009, 10:47:38 AM by BougaPrincess »

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Re: Maid RPG
« Reply #246 on: June 29, 2009, 08:24:24 AM »
for MTG's game

Name: Ochi Nakagawa
Age: 21(at death) current: 63
Clothes color: Navy
Hair color: Red
Eye Color: Silver

Attributes

Ath:3 (+/-0) 3
Aff:3 (-2)     1
Ski:3 (+2)     5
cun:1 (+/-0) 1
Luc:2 (+/-0) 2
Wil:3 (+1)     4

Favor:2
Spirit:40

Maid Weapon: Revolver
Maid Types: Cool(2x)
Maid Roots: Poor Commoner
Stress Explosion: Mischeif
Special Qualties: Monster: Ghost, Delinquent: cigar, Quiet
Maid Power: Stalking
Maid Role: Minister of Transportation and Commerce
« Last Edit: June 29, 2009, 10:31:09 AM by Evil Spirit Anthony »

trancehime

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Re: Maid RPG
« Reply #247 on: June 29, 2009, 04:00:18 PM »
Log for session 3.

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Maid Xan~

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Re: Maid RPG
« Reply #248 on: June 29, 2009, 06:08:43 PM »
For MtG's game

Power/Role roll: 6

Name: Yukarin
Age: 17
Clothes color: Cream
Hair color: Beige
Eye Color: Vermillion

Attributes

Ath:2
Aff:3
Ski:2
cun:4 (+1) 5 (+1) 6
Luc:2 (-1) 1
Wil:2 (+1 - 1) 2

Favor:6
Spirit:20

Maid Weapon: Katana
Maid Types: Heroine/Sexy
Maid Roots: Research Subject
Stress Explosion: Seclusion
Special Qualties: Uniform - Miniskirt; Dark Past - Amnesiac; Magic - Devil Summoner
Maid Power: Coercion
Maid Role: Chief of Foreign Affairs and Information (I asked MTG what the number I rolled was, if you're asking)
There are people in this world who enjoy being alone. But there isn't a single person who can bear solitude.

Moerin

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Re: Maid RPG
« Reply #249 on: June 29, 2009, 08:54:43 PM »
For MTG's game:

Name: Shiki Kumoko
Age: 256
Job/Ability: 5 (Minister of Agriculture, Forestry and Logistics)

Outfit colour: Purple
Hair colour: Blue
Eye colour: Green

Ath: 3
Aff: 1 (2-1)
Skl: 5 (3+1+1)
Cnn: 2 (1+1)
Lck: 1
Wll: 3 (4-1)

Weapon: Scythe
Maid Type: Cool, Sexy
Special Qualities: Shapeshifter - Spider, Perversion - Nymphomaniac, Actually a Guy (switches gender whenever s/he hears the word "please".)
Maid Roots: Research Subject
Stress Explosion: Sleep
Maid Power: Lock Picking
« Last Edit: July 02, 2009, 04:35:16 PM by Great Theorist Onizuka »
The solution to all of life's problems!

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Re: Maid RPG
« Reply #250 on: June 30, 2009, 12:09:57 AM »
Maid on a whim

Name: Aria Ugesti

age: 19

---Atributes---

Athletics-3

Affection-4

Skill-2

Cunning-1

Luck-2

Will-2

---important stats---

favor-8

spirit-20

---Maid type---

Pure

Boyish

---color---

indigo

---maid special qualities---

trauma-Family Breakup

neat freak

---origins---

hereditary maid

---stress explosion---

racing

---weapon(?)---

unlimited Kunai

---maid power---

World for two

Trespass

pic: (to be put here later)

ES-Anthy

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Re: Maid RPG
« Reply #251 on: June 30, 2009, 12:21:21 AM »
A previous maid of mine being altered for another game, (I just love the ghosts)

Name: Ochi Nakagawa
Age: 21(at death) current:27
Clothes color: Navy
Hair color: Red
Eye Color: Silver

Attributes

Ath:3 (+/-0) 3
Aff:3 (-2)     1
Ski:3 (+2)     5
cun:1 (+/-0) 1
Luc:2 (+/-0) 2
Wil:3  (+/-0) 3

Favor:2
Spirit:30

Maid Weapon: Revolver
Maid Types: Cool(2x)
Maid Roots: Poor Commoner
Stress Explosion: Mischeif
Special Qualties: Monster: Ghost, Delinquent: cigar,
Maid Power: Stalking
« Last Edit: June 30, 2009, 12:25:47 AM by Evil Spirit Anthony »

The Astral Pancake

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Re: Maid RPG
« Reply #252 on: June 30, 2009, 12:26:00 AM »
Just in case I decide to join any impromptu games.


Saskia Kriemhilde
Age: 21
Maid Colours: Green & White
Eye Colour: Brown
Hair Colour: Beige

Athletics: 3
Affection: 2
Skill: 1
Cunning: 2
Luck: 1
Will: 5

Maid Weapons: Hand-to-Hand
Maid Types: Heroine & Boyish
Maid Roots: Hereditary Maid
Maid EXPLOSION: Shopping
Maid Powers: Tenacity

Special Qualities: Blind & Sibling

Maid Xan~

  • Oh. Uh... Hey... Hey there, Koto.
  • What... what are you smiling like that for, Koto?
Re: Maid RPG
« Reply #253 on: June 30, 2009, 12:32:18 AM »
MTG Quickgame Maid:
 
Name: Suzuka
Age:18

Athletics: 3 + 0  + 0 = 3
Affection: 3 + 0 + 0 =  3
Skill: 2 + 0 + 0 =  2
Cunning: 3 + 1 + 1 =  5
Luck: 1 + 0 + 0 = 1
Will: 3 - 1 -1  = 1
Uniform Color: blue
Hair Color: purple
Eye Color: green
Maid Types: Sexy & Sexy
Special Qualities: Priestess, Brown Skin
Favored Attribute: Cunning
Maid Power: Coercion
Maid Roots: Bridal Training
Maid Weapon: Rifle
Stress Explosion: Spoiled Child
There are people in this world who enjoy being alone. But there isn't a single person who can bear solitude.

trancehime

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Re: Maid RPG
« Reply #254 on: June 30, 2009, 12:33:41 AM »
MtG's impromptu game:

Name -Lachesis "Lakche" Irya-Lachesis=Irya-ラケシス=イルヤakaラクチェ
Age20Image---
------------
AttributeBase ValueModifierNew Value
Athletics3N/A3
Affection3+14
Skill2N/A2
Cunning3-12
Luck2-11
Will3+14
------------
Maid Type 1Maid Type 2Type 1 ModifierType 2 Modifier
PureHeroineAFF+1 / CUN-1WIL+1 / LUK-1
------------
Maid U. Col. 1Maid U. Col. 2Maid H. ColorMaid E. Color
GrayMetallicGoldMetallic
------------
Sp. Qual. 1Sp. Qual. 2---Maid Roots
Actually A GuyInjury (Whip Scars)---Noble
------------
Stress Explosion---------
Seclusion--------
------------
Maid PowerMaid WeaponFavorSpirit
Immune to PainScythe840
« Last Edit: June 30, 2009, 12:37:29 AM by BougaPrincess »

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shinyjam

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Re: Maid RPG
« Reply #255 on: June 30, 2009, 12:39:13 AM »
MtG's impromptu game:

Name: Selami Myster
Age: ??

Attributes

Ath:2
Aff:2
Ski:2
cun:3 (+1) = 4
Luc:1 (-1) = 0
Wil:1  (-1+1) = 1

Maid Weapon: Magical Chainsaw
Maid Types: Sexy Heroine
Maid Roots: Slave
Stress Explosion: Binge (Crazy Eating)
Special Qualties: Symbol (Bat), Magic (Western Magician)
Maid Power: Instant Restraint (Restraint someone if my Cun roll beat her Ath roll)

ES-Anthy

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  • *fwump*
Re: Maid RPG
« Reply #256 on: June 30, 2009, 08:24:36 AM »
Here's the log from the Quick game MTG held, though it's a bit like a jumble.

WRATHIE_Beatrice

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Re: Maid RPG
« Reply #257 on: July 03, 2009, 12:23:30 PM »
FYI. this game is STILL ALIVE =D

and my game is up in a little over 2 hrs.
Will astral, theorist and co report?

Defiant of Shrine Maiden Ver. 2

shinyjam

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Re: Maid RPG
« Reply #258 on: July 03, 2009, 03:13:27 PM »
Whoever it was that never run the space neko game for three whole weeks and decide to run his other game instead, I am tire of waiting and I quit.

Moerin

  • What's punk? It's an explosion of suppressed dissatisfaction.
  • It's the roar of the soul!
Re: Maid RPG
« Reply #259 on: July 03, 2009, 08:47:14 PM »
A couple of maids I rolled up for impromptu games, starting with a character I use with another group...

Name: Ruukoto Chachamaru (yeah, I know, real original)
Age: 2

Outfit Colour: Silver
Hair Colour: Green
Eye Colour: Silver

Ath: 4
Aff: 3 (2+1)
Skl: 1
Cnn: 2 (3-1)
Lck: 1 (2-1)
Wll: 3 (2+1)

Weapon: Hand-to-hand
Maid Type: Heroine/Pure
Special Qualities: Glasses, Gynoid, Criminal Tendencies - Otaku (Yaoi)
Maid Roots: Debts
Stress Explosion: Sleep
Maid Power: Trespass


Name: Hayate Kasuga Shotatrap Rapebait (now available for games other than Trance's!)
Age: 14

Outfit: Black
Hair colour: Purple
Eye colour: Brown

Ath: 2 (3-1)
Aff: 0 (1-1)
Skl: 3 (2+1)
Cnn: 3
Lck: 3 (2+1)
Wll: 3

Weapon: Scythe
Maid Type: Lolita/Cool
Special Qualities: Actually a Guy, Injury - One Eye, Relationship - Ex-Lover/Love Rival
Maid Roots: Loyalty
Stress Explosion: Alcohol/Drugs
Maid Power: Fake Crying


Name: Hayate Kasuga (Butler Mode, 'cause he needed a more manly form)
Age: 14

Outfit: Black
Hair colour: Purple
Eye colour: Brown

Ath: 5 (4+1)
Aff: 3
Skl: 4
Cnn: 6 (5+1)
Lck: 3
Wll: 10

Weapons: Scythe, Religious Symbol
Butler Type: Elite/Monster
Special Qualities: Bishonen, Injury - One Eye, Shadow Clan (Ninja)
Butler Roots: Loyalty
Butler Powers: Intrigue, Giant Weapon


Name: Elgala Tartaria Genocidica Abominae (Gee, long names are fun!)
Age: 1750

Outfit colour: Gold
Hair colour: Pink
Eye colour: Beige

Ath: 3
Aff: 0 (2-2)
Skl: 6 (4+2)
Cnn: 2
Lck: 3
Wll: 4

Weapon: Magic
Maid Type: Cool/Cool
Special Qualities: Vampire, Devil (tiny horns, talons, multiple tentacles sprouting from her back (used for feeding, can completely drain an average human of fluids and leave them as little more than a withered husk in mere minutes)), Perversion - Sadist
Maid Roots: Childhood Friend
Stress Explosion: Crying
Maid Power: Lie Detector
The solution to all of life's problems!

#1 Rin Satsuki Fan~♥
"For hearts long lost and full of fright, for those alone in blackest night, accept our ring and join our fight... Love Conquers All -  with violet light!"

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Re: Maid RPG
« Reply #260 on: July 03, 2009, 09:10:52 PM »
A master for any Impromtu Game.

Ende Yakumo

Age:???

gender: Male

--stats--

Ath-3

Aff-2

Ski-2

Cn-4

Luc-1

will- 20

--quality--

Lecherous

--power source--

Magic

--stress--

rampage

--pefered maid--

none~

--color--

black

Caber Knight Etch-A-Sketch

  • The return of something
Re: Maid RPG
« Reply #261 on: July 04, 2009, 09:30:43 PM »
This is a game that takes place in the Saniwa Shrine room, as opposed to in the IRC or Maptools, due to circumstances. For those who are interested but are not sure where it is, speak now.


Title: Accounts of the Barren World

Player Count: 2+

Time Period: Post-modern.(Think C&C Red Alert 3)

Genre: Action, Comedy, Romance, Slice of Life

Master: Ria Soguyien (Stats in a later post)

Mansion: Pirate Land Cruiser Sky Ray

Rules: below
-complexes allowed
-Seduction allowed
-no random events
-2 maid types
-2 special abilities
-Infinite wall space: You can pull just about any weapon off the walls. Ria is a noted collector of weapons
-By spending favor, you can order around the ordinary pirates and even operate heavy equipment when not told to.

Favor costs

5 - Simple task for Pirates to do
10- lead Pirates into battle
20- drive a land craft
30-fly an aerial craft

Maid Roots:(roll 1d6)

1- You simply joined as a maid outright. The life-style seems to suit you just fine.
2- Considering your situation, you want to survive, and decide to join.
3- The pay seems nice, So you join.
4- You refused at first, but the idea of using high caliber weaponry seemed nice.
5- You refused out-right, but after some persuation, gentle or otherwise, you became a maid.
6- roll again, or choose one.

Roll for everything else normally.

Important things to know about the mansion:

Pirates- Large in number, but not too competant at anything beyond raiding. Only Ria has the authority to command them all, though. (stats-2 spirit-5)

Mess hall- kitchen

War Factory-acts as a laboratory

Hangar- Many vehicles are kept here. Dune Buggyies, transports, fighters, and aerial transports are stored and maintained here. Don't trip...


Story: This is the World of Saras-Havan. Nothing but desert streches as far as the eye can see. There are small pockets of life out in these open wastes. SOme of these pockets have grown into massive cities while others barely make it through the day. The only way to go from one place to another is to hop aboard a Land Crawler, to only thing able to withstand the harsh and unforgiving desert. They range from vehicles as large as a house to vehilces as large as a small town. This world is governed by powerful military governments who rule the cities with an iron grip. They have to, otherwise the cities would fall prey to rival city-states and Wastelanders, aka Pirates. This unforgiving world is the world you live in.

You live in a small village. This appears to be it for your life, rather mundane and calm. That's the way it will be for the years to come. Throughout your life, you've heard tales of glimering cities and moving wonders, a life beyond what you have right now. But mostly, you've heard of the exploits of the Wastelanders, pirates who raid the cargo-convoys for wealth and defy the city-states with massive fire-power. The most famous of these pirates are Ria Soguyien, Captain of the Sky Ray, Vincent Saldini, Captain of the Sword of Osiris, and Edward Barbaras, Captain of the Dorenga.

Then, in the blink of an eye, your life is changed forever. The roar of engines shatters your peaceful life as the visage of a Land Cruiser appears before the village, as well as a number of vehicles. They don't take much, however, just you and a number of people from the village.

You are separated from the others and placed in a separate room of the ship. Now that you think of it, the symbols remind you of one of the city-states. You notice other girls are present in the room. You've heard stories of how city-state vessels impress people into their crew and taking young girls for sex slaves. This may not end well...

Then, there's an explosion. warning sounds ring throughout the ship as reports of missles raining from above sound out. The reports sound like one of the stories you heard about the one of the Pirate Captains, if only you could remember which one of the Captains it was. Not that it seemed important now, the ship's under attack.

Explosions rock the ship as you hold onto something. One of the walls leading to the outside blows away and reveals a large flying machine. The door opens and gruff-looking men rush out into the corridors. A woman inside yells at you to get on the plane. Well, you do, because anythings better than becoming a sex slave.

You look out the window and see the carnage down below. Looking out another one of the windows, you see another Land Cruiser. Only when the craft landed in the Land Cruiser do you realize what has happened. What happened next was rather unclear, but somehow, you've become a maid.

What will you do from here? Become The Captain's right hand? Go with the Flow? Find legendary treasure? And just who is the Captain?

In any case, Welcome to the Sky Ray.
« Last Edit: July 08, 2009, 01:36:03 AM by Etch-E-Sketch »

Caber Knight Etch-A-Sketch

  • The return of something
Re: Maid RPG
« Reply #262 on: July 05, 2009, 01:08:56 AM »
Master/Captain of the Ship

Ria Soguyien

Gender: Female

Age: 27

Hair- Black

Eyes- Green

--stats--

ath- 3
aff- 2
ski- 1
cun- 0
luc- 1
wil- 2

--Quality--

Criminal-Pirate Captain

Otaku-Weapons and Loot

--prefered Maid Type--

Pure~

--power source--

Military Might

Talent

--stress explosion--

Alcohol
« Last Edit: July 05, 2009, 01:42:18 AM by Etch-E-Sketch »

WRATHIE_Beatrice

  • soujiko x yousuke is my otp
  • I will repeat it, in RED
Re: Maid RPG
« Reply #263 on: July 05, 2009, 01:12:59 AM »
a log from my game last night.

Sorry guys, didn't plan much for it.
hopefully the pace picked up already

Defiant of Shrine Maiden Ver. 2

Moerin

  • What's punk? It's an explosion of suppressed dissatisfaction.
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Re: Maid RPG
« Reply #264 on: July 05, 2009, 01:29:44 AM »
For Etch's game:


Name: Elizabelle Morgan ("Elly" for short)
Age: 18

Outfit Colour: Vermillion
Hair Colour: Metallic
Eye Colour: Navy

Ath: 3
Aff: 2 (3-1)
Skl: 5 (4+1)
Cnn: 3
Lck: 0 (1-1)
Wll: 4 (3+1)

Weapon: Machinegun
Maid Type: Cool/Heroine
Special Qualities: Trauma - Killed Your Parents, Absurd - Fairy
Complex: Flat Chest
Maid Roots: 4- You refused at first, but the idea of using high caliber weaponry seemed nice.
Stress Explosion: Rampage
Maid Power: Lock Picking
« Last Edit: July 05, 2009, 01:38:19 AM by Great Theorist Onizuka »
The solution to all of life's problems!

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ES-Anthy

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Re: Maid RPG
« Reply #265 on: July 05, 2009, 01:39:05 AM »
For Etch's game

Name: Aoki Narie
Age: 25
Hair color:White
Eye color:Silver
Maid uniform color: Navy

Ath:3  |  3
Aff: 2  |  2
Ski: 3  |  4
Cun:1  |  0
Luk:1  |   1
Wil: 2  |  2

Favor: 38
Spirit: 20

Maid weapon: Chainsaw
Maid Types: Pure, Cool
Special Qualties: Deliquent: Cigar, Actually a Guy
complexes: Big butt
Maid Root: 4- You refused at first, but the idea of using high caliber weaponry seemed nice.
Maid Power: Stalker
Stress Explosion: Rampage
« Last Edit: July 08, 2009, 12:33:52 AM by Evil Spirit Anthony »

Kerigis

  • *Gnaws Donut*
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Re: Maid RPG
« Reply #266 on: July 06, 2009, 12:25:56 AM »
MTG Meido Campaign: "Clockwork"
Kerigis' Maid

Name: Miyako Tachigawa

Age: 19

Maid Types: Boyish, Pure

Maid Roots: Noble

Maid Role:
Chief of Security and General of the Armed Forces.
-Mistress' personal bodyguard
-Manipulation of Blades

Maid Colors:
-Metallic Uniform
-Yellow Eyes
-Orange Hair

Maid Weapon:
-Chains
-Blades

Stats:
-Athletics: 2 (+2)
-Affection: 2 (+1)
-SKill: 4 (-1)
-Cunning: 2 (-1)
-Luck: 1
-Will: 1

-Favor: 6
-Spirit: 10

Maid Power: Weapon from nowhere (Grants surprise attacks)

Special Qualities:
-Antenna Hair (Ahoge)
-Vampire
-Killer

Stress Explosion: Rampage

Picture: http://danbooru.donmai.us/post/show/399651

Powerup punchin'!

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Maid RPG
« Reply #267 on: July 06, 2009, 07:43:23 AM »
Right, thought I'd post a notice here just to be sure.

We won't be starting Clockwork today as we still haven't resolved the timing issues with Theorist and Trance. We really need everyone together to start the game. Thus we decided it might be best just to play Trance's game tonight, at the usual time. Is that ok with you, Trance, Wrathie?

Oh, and for those participating in the Clockwork campaign, if you haven't downloaded the maps for maptools and you have a slow connection, it might be best to download the entire campaign file onto your computer first. The fie is here - http://www.mediafire.com/?tzxydygomyz
« Last Edit: July 06, 2009, 07:45:14 AM by Mind-The-Grue »

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Maid RPG
« Reply #268 on: July 06, 2009, 01:35:47 PM »
Very, very impromptu FSN-based game

The Master is a a Mage-in-training who lives with a group of maids. However, Someone attempts a pre-emptive attack on the mansion to destroy the Master before he can acquire a servant. In the attack all of his maids attempted to save him but were brutally killed. With their dying breaths they made a pact with the World ala Archer, to come back and protect their Master/get revenge/don't wanna die/has unfinished business

Master:
Yokota Rei
Mistress (Natural Born)
Hair
Indigo

   Eyes
Navy

   Spirit
20

Age
17

   Favorite Type
Pure
   Athletics

2
Affection
2
Skill
0
Cunning
2
Luck
1
Will
2
Qualities
Royalty
Cross-Dresser

   Stress Explosion
Violence

Dark Past
Witnessed Parents' Death

   Power Sources
Blood Ties
Military Might

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Maid RPG
« Reply #269 on: July 06, 2009, 01:37:59 PM »


19:04:01 (MTG) anyhow, I'll need you all to select one extra attribute

Sheet changes

Special Quality Addition: Magic (Devil Summoner)
« Last Edit: July 07, 2009, 11:11:41 AM by IzanamiHime »

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