Author Topic: Gensokyo tower defense  (Read 30202 times)

Ghaleon

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Gensokyo tower defense
« on: December 29, 2009, 06:51:20 AM »
Anybody try this game? I tend to enjoy trying new TD games, then get bored of them after I am able to beat their harder difficulty settings (I never bother for perfecting it or whatever). But I can't help but find I really suck at this one. I mean easy and normal is a joke, but then hard whoops me. I've only tried Reimu so far, but still. I've never had so much difficulty on a TD games SECOND hardest setting. Is Reimu just gimp? Or is this game simply designed to be impossible without juggling (I don't like juggling, I understand sometimes it's what the game designer has in mind, but it's just not a strategy that allows me to enjoy the game).

Anyway, aside from me sucking, it still seems like the best TD game I've seen. The tower attack styles are really quite innovative and fun, and the character selection deciding on tower selection is a cool feature.

Pesco

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Re: Gensokyo tower defense
« Reply #1 on: December 29, 2009, 08:34:47 AM »
Reimu - Decent all rounder
Marisa - Very crappy tbh
Sakuya - Kills bosses like it's nobody's business
Aya - Cheese and can do the same as Sakuya, a little more expensive though.
Flan - Money down the drain but ridiculous damage and bullet spam.

Just build a good maze that will maximize your towers and you'll be fine. I've been able to barely clear Lunatic with Sakuya, Aya can do it with no miss.

Ghaleon

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Re: Gensokyo tower defense
« Reply #2 on: December 29, 2009, 10:20:40 PM »
Reimu - Decent all rounder
Marisa - Very crappy tbh
Sakuya - Kills bosses like it's nobody's business
Aya - Cheese and can do the same as Sakuya, a little more expensive though.
Flan - Money down the drain but ridiculous damage and bullet spam.

Just build a good maze that will maximize your towers and you'll be fine. I've been able to barely clear Lunatic with Sakuya, Aya can do it with no miss.

have you done it with Reimu though? I'm no scrub at tower defense games. I know making a maze that requires enemies to pass your more powerful towers as many times as possible and/or for as long as possible is a good thing. It's just you can't really establish much of a maze by the first fuzzy boss/lily white. So I'm limited to making one maze that can handle one, but not the other. I'm sure it's possible, but I'm starting to wonder if Reimu is gimp, or if you're supposed to juggle. Maybe I should try a "harder" map with obstacles, so I can use them to have more maze earlier >=P.

I notice that everyone seems to talk about/use Sakuya, I haven't tried her myself but I'm thinking she's OP compared to Reimu/Marisa.

Pesco

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Re: Gensokyo tower defense
« Reply #3 on: December 29, 2009, 10:51:33 PM »
Reimu lasts roughly 50 waves for me on Lunatic.

Stages with obstacles mean slight loss of mazing economy for me, therefore loss of dps. It generally screws over your aoe towers real bad.

Yes Sakuya is OP, she has the best bomb. What can the others do to even compare.

Tried doing the Cirno special stage yet? :P

Ghaleon

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Re: Gensokyo tower defense
« Reply #4 on: December 29, 2009, 11:26:38 PM »
Reimu lasts roughly 50 waves for me on Lunatic.

Stages with obstacles mean slight loss of mazing economy for me, therefore loss of dps. It generally screws over your aoe towers real bad.

Yes Sakuya is OP, she has the best bomb. What can the others do to even compare.

Tried doing the Cirno special stage yet? :P

No, I'm too choked I can't even beat hard on the blank stage. I mean I can get to stage 80 something on "the 100" (nobody has ever beaten the 100 without juggling btw) on desktop tower defense without juggling, the fac tI suck so bad at this is so weird.

Update: Finally beat hard, only 3 leaks. The key was to not bother worrying about the double fuzzy splitters splitting thru narrow parts of your walls. That was a huge issue in DTD, but apparently they nerfed it in this one, yay. 2 lily white leaks at the start (that very first one is a pain man, seriously), and I leaked one lily white boss at stage 40-something.
« Last Edit: December 30, 2009, 01:40:58 AM by Ghaleon »

Pesco

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Re: Gensokyo tower defense
« Reply #5 on: December 30, 2009, 06:29:11 AM »
Pic of my maze later

Ghaleon

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Re: Gensokyo tower defense
« Reply #6 on: December 30, 2009, 06:47:48 AM »
Beat Reimu lunatic now, 11 leaks, yay. I feel redeemed now >=P.

Pesco

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Re: Gensokyo tower defense
« Reply #7 on: December 30, 2009, 06:51:47 AM »
Beat Reimu lunatic now, 11 leaks, yay. I feel redeemed now >=P.

Now I got to one up that :/

Which area?

Ghaleon

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Re: Gensokyo tower defense
« Reply #8 on: December 30, 2009, 06:53:46 AM »
Still the plain empty one. I think it's scarlet Mansion. plays chinese tea (or do they all?).

Pesco

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Re: Gensokyo tower defense
« Reply #9 on: December 30, 2009, 06:55:05 AM »
They all play pretty much the same track. If it's the first map, that's SDM Lobby.

Edit: Aya is this gay.
« Last Edit: December 30, 2009, 09:22:28 AM by Pesco »

Ghaleon

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Re: Gensokyo tower defense
« Reply #10 on: December 31, 2009, 09:38:02 PM »
Full clear lunatic SDM lobbey with Marisa now. I think I like her more than Reimu. Hard to tell, definately seemed better for the first 2/3. but was more difficult at the end. However I think that was my own fault by relying on those weird towers which have things orbit around them a bit more than I should.

Pesco

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Re: Gensokyo tower defense
« Reply #11 on: December 31, 2009, 09:44:32 PM »
Marisa's horrible range pisses me off.

Ghaleon

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Re: Gensokyo tower defense
« Reply #12 on: January 06, 2010, 10:31:15 AM »
Finally beat lunatic with Sakuya, I like her least. Seems like she just plain sucks if you don't abuse the tower which twirls knives around it then morphs them into lasers to shoot the enemy. No matter what I try, she just plain fails hard at the end of the game if I don't spam those and just about only those. Don't really like her bomb either. Stopping the spawn bar too when it's fully upgraded is cool yes, but it's difficult to make effective use of the bomb because it's really easy to waste so much ammo on targets since they are frozen in time and well, just get overkilled, while others are still at full health. (especially since her best tower is single target).

So far I've noticed:

Reimu: Anti air capabilities are *CRAP*, you really have to build your entire defense to cater to just this IMO. Probably the hardest early game, but seems easiest end game.

Marisa: As you mentioned, range is an issue, but just seems to me that she's the best so far, It's key to position the laser towers effectively to really use her well. Try to make it so the laser will not only stay on a line of targets, but aims towards enemies further ahead as well. Anti air is absolute god, unfortunately her flying boss killing abilities are absolutely awful >=P.

I can't seem to make Sakuya good at anything without just abusing that one tower, You can get by on difficulties other than lunatic with a variety, but otherwise no. She's awful at killing evil eye thingies early game too if you aren't investing in one or two strong towers early (which is probably what you should be doing anyway but whatever).

Garlyle

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Re: Gensokyo tower defense
« Reply #13 on: January 06, 2010, 01:11:24 PM »
Thanks for reminding me I need to find this T.T;

Ghaleon

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Re: Gensokyo tower defense
« Reply #14 on: January 06, 2010, 08:24:08 PM »
Thanks for reminding me I need to find this T.T;

If you like tower defense games at all, it's a MUST get. I've never seen one with so many features, not even close. Plus it has totally unique towers that make it way cool. None of that "aoe tower that can't shoot air, air only, slow tower, cheap tower, rapid short range tower that upgrades best" etc that virtually EVERY tower defense game has. but

"wtf is this tower, wtf is that tower, aren't any of these normal? tower" >=P.

it's clearly not designed for juggling though. So if you like juggling in your TD games, that can be a drag. It's a dream come true though for those like me who don't like juggling.

Garlyle

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Re: Gensokyo tower defense
« Reply #15 on: January 06, 2010, 08:55:06 PM »
If you like tower defense games at all, it's a MUST get. I've never seen one with so many features, not even close. Plus it has totally unique towers that make it way cool. None of that "aoe tower that can't shoot air, air only, slow tower, cheap tower, rapid short range tower that upgrades best" etc that virtually EVERY tower defense game has. but

"wtf is this tower, wtf is that tower, aren't any of these normal? tower" >=P.

it's clearly not designed for juggling though. So if you like juggling in your TD games, that can be a drag. It's a dream come true though for those like me who don't like juggling.

I am with you, and hate juggling.  It's kind of like cheating.  But yeah, Desktop is my favourite TD game, and this is pretty much it but with more variety, so... yeah 8D

Pesco

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Re: Gensokyo tower defense
« Reply #16 on: January 06, 2010, 09:38:17 PM »
There is a level where you *can* juggle, but that's just asking for a OMGWTF100LEAKS.

Ghaleon

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Re: Gensokyo tower defense
« Reply #17 on: January 06, 2010, 10:02:36 PM »
There is a level where you *can* juggle, but that's just asking for a OMGWTF100LEAKS.

Doesn't matter if you can or not. In DTD, it's impossible to complete the 100 without juggling, which is lame >=(. This game, as far as I can tell, doesn't have that. Maybe it does on the extra stage. I really doubt it though since it makes it so every tower you sell takes longer to sell, kinda says "thou shall not juggle" >=P.

Pesco

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Re: Gensokyo tower defense
« Reply #18 on: January 06, 2010, 10:10:55 PM »
I'm sure that's just in-game lag.

Ghaleon

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Re: Gensokyo tower defense
« Reply #19 on: January 06, 2010, 10:22:58 PM »
I'm sure that's just in-game lag.

Don't think so. The very first tower I sell often takes less than a second, and later on, when I sold my 10th or so, it takes almost as long as it does to upgrade something to level 5.

Or maybe it just takes longer as you progress.

Rikter

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Re: Gensokyo tower defense
« Reply #20 on: January 07, 2010, 03:03:23 AM »
I think I have the demo for this sitting somwhere on my computer. I never did get around to playing it.

Garlyle

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Re: Gensokyo tower defense
« Reply #21 on: January 07, 2010, 03:08:15 AM »
Selling time definitely increases the further on you are; but whether it's "increases based on amount you've sold" or "increases based on how far you are", I don't know.

Oh, so I found it and tore through the game on Normal, and then proceeded to tear apart the first bonus stage on Hard with a perfect score, as Reimu (It's basically the first stage, but with slightly different enemy arrangements [more Evil Eyes and Rumias, no Lily Whites], and a limited light radius around the cursor, otherwise it's pitch black).  It was... easier than expected.  And then I got wasted.

Reimu's max-level homing-bullet-ring towers are just plain bloody awesome.  Mostly because it doesn't cost a fortune to build them and they've got a lot of range.

Unfortunately though, I'm not sure what it is, but it appears I may have to adjust strategy for the other extra stage, as I finally got a game over facing it on Hard, mostly because of really fast enemies and badly timed Lily White sieges T.T;

EDIT: Oh, and I love Extra 1's music <3
« Last Edit: January 07, 2010, 03:14:19 AM by Garlyle »

Pesco

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Re: Gensokyo tower defense
« Reply #22 on: January 07, 2010, 07:54:47 AM »
The waves are well balanced enough to ensure a wave of Rumia crossing paths with Evil Eyes or Lilys. Gosh durn it!

Ghaleon

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Re: Gensokyo tower defense
« Reply #23 on: January 07, 2010, 07:55:51 PM »
Got lazy and decided to pwn all the stages on normal difficulty (flandre's basement seemed the easiest, I guess normal isn't really a good difficulty to guage a stage's difficulty by, but it felt like the SDM lobby without lily whites, which are a pain). Unlocked Flandre, haven't got to play with her yet though, eek.

Update: Flandre is fun! Her very early game is incredibly awful though. I mean not leaking on the first 10 stages is the hardest part of the game! Flying waves are also painful. I was thinking she was weak overall however due to 4 of a kind being ok, kagome being virtually useless, Levi not being able to shoot air, and counterclock having poor range (for air). But then I found out starbrow break shares range. EEP,

Seriously though, wtf is the point of kagome towers when you can just use a starbrow break tower instead? Also, what does her bomb do? It doesn't seem to do anything! I mean, it looks like it becomes a temporary tower with crap range (40 or something I guess) once you activate it, but even then it STILL doesn't seem to shoot or anything, what gives? Wiki says it fires waves of thick danmaku, but I see squat.
« Last Edit: January 07, 2010, 10:16:59 PM by Ghaleon »

Pesco

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Re: Gensokyo tower defense
« Reply #24 on: January 07, 2010, 09:56:33 PM »
Everything unlocks on easy too btw (IIRC)

Garlyle

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Re: Gensokyo tower defense
« Reply #25 on: January 07, 2010, 10:41:55 PM »
According to the wiki you need to be on Normal or higher, but ah well.

Anyway, All Clear Get; so now I've got Extra Mode.  Erm... ... does anyone know a full list of the settings?  I recognise The 100 and 10k Power mode, and I think I know 3k Power, 15 Towers, and Speed - they should be pretty evident.  But... there's two I'm NOT familiar with.  What are they?  It'd probably be a good idea just to figure them out so they can go onto the wiki XD

Re: Gensokyo tower defense
« Reply #26 on: January 08, 2010, 12:03:57 AM »
Extra options: The option 3rd from the top (pink) turns every wave into double-fluffballs, and the option 3rd from the bottom (grey) prevents selling of towers. The rest you've already listed.

As for Flandre's bomb:


It homes in on the nearest enemy, then sits on it and deals damage. When fired from long range or travelling to a new enemy after killing one, it'll give off the danmaku trails to the sides like in the pic - however when it's just sitting on one thing (a boss for example) it doesn't have any other danmaku-spready stuff going on, just damage to that target.

Garlyle

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Re: Gensokyo tower defense
« Reply #27 on: January 08, 2010, 12:25:55 AM »
Okay, thanks.

Which leaves my next problem: ... How do you defeat Bosses using Marisa?

She's WONDERFUL for regular enemies; Orreries' Sun is cheap and utterly obliterates enemy swarms, and so's Illusion Laser... but nothing she has seems capable of outputting heavy, fast single-target damage on the level of Reimu's Yin-Yang Seals, it seems, and with Orreries' recharge and Illusion Laser's relatively low single-target damage (because it's damage over time and all)...  Or maybe I should have expected my setup not to work and spammed Cold Infernos + Milky Way or Stardust Missile or something... I dunno.

Ghaleon

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Re: Gensokyo tower defense
« Reply #28 on: January 08, 2010, 01:43:48 AM »
eh, I don't know, somehow I suck at Marisa all of a sudden now lol. Now I tend to fall on my face at level 50+. Them crow bosses just zoom past all my shots, even if they are in range, the projectile doesn't reach their mark. Must have been a beginner's luck thing or something.

Played Aya now, she's boring.. Definately good, but boring.

Hot tip: Flandre owns the SDM basement >=P
« Last Edit: January 08, 2010, 04:18:19 AM by Ghaleon »

Milkyway64

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Re: Gensokyo tower defense
« Reply #29 on: January 08, 2010, 04:18:22 PM »
Now I'm playing this too. It's my first TD game ever. <_<

So far I've stuck to easy and perfected the 3 stages I played as Reimu. However, on Normal, I got rolled. How do you start? Having them come in from the top and bottom demands more firepower than I can set up with my starting power, so they just waltz on through with maybe 2 casualties.