Author Topic: Your Game  (Read 8277 times)

Tengukami

  • Breaking news. Any season.
  • *
  • I said, with a posed look.
Your Game
« on: December 18, 2009, 12:12:32 PM »
I've noticed that some Touhou games appeal to my personality more than others do, regardless of how well or poorly I play them, or even how much I like them.

So what Touhou game best matches your personality, if you're honest with yourself? And why?

It might not be a game you're particularly good at, or even your favorite in the series - just the game that best matches the kind of person you are. By contrast, which game is most unlike you, and why?

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Tengukami

  • Breaking news. Any season.
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  • I said, with a posed look.
Re: Your Game
« Reply #1 on: December 18, 2009, 12:18:34 PM »
For me, Imperishable Night is most like me, even if MoF is my favorite. I'm a night person,  and Eirin's efforts to help her friend is something I would do. IaMP is most unlike me, even though I find it fun. I'm just not the kinda guy who enjoys physical fights.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

Fightest

  • Fighter than anyone else
Re: Your Game
« Reply #2 on: December 18, 2009, 12:31:49 PM »
Subterranean Animism. Because Utsuho's attitude to having superpowers is the best attitude.

Don't have a not-me game really.

Re: Your Game
« Reply #3 on: December 18, 2009, 01:19:29 PM »
HRtP: I like the controls for the game, the game also exercises anticipation about where the orb is going and where you want it to go, while avoiding bullets and trying to chain the tiles; I like the trip towards Sariel (it feels a bit desolate at the mid of the game, with only yourself to get through these levels), and like the Konngara fight too.

SoEW: stage 2 makes me think of a trip through a forest in an afternoon, having to defend yourself against the youkai there. The bgm fits well with this idea in mind, I think. Stage 3 feels like a calm trip in the night, with an even better bgm (perhaps my favorite stage theme from SoEW). Stage 4 feels faster-paced, since the scenery is moving fast and you fight that mid-boss along with it. Then finally, Stage 5 and its bgm feels dramatic, like you're nearing the conclusion of the game. I like the themes of night, a darkened room and space present there, but I think that they could have some improvement, like.. making the stage a bit more complex/fun so that it becomes remarkable. Mima, as a boss, isn't challenging enough, she has improved versions of Marisa's attacks besides her own attacks, yet Marisa's equally difficult (imho). That's quite a high price to pay for being the first final boss in a Touhou shmup.

PoDD: the stages look similar, so I won't comment on them.. I liked most of the characters' gameplay and themes, and liked the last two stages as well, and the humorous tone of the game.

LLS: the last three stages are surreal, as expected from Yuka's dream land. Yuka herself can be compared to a slightly twisted version of the Sleeping Beauty (Sleeping Terror, anyone?), and the final stage has similar characteristics than the ones I mentioned in SoEW, except the dramatic feeling. Yet, you feel that you're nearing the game's end, and approaching the source and end of the dream land. (I still remember the final 3 bullet spawners, and the fact that the last powerup can be used to clear their final wave :D)

MS: Stage 2 is a nice opportunity to feature a space-like travel theme, and a change in the game's pace. Stage 3 is dream-like, like LLS's last stages are, since it has Alice as its stage boss, stage 4 doesn't manage to give me a sense of travel in a snow field, stage 5 feels desolate and slow-paced (though the barrages are dense, there), a thing that I liked on that stage. Stage 6 also didn't manage to give me the feeling that the fight against Shinki is transforming the environment around her and the player, though Shinki herself changes forms and intensifies her attacks.

as for the Windows series, I can't remember consistently about remarkable sections, so I'll try..
- EoSD stage 2
- EoSD's fight against Remilia
- PCB's title bgm (gets you in the game's wintery setting)
- PCB's first stage
- PCB's fight against Chen (with her bgm, you forget about the city below you and pay attention to her and her patterns)
- PCB's stage 4 (I liked the trip more than the boss fight)
- PCB's fight against Youmu (liked the slowdown gimmick)
- PCB's Extra/Phantasm stage and bosses
- IN's stages in general (the setting, not the stages themselves except for stages 3, 4 and 6A/6B)
- IN's Extra Stage
- PoFV's Medicine/Aya stages, since these are the better stages to score in (I think), so I have to keep focused in them, keep control of the game and seek to chain chain chain chain chain chain (Makkusu Chain!)
- MoF's stages except for stage 5 (the patterns were unfun/uncreative, I think, even though I enjoyed spending bombs to eat bullets)
- MoF's fight against Kanako (and stage 6)
- SA's stages (I think I liked stage 5's setting the least, but it's okay as a connection between stages 4 and 6)
- UFO's stages (more due to the enemy formations and attacks than the setting, though stages 3, 5 and 6 manage to stand out in that aspect)
- UFO's fight against Byakuren (and stage 6 as well)

I like fighting games in general as much as I like shmups, because of the things they exercise. Getting better in such games make you explore their potential more, and then you further exercise yourself and have more fun :D

If I were to say about "my game", or "the game that's most unlike me", I would choose (for the games that appeal me the most) games/genres/series that I enjoy for some reason (for the things they exercise, for example, how they play and what they allow you to do, or for the setting, mood, storytelling, etc.), and those that I avoid (note that this is very subjective. For example, I dislike X-Men vs. Street Fighter, because I don't want to exercise my abilities at performing relatively easy infinite combos on others, and try to not get myself comboed in such manner. Not to mention that I'm VERY GOOD at performing combos, to the point that I rely more on things that can compensate for my lack of ability in performing them.. -- just a note, I *should* try to improve in that aspect, in order to get the most out of each attack opportunity in other games, but if it's easier to work on something else, before I'm forced -- by good enough opponents -- to work on improving my execution in general, I'll take that path instead)
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

RainfallYoshi

  • Yoshi of Skies & Rains
  • Who is it that calls for me?
Re: Your Game
« Reply #4 on: December 18, 2009, 01:55:30 PM »
Hmm...

I think I'll go with Lotus Land Story for this one. I'm very much a dreamer, always thinking up grand fantasies and "What If" stories, wishing my life could be more fantastic.

I'm also a lot like Elly. When you've earned my trust and friendship, I'll do my very best to help you and have your back.

Slaves

  • uHHH,
  • *
  • uHHHHHHHHHH,,,
Re: Your Game
« Reply #5 on: December 18, 2009, 04:25:31 PM »
UFO.

there's always so much going on in that game, kind of like what goes on in my head.

Gpop

Re: Your Game
« Reply #6 on: December 18, 2009, 04:59:00 PM »
I really don't know. I can defined with two games I guess..

IaMP, as I like to party a lot, and am a fighter.

SA, as I like dark, damp underground. Enclosed areas feels comfortable.

Miasma Melancholy

  • Innocent Deadly Flower
    • Team Fantasy Maiden
Re: Your Game
« Reply #7 on: December 18, 2009, 05:03:37 PM »
SA, mostly cause I feel like a combination of Parsee, Satori, and Koishi.

I'm constantly jealous of the people around me, everyone usually ignores me, and when they don't, I'm usually treated badly.

Bananamatic

Re: Your Game
« Reply #8 on: December 18, 2009, 05:04:50 PM »
SoEW because I'm full of bullshit

Solais

  • Developer fairy
  • is working for a game developer now.
Re: Your Game
« Reply #9 on: December 18, 2009, 06:04:34 PM »
PCB, MoF and SA. All of them feature this whole "into the unknown" feeling (though, it's not that strong for MoF), what I really, really like. But I like SA more by being underground, by having great music, and also having the Underground Village, what reminds me an old trip of mine in Transylvania when we went to an unused Salt Mine, where they kinda built an underground village/museum in it.

Gpop

Re: Your Game
« Reply #10 on: December 18, 2009, 06:10:21 PM »
SA, mostly cause I feel like a combination of Parsee, Satori, and Koishi.

...

...Can I have you?

Anglican

  • Fleeting Philantropist
  • Aye! Nothing
Re: Your Game
« Reply #11 on: December 18, 2009, 06:14:58 PM »
^lulz

In any case though I can say that UFO suits me best, first of all it's the first one I 1CCed in Hard and Lunatic. The scenario describes more of the heroines curiosity on the unknown. Curiosity is what drove mankind to what it is today (imo).

Re: Your Game
« Reply #12 on: December 18, 2009, 06:21:07 PM »
SA, mostly cause I feel like a combination of Parsee, Satori, and Koishi.
Yuuka is a combination of Parsee, Satori, and Koishi!?

Ghaleon

  • Long twintail-o-holic
Re: Your Game
« Reply #13 on: December 18, 2009, 06:32:40 PM »
EoSD brings a smile to my face the most still for some reason.
PCB is the best IMO. The music, the atmosphere, the "ooh pretty" factor in the bullet patterns.
I'm a total nighthawk too, which is why I'm normally logging off at around 2am  (and then I'm up for another hour normally), so if that's considered "like me", I guess IN is.

Really though, flying around shooting danmaku at magical girls and fairies is not very like me at all. I can't honestly see how any of the Touhou games are lime me at all. Though maybe PCB again, if only because upon discovering Touhou, all the cherry blossom trees on my block (which were the only cherry blossom trees in the whole damn city as far as I know too) were gone.

I asked my landlord later on, and he said they were taken away because their roots were interfering with the growth of the other trees (ordinary trees like everywhere else in the city, less of them than there were cherry blossom trees on my block too I might add). WHAT THE FUCK. Idiots. Seriously, you have no idea how cool it is having pink petals raining around with a pink ground and shit. I mean I'm not a pink freak, but good lord does it make you feel like life is a fairy tale when it's like that.... *smacks desk*.

Alas, since I'm not a flying danmaku machine, I was not able to save them, they're gone *wails*.

Helepolis

  • Charisma!
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  • O-ojousama!?
Re: Your Game
« Reply #14 on: December 18, 2009, 06:48:25 PM »
I got two letters:

IN


Because it is simply the best 'overal' touhou windows game imo.

Miasma Melancholy

  • Innocent Deadly Flower
    • Team Fantasy Maiden
Re: Your Game
« Reply #15 on: December 18, 2009, 07:14:10 PM »
...

...Can I have you?
Sorry, already taken~ =w=

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Your Game
« Reply #16 on: December 18, 2009, 07:19:47 PM »
Lotus Land Story. What I say often doesn't make sense (the plot was because Yuka was BORED?), various people believe I am dumb when I'm really not (>:( PC-98 h8ers), I have a love of nostalgic things (half the music in LLS makes me feel as though I've heard them a long time ago), and I'm never outwardly serious, until I suddenly am and people are all like "WTF."
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Toasty

Re: Your Game
« Reply #17 on: December 18, 2009, 08:23:26 PM »
SA and IN, because i'm like a combination of satori, yukari, and alice. With patchouli crystal orbitting in my head.

And, i hate to admit it, but when i'm in a good mood i'm all koishi. Gloomy power of love, alright.

That ingame dialogue is excellent, isn't it?

VIVItheFujoshi

  • Blackouts=Makeouts! ;)
  • hohoho~*
    • in devianart
Re: Your Game
« Reply #18 on: December 18, 2009, 09:19:07 PM »
um...the Touhou games goes so mush with me; one of the things who like me from the games are the colors and the patterns, like mandalas, and the fantasy who surround the story.
HRtP: the draws in the background, the style of the game, the bosses, the mysterious music...difficult and fun.
SoEW: is slow, but that backgrounds...so psychedelic i love it.
PoDD: this game have excellent ost. and no forget the ghosts,hearts,stars with cute eyes XD
LLS: fight against Yuka. if you win, you can feel great because was incredible XD (and good ost too)
MS: The epic duel against Shinki put this game in my heart n_n...lots of good moments and colorful, sometimes confuse backgrounds.
in general, i like the PC 98 Touhou psychedelic backgrounds
EoSD and their colorful bullets.The moving backgrounds, the music oh god that music.
PCB is one of my most loved because i love the cherry blossoms and the misery about the death and the life, the nirvana, the samurai code, the spring and all the meanings of that, etc. Is a poetic game, and the music is so moving.
IN is another thing who touch my heart because im cancerian, i love moon themes, and all in that game surround the things who are related with the night and the moon. Is like a great adventure...the music goes well, like a suite!
IaMP is a fight game and is a genre who i enjoy so much. Suika is the only final boss in this kind of games who is impossible be anger with her: she looks happy,is drunk, but the song for a strange reason make feel me melancholic and i remember who she make all that (unite all the people in parties without end) for found another onis and no be so alone in the exterior...and is so difficult,who end all the game is epic.The music (the ZUN ones specially) are so good.
PoFV is another game who is poetic, with beautiful backgrounds, who i remember. You can play with charas who maybe no will appear again playable in another of this kind, and the music, very good. funny, no so difficult, but you can play with a friend!
StB is impossible for me...but the idea is interesting...want know who i like of this game? the begin...the presentation, the sounds of this game for some reason i like it, i found it elegant (love the effect of "old movie") god music, obviously.
MoF have some of the best backgrounds, ever. specially the stage 3; if is possible make a screen-saver with the only the background moving, i want. Combi the brilliant colors of the first Touhou games and the PC technology,and you have this. This game go in crescendo; begin with little things, and you end fight against goddess. Wonderful music!
SA is one of my faborites because the surprise factor of the last boss was wow. excellent music; for first time, the underground (who we can imagined darky) is colorful! beautiful bullets and patterns, sometimes complicated (ah!) and very interesting bosses...
Scarlet Weather: i like it because lot of technical, little details motives. Have his own story themes; when you end a fight, you fades immediately to another one; lots of new opponents; better remixes of the old games than IaMP, and expectacular final bosses songs.The new final bosses are hard, Iku and Tenchi looks pretty but Tenchi is violent and have a final spell card who remember me Sariel XD
UFO well, is made of surprises; lovable bosses; music so diverse; you begin figthing with a little mouse and end against a kind of nun-saint-of the youkai with her own good motives but so confused, and a "monster" without defined form; etc.
Touhou 12.3 is lol (i want play it XD)
« Last Edit: December 18, 2009, 09:23:57 PM by VIVI »

Monochrome Rainbow~* Technicolor Ochoufujoshi!
(?y ahora en espa?ol ,yay!) he will be Adequate?

jigglyppuff8

  • Speed Anime Trance 8
  • Alco Dolce
Re: Your Game
« Reply #19 on: December 18, 2009, 09:22:23 PM »
IN. Just because it's Touhou 8, it has 8 playable characters, Eiyashou, Eintei, and 8 different stages (if you count stage 4 uncanny and powerful as one stage and stage 6A and 6B as seperate).


Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Your Game
« Reply #20 on: December 18, 2009, 09:27:43 PM »
Personally, I'm a 12.3 man. My least favourite would happen to be IaMP.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Grand Octopus

  • is approaching fast
  • onegai Zeppy-san
Re: Your Game
« Reply #21 on: December 18, 2009, 10:12:08 PM »
UFO. If a group of people that I weren't particularly close to were working on something and I had the power to screw with them, believe me, I would. And if it turned out that the 'something' was potentially to my benefit as well, I'd apologise (in)sincerely and then I'd try to cash in on it.

Wait, I think I've just summarised why I like Nue. Oh well. For what it's worth I prefer sky stages to ground ones.

Re: Your Game
« Reply #22 on: December 18, 2009, 11:42:29 PM »
SA probably suits me best, because I like being in dark/secluded areas.

Thats the best i can do really. Apart from that i have no idea what Touhou game suits me best

Lopsidation

  • Exploring the Twin Labyrinths
  • Be light of heart;
Re: Your Game
« Reply #23 on: December 19, 2009, 02:41:40 AM »
StB, because it's really a puzzle game, and I like puzzles.  :)

Surprisingly, UNL comes second, because I like being able to just start up the game and thrash around without worrying about a clear.

"OH man I just got blasted across the screen! I've gotta press the X button really fast now- oh no- oh man, now there's a spell card, I've gots to dash into the air really fast no- oh man, I died again, that's pretty great, let's break out the C buttons!"
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Halca

  • Kawaii Bastard
Re: Your Game
« Reply #24 on: December 19, 2009, 04:27:51 AM »
Subterranean Animism.

I like to overcomplicate things :3

Slowpoke

  • Media Analyst
Re: Your Game
« Reply #25 on: December 19, 2009, 04:45:14 AM »
I like MoF. It's down-to-earth: the only game that doesn't involve some sort of dimensional-space-time hax.

Also it's easy :P

Re: Your Game
« Reply #26 on: December 19, 2009, 06:23:06 AM »
SWR- I'm similar to Tenshi; I do whatever I can to avoid boredom and I'm a masochist.

Chainsaw Guitar

Re: Your Game
« Reply #27 on: December 19, 2009, 12:39:38 PM »
IaMP- They call me Light Sign「Brilliant Jade」cuz I'm DOWN-RIGHT-FIERCE!

TheMasterSpark

  • Lunatic lemurialist
Re: Your Game
« Reply #28 on: December 19, 2009, 05:38:49 PM »
Being also my favourite of the official Touhou games, I believe that PoFV reflects myself the best. Like the computer-controlled opponents in that game I'm largely incapable of keeping a solid level of gameplay - some days I spy everything on the screen with near perfect clarity while during others I'm little more than a klutz.

Alfred F. Jones

  • Estamos orgullosos del Batall?n Lincoln
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  • y de la lucha que hizo por Madrid
Re: Your Game
« Reply #29 on: December 19, 2009, 08:23:06 PM »
I would expect to say PoFV because Shikieiki, or PoDD because Yumemi, but being honest with myself, I'm going to answer StB. Because even though I don't have the skill or the talent to beat the stages easily, if I keep going at it with my eyes open and my camera ready to take a shot, and keep enduring, I will eventually beat the stage and get some really awesome photos while I'm at it.

To be fair, it helps that I'm a photographer and I like Aya a lot. But I still think StB is the game that best reflects my own ideals of enduring the pain and being rewarded for the effort.