Author Topic: Mega Man 10  (Read 22444 times)

Edible

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Re: Mega Man 10
« Reply #60 on: January 06, 2010, 04:04:27 PM »
Then there were the problems not even mute would solve, like the jetboard sections and Megaman looking like he was half-asleep the entire game.

To be fair, I would be half-asleep too if I starred in Megaman 8.

Re: Mega Man 10
« Reply #61 on: January 06, 2010, 08:59:58 PM »
No. Vanishing block puzzles are easy shit. Always have been, always will be.

EDIT: In fairness, I guess they haven't ALWAYS been easy shit, since MegaMan 2's were pretty nasty. That's about it, though.

MM2's weren't too bad, mostly because you could skip them pretty much entirely with the Items (although I assume we've all heard Team Nekokan's lecture on the subject). Go play Ice Man's stage in the first game for "nasty".

Re: Mega Man 10
« Reply #62 on: January 06, 2010, 09:30:11 PM »
No. Vanishing block puzzles are easy shit. Always have been, always will be.

EDIT: In fairness, I guess they haven't ALWAYS been easy shit, since MegaMan 2's were pretty nasty. That's about it, though.
Megaman 1 and the Gameboy megaman games want a word with you.

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Re: Mega Man 10
« Reply #63 on: January 06, 2010, 09:33:05 PM »
Megaman 1 and the Gameboy megaman games want a word with you.
Dont forget Heatman without your items.

Kilgamayan

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Re: Mega Man 10
« Reply #64 on: January 06, 2010, 11:02:11 PM »
Nothing wrong with the disappearing blocks in Megaman 1. The problem was the assholes at the end of Ice Man's stage AFTER the blocks.

I don't remember enough about the Game Boy games, though I can't remember any in III.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

dustyjo

Re: Mega Man 10
« Reply #65 on: January 07, 2010, 02:56:16 AM »
EDIT: In fairness, I guess they haven't ALWAYS been easy shit, since MegaMan 2's were pretty nasty. That's about it, though.

Item 2.

Chainsaw Guitar

Re: Mega Man 10
« Reply #66 on: January 07, 2010, 04:45:58 AM »
Wait, what? How is a criticism of the music "inane"? Music is a damn important aspect of any MegaMan game, and if it sucks there's a very good chance the game is going to suck as well.

By that logic, Mega Man X3 is the worst game of the X series, not 7. :V

What else about the game can I criticize to meet your seemingly arbitrary standards about what isn't inane? The level designs? Mediocre at best and entirely lacking in difficulty outside of the jetboards. Bosses? Nothing special, and some of them (AquaMan) help further the voice acting criticism.

I thought AstroMan and ClownMan's stages were pretty neat. FrostMan's stage is just plain gorgeous to look at. If you think the voice acting is really all that terrible, then I think your standards are a little bit too high. AquaMan is pretty bad, yes. Dr. Light's voice could have been fine if his actor had a little more time in English class. Mega Man's voice is a little too high pitched in game, but he sounds pretty darn close to a real 10-year old during the FMV sequences. Everyone else sounds perfect IMO. They look like characters out of a Saturday morning cartoon, and they sound like it too.

EDIT: In fairness, I guess they haven't ALWAYS been easy shit, since MegaMan 2's were pretty nasty. That's about it, though.

You forgot the blocks in Magnet Man's stage. And *Shrug* difficulty is subjective. I just dun have the patience for the blocks. The jet board sections (and the hover bikes in MMX) were always a total blast to me though.

To be fair, I would be half-asleep too if I starred in Megaman 8.

A wise woman once told me only the boring get bored~

An Odd Sea Slug

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Re: Mega Man 10
« Reply #67 on: January 07, 2010, 05:21:39 AM »
The problem with the voices was not what they sounded like but the fact that the actors couldn't act worth shit. :V

Re: Mega Man 10
« Reply #68 on: January 07, 2010, 05:29:46 AM »

Kilgamayan

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Re: Mega Man 10
« Reply #69 on: January 07, 2010, 06:18:18 AM »
I didn't forget the blocks in Magnet Man's stage because they're not hard. >_>

Also I actually liked X3's music. One of the few, but still. I do appreciate the misrepresentation by trying to suggest I'm saying music is the #1 deciding factor in how good a MegaMan game is, though!

Odda already covered the voice acting thing.

(And everyone can stop saying Item-2 in response to HeatMan's disappearing blocks because Item-2 is the pussy way out.)
« Last Edit: January 07, 2010, 06:20:38 AM by Kilga4u »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Mega Man 10
« Reply #70 on: January 07, 2010, 09:26:49 AM »
The problem with the voices was not what they sounded like but the fact that the actors couldn't act worth shit. :V
And this invalidates the "it's so bad its hilarious" opinion... how?

Not everything has to be either "perfect" or "suck", there's a crapload of gray area.
« Last Edit: January 07, 2010, 09:30:44 AM by AlexX »

"What do you mean 'stop repeating everything you say'?"

An Odd Sea Slug

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Re: Mega Man 10
« Reply #71 on: January 07, 2010, 10:18:09 PM »
Wait, I was trying to invalidate something? Oh snap. :/

Kilgamayan

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Re: Mega Man 10
« Reply #72 on: January 07, 2010, 11:52:25 PM »
Not everything has to be either "perfect" or "suck", there's a crapload of gray area.

If you want this that badly, I'll grant that MM8 is decent as a stand-alone game. It just doesn't compare very well to other MegaMan games.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Mega Man 10
« Reply #73 on: January 08, 2010, 02:01:50 AM »
If you want this that badly, I'll grant that MM8 is decent as a stand-alone game. It just doesn't compare very well to other MegaMan games.
Most agree the series peaked at 3 and was clearly going downhill from there until 7 revived it. From 4 to 6 the quality was noticably dropping, so if you asked most people around that time they'll probably agree that megaman didn't need anymore games. Megaman 7 was a sign the series was growing up with its audence by introducing more development to the characters and story beyond "Wily is a prick and Megaman has to stop him".
« Last Edit: January 08, 2010, 02:09:58 AM by AlexX »

"What do you mean 'stop repeating everything you say'?"

Kilgamayan

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Re: Mega Man 10
« Reply #74 on: January 08, 2010, 02:53:02 AM »
"Most" agree? Who are these people being polled? I've honestly never heard that assessment of MM7 before. o_O
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Mega Man 10
« Reply #75 on: January 08, 2010, 05:36:36 AM »
"Most" agree? Who are these people being polled? I've honestly never heard that assessment of MM7 before. o_O
Er, what?

Quote
Most agree the series peaked at 3 and was clearly going downhill from there until 7 revived it.
I say this because.... Well, isn't it commonly agreed that the series went downhill from MM4-6?

I know there's a lot of dispute whether MM8 was good or bad, but I could swear MM7 was commonly agreed to be good.

"What do you mean 'stop repeating everything you say'?"

Kilgamayan

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Re: Mega Man 10
« Reply #76 on: January 08, 2010, 06:57:33 AM »
I thought 4 was vastly better than 7. 6 I'd put about on 7's level, though. Maybe a little under, since 7 did have some good music while 6 had almost nothing. 5...I'm really weird, but I found 5 to have some strange indescribable charm to it that makes me like it more than I probably should (despite introducing the infuriating Lose Charge mechanic). Maybe it's the severely underrated OST, maybe it's Gravity Man's stage, maybe it's using Super Arrow on a boss, I dunno, but there's something about the game that gives it a special place in my heart.

I would definitely put 7 ahead of 8, though, and quite probably would put 6 ahead of 8 as well.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Mega Man 10
« Reply #77 on: January 09, 2010, 06:49:27 PM »
http://www.youtube.com/watch?v=wwCHnpHX91Y
New gameplay video, this time of the sports stage.

Also-

http://lol.rockmanpm.com/megaman10robotmasters.jpg All robot master names revealed.

« Last Edit: January 09, 2010, 06:56:46 PM by huh what »


Re: Mega Man 10
« Reply #79 on: January 09, 2010, 11:02:07 PM »
http://lol.rockmanpm.com/megaman10robotmasters.jpg All robot master names revealed.
I'm sure if Bob & George were still around we'd get some jokes over the fact Wily is continuing his theme of having innuendo-sounding masters...

Really, sometimes I wonder if that guy is high when he makes his robot masters (and Needleman and Stoneman sure don't help things...).

"What do you mean 'stop repeating everything you say'?"

Gregory House

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Re: Mega Man 10
« Reply #80 on: January 11, 2010, 06:17:57 PM »
The robot master names sound interesting.

Chill man sounds like the coolest, its my favorite name out of all of them; I'm more interested in how they look and their weapons though.

..Also apparently there is no multiplayer; though the game is fine without it in my opinion.

Re: Mega Man 10
« Reply #81 on: January 13, 2010, 08:02:23 PM »
http://www.themmnetwork.com/2010/01/13/corocoro-reveals-mm10-robot-masters-official-like/
All Robot Masters revealed!

Commando Man, Pump Man and maybe Strike Man are the only ones who don't look incredibly dumb in terms of design. But at least Nitro Man can transform into a motorcycle.

Oh and Pump Man has the obligatory shield weapon.

communist unity (comm-unity)

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Re: Mega Man 10
« Reply #82 on: February 02, 2010, 04:22:11 AM »
rise.

we have our box art, gentlemen. (or at least 2/3rds of it!)
http://img8.imageshack.us/img8/8474/mmconnected.png

PARALLEL HYPER-BIT INTERFACE
also the game comes out in march can't wait   :toot:
« Last Edit: February 02, 2010, 04:25:17 AM by headcrabs »

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Re: Mega Man 10
« Reply #83 on: February 15, 2010, 09:39:03 PM »
Bumping this thread, as I've only managed to get now what has been common knowledge, that is: the new robot master names. They sound effing retarded. Mega Man has always been cheesy, at least the NES ones, but a baseball themed RM? PUMP MAN? SHEEP MAN?
What the hell.

Edible

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  • It's the inevitable return, baby
Re: Mega Man 10
« Reply #84 on: February 15, 2010, 09:42:22 PM »
Bumping this thread, as I've only managed to get now what has been common knowledge, that is: the new robot master names. They sound effing retarded. Mega Man has always been cheesy, at least the NES ones, but a baseball themed RM? PUMP MAN? SHEEP MAN?
What the hell.

Dust Man was in MM4 and that still hasn't been topped for sheer lunacy.

Re: Mega Man 10
« Reply #85 on: February 15, 2010, 10:25:30 PM »
I think they ran out of ideas around the time they introduced a Canadian robot ski instructor with a giant underground battleship.

FinnKaenbyou

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Re: Mega Man 10
« Reply #86 on: February 15, 2010, 10:38:36 PM »
Hey, at least it's better than Duff McWhalen.

JT

Re: Mega Man 10
« Reply #87 on: February 15, 2010, 11:58:55 PM »
Dust Man was in MM4 and that still hasn't been topped for sheer lunacy.



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Spidere

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Re: Mega Man 10
« Reply #88 on: February 16, 2010, 02:25:14 AM »
If it is Roll I will die from a joy-induced heart attack.

She was in Mega Man Powered Up! With over 20 costumes. She beat things with a broom, and surprisingly, was a better character than Megaman in every way.

Chainsaw Guitar

Re: Mega Man 10
« Reply #89 on: February 16, 2010, 06:55:11 AM »
Hey, at least it's better than Duff McWhalen.

No Mega Man boss is as stupid as Burn Rooster. None.