| ~Beyond the Border~ > Akyu's Arcade |
| Advance Wars: Days of Ruin |
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| Ghaleon:
--- Quote from: u? on June 02, 2009, 10:26:41 PM ---Gage was the second one you mentioned, the one with good music. You're thinking of Waylon. Tabitha's theme was pretty decent too. The COs in this game weren't very well-balanced at all IMO... --- End quote --- perhaps not but their area of affect was watered down enough so that they didn't make or break the game so badly as it did in previous AV games imo. I remember when I first tried advance wars, my fave co was grit. And I thought he was the clear cut best (other than sturm). Everyone was telling me no I'm wrong. Nowdays people agree that grit is madly op, along with colin, and uhh.. umm. I forget (or was it just sturm)... OH, that black market shop guy. |
| ?q:
My second forum was for AW, so I've heard a lot about competitive play and game mechanics (though AWBW's lack of a B button was frustrating). Did you know Deaninator? He's really cool. --- Quote ---If I made an AW clone I'm confident I could make it thoroughly balanced, and I've thought about doing it a couple times, but I've got other stuff on my plate. --- End quote --- Have you heard of Custom Wars? One of its many flaws was a philosophical one: they couldn't get everyone balanced while still keeping them recognizable. --- Quote ---I'm interested in seeing what kind of AW game gets made next; I don't think they can continue the current setting since a lot of the COs die in DoR :D --- End quote --- The producers said they hadn't completely given up on the previous continuity. |
| Stuffman:
--- Quote from: u? on June 02, 2009, 10:53:24 PM ---Have you heard of Custom Wars? One of its many flaws was a philosophical one: they couldn't get everyone balanced while still keeping them recognizable. --- End quote --- I actually helped with Custom Wars! Late in its development before it went belly up anyway. Early on it was crap, but the later betas were turning out to be pretty playable. Basically once the engine was developed enough to actually playtest the thing everyone started to realize how broken most of the custom content was and what a bad idea it was to scale up the average CO strength, then some major changes and content cuts started coming in and making things much better. But everyone lost interest once we hit the brick wall that was developing campaign (and thus AI), and we didn't come even close to making deadlines we set for ourselves, AND DoR was looming on the horizon to completely overshadow it, so basically it was a complete morale death and it died quietly. I think we had some pretty good ideas on how to change up COs while maintaining their core ideas, for instance making Grit's +1 range a very cheap COP (1 or 2 stars) rather than a D2D ability, so he could have it often but not always. Or making Javier drop his tower thing and focus on his mighty defense against indirects. Aaaanyway if I was gonna make an AW Clone I would just make a new cast of COs and not bother with a story. It'd just be a game to play with friends, and maybe a War Room if I could manage an AI. |
| Ramus:
I blame the downfall of Custom Wars on a few factors: 1. Too much not team members wanting to help, namely the shit load of COs everyone wanted to invent, which grinded the work to a slow crawl. 2. Impatience, reworded to, fuck you reddragon13. More importantly, a lack of tabs being kept on the general staff. 3. Judge system, they shot down everything, but some how, as Stuffman said, broken COs seemed to continue to walk right in. And then there's the near useless hovercraft which infantry were more than able to pop a hole in with their guns. Yeah, I was Andynator (Did I use that name at one point? >_O) over there, but didn't manage to really help the project, so I eventually jumped ship. Still, the project seemed to revive as the last update was May 9th, not even a month ago, so I'm glad that even after all of this, the project is still going. Hope they'll manage it better this time. |
| Stuffman:
Yeah last I checked they restarted CW with the intent of starting fresh and making it a sort of AW MUGEN. Also geez you're Andynator? I've known you for longer than I thought then. |
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