Author Topic: Braid  (Read 5150 times)

Lopsidation

  • Exploring the Twin Labyrinths
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Braid
« on: December 02, 2009, 10:31:05 PM »
Braid is a puzzle platformer where your main method of solving puzzles is time manipulation. By pressing the Shift button, you can rewind time back as far as you want and erase any mistakes you've made. This mechanic isn't used as an excuse for ever-so-impossible jumps, though; it's used to provide some of the most ingenious puzzles you've ever seen.

Every world after the first has a new way to manipulate time, starting with some objects that are immune to any time effects. My personal favorite is World 4, in which walking right moves time forward and walking left moves time backward. The last puzzle in that world, Fickle Companion, is particularly brilliant- it features a key that isn't immune to time effects, meaning that you can hold the key when you walk right, but the key follows that exact path backwards when you walk left. Good luck getting the key to where it needs to go.  ;)

By the way, if you're thinking of getting Braid, don't read any spoilers or hints. Actually, scratch that- read this walkthrough before you get the game.

The demo and full game can be found here.
« Last Edit: December 07, 2009, 09:23:54 PM by Lopsidation »
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Kuma

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Re: Braid
« Reply #1 on: December 02, 2009, 11:38:45 PM »
Storywise, Braid is "I'm a creepy stalker: the game"
Wotters gonna' wot


Lopsidation

  • Exploring the Twin Labyrinths
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Re: Braid
« Reply #2 on: December 03, 2009, 12:24:51 AM »
The story is... strange. Don't spoil anything, though. Wait, does this forum even have spoiler tags?

By the way, has anyone else completed the entire game? As in, The Cloud Bridge is the most difficult level.
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

lumber_of_the_beast

Re: Braid
« Reply #3 on: December 03, 2009, 02:34:48 AM »
Wait, does this forum even have spoiler tags?
Spoiler:
No.

Fightest

  • Fighter than anyone else
Re: Braid
« Reply #4 on: December 03, 2009, 07:29:03 AM »
I found Braid's story to be confused and somewhat forced. But the gameplay was cool, no doubt about that.

Formless God

Re: Braid
« Reply #5 on: December 03, 2009, 09:39:18 AM »
I'm stuck at Death by Movements =/ . Though I must admit ... whoever made this game is pure genius. Come on, Time Manipulation ?

Kuma

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Re: Braid
« Reply #6 on: December 03, 2009, 12:03:11 PM »
I found Braid's story to be confused and somewhat forced. But the gameplay was cool, no doubt about that.

Play the last level in reverse
Wotters gonna' wot


Lopsidation

  • Exploring the Twin Labyrinths
  • Be light of heart;
Re: Braid
« Reply #7 on: December 05, 2009, 09:44:13 PM »
I'm stuck at Death by Movements =/ .
You mean Movement by Degrees? I love that one, all 3 of its puzzles are very clever.
Spoiler:
I'm not going to tell you how to do it, though. Just come back to it later.
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Mima

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Re: Braid
« Reply #8 on: December 06, 2009, 08:25:02 PM »
Braid's concept was fine but got old quick. I found myself forcing myself to finish the game in the latter half of the game.

Gammeru

Re: A Girl Broke My Heart: The Game
« Reply #9 on: December 07, 2009, 06:00:21 AM »

Lopsidation

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Re: Braid
« Reply #10 on: December 07, 2009, 09:23:38 PM »
Retsupurae is so silly~

Braid's concept was fine but got old quick. I found myself forcing myself to finish the game in the latter half of the game.
Um, what? Directly from the creator: "Every puzzle in Braid is unique. There is no filler." Each world introduces a totally new mechanic, and with it comes new original puzzles. How on earth did this game "get old quick" to you?
"Happiness is like a cat, If you try to coax it or call it, it will avoid you; it will never come. But if you pay no attention to it and go about your business, you'll find it rubbing against your legs and jumping into your lap."

Re: Braid
« Reply #11 on: December 07, 2009, 10:43:27 PM »
Overall, it's OK.  The story is a little bit pretentious, and I had the last level spoiled for me before I played it (grr).  I don't think it lives up to the hype, though. 

By the way, has anyone else completed the entire game? As in, The Cloud Bridge is the most difficult level.
Yes.

It was...  sort of worth it.  IIRC I had to set my alarm clock to do it.

I don't remember having that much of a problem with any of the puzzles, with the exception of the very last one.  Had to look up that one's solution. 
« Last Edit: December 07, 2009, 10:47:49 PM by Chunk »

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Re: Braid
« Reply #12 on: December 08, 2009, 03:12:19 AM »
Holy shit retsupurae is so retarded and nowhere close to funny that I actually had to post just to say so.
物凄く面白くないですね、皆さんは!^^

ChaoStar

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Re: Braid
« Reply #13 on: December 08, 2009, 02:28:01 PM »
Storywise, Braid is "I'm a creepy TIME-TRAVELING stalker: the game"

Fixed that for you~ <3

Moogy

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Re: Braid
« Reply #14 on: December 08, 2009, 06:00:39 PM »
Holy shit retsupurae is so retarded and nowhere close to funny that I actually had to post just to say so.
u mad

Re: Braid
« Reply #15 on: December 13, 2009, 12:16:44 AM »
If Braid has a problem, it's lack of replay value.

Though I really think I might enjoy coming back one day, after I've forgotten the puzzle solutions, and playing through the whole game all over again. The atmosphere is just so warm and beautiful.

Jonathan Blow should really get on making another game.

mil

Re: Braid
« Reply #16 on: December 13, 2009, 03:13:52 AM »
Jonathan Blow should really get on making another game.

The Witness has already been announced. 

I sincerely hope it will not be a point and click adventure game.  But it sure damn sounds like one.