So I started my Klonoa Wii playthrough after being inspired by this topic. Just finished the first world and damn, I swear the level design's actually better than the sequel's. Loving it so far, but then that's hardly unexpected. I had to restart 1-2 to get all 150 gems since I accidentally messed up one of those [insert expletive here] Mirror Fairy bits. Also, Rongo Lango is still the easiest thing ever.
Yeah, Joka/Joker announcing his weak point kinda ruins the challenge... Then again, Rongo is the first boss, so you shouldn't be expecting him to be that tough.
Dream Stones (the gems) in this game are like coins in Mario Bros though (purely for additional lives), so don't feel compelled to get them all. They do get put in your stage records, but otherwise they aren't vital like villagers/emblem bits.
I tried to give the English voices a fair hearing, honest I did. They lasted until Huepow's ring touched down during the opening cutscene, at which point I reset and switched to the classic ones.
Yeah, I forced myself to play in english to make sure my bias for the original voice wasn't an issue. I think the shock of a new voice was what made it seem so weird at first, but now that I've experienced it for a while I know it's not as bad as people say. Klonoa's VA is a tad stiff sometimes, but that's about the only real complaint, and honestly, it could have been much worse.
Huh, really? I don't think Klonoa would've quite had the same charm if he'd looked like that tbh. Then again, it may just be nostalgia bias or whatever the technical term is.
After giving the redesign some time to sink in I decided I'd be fine with either design being used. Only thing is I'm not sure how the short-eared Klonoa would be able to fly since he no longer has his enormous ears to flap (though I guess being a specialist in wind magic would probably help with that...).
Is Huepow with him as well? Because I think that's one of the few ways that setup could make less sense. My money's on either the alternative-universe-not-canon-sidestory explanation or "It was all just a dream". Anyway, if I do eventually get around to playing it it'll be after the GBA platformers.
From what I noticed from in-game, no, Huepow is not present. However, I only got Gantz on my team before I stopped playing, which is relatively early in the game, so I can't say for sure.
Oh, and think its worth mentioning that I like how Klonoa Heroes lets you redistribute stats at any time. This came in pretty good use once Gantz joined, because Gantz is far more durable than Klonoa is, so he makes a good character for standard combat. Klonoa I put all his stat points into magic for taking on enemies immune to standard attacks, since his Tornado Attack spell is far more reliable than Gantz's Shinigami Fire spell (Tornado Attack hits the entire screen and all enemies consistantly while Shinigami Fire hits it randomly... Yeah, SF can hit the same enemy multiple times for greater damage, but it can also miss them entirely). No idea how Chipple plays since I've yet to get him on my team.
Yeah, that's how it works. And I know things are going to get more difficult later, but I still stand by my previous sentiment that 10HP is overkill.
Nahatomb and Ghadius could make me disagree with you, but otherwise yeah, it probably is.
Then again, it's not like running out of life during the stages is ever an issue unless you're being careless (usually getting stuck on a puzzle or falling when the Moon Kingdom becomes a Platform Hell will be what stops you cold)...