Author Topic: TH:ESP [Demo v0.80, Full Game and locked features]  (Read 19142 times)

FurryYunSeong

  • The brave furry anon, now with danmaku
TH:ESP [Demo v0.80, Full Game and locked features]
« on: November 02, 2009, 02:11:39 PM »
Demo's out, as you can see:

Recent:

Update!

I was supposed to upload v0.68 a while ago, but I couldnt, so here's v0.80:

http://www.mediafire.com/?sharekey=49d4d877b2dccdeba0f2f20c509059d95646ce8cfcfc2732a543906a5faff527

If you have trouble with it:

http://www.slingfile.com/file/grmRLV8puA

DOWNLOAD THIS (CONTAINS ALL YOU NEED)

~200MB.

Should have a readme and everything you need to know to play.  The game's pretty big when fully compiled, so it's split up. 

Things are locked up this time, so if you want to play the Extra and Phantasm, you'll have to beat the first 6 stages.  If you have trouble with such ordeal, you can tweak lives, continues and what not in the Options menu.  I fear Boss Rush and Survival modes are not that appealing, but still, they need to be unlocked.  Along with that fear is the fact that those modes maybe underestimated.

Officially:

Practice mode has 46 Spellcards, which are the total of spellcards used by the bosses.

Survival mode has 40 waves.  Anywaves past 25 are downright inhuman (I don't think I can balance it that much). I barely get past Wave 6, and its not even that bad at that point.

Ignore the ramblings and enjoy.

Next update will include harder and easier difficulties (and a lot of common data-related work for me, ugh).

Old:

ESP v0.50

Story Mode-6 stages complete, implemented and playable.
Extra Mode-Under construction, does not crash.
Boss Rush-Even more polished.
Practice-Even more polished.
Survival-More polished.
Options-More polished and more options available.
Includes Patricia v1.6.

http://www.mediafire.com/?mkmnqnzjyzo ~60mb

The BGM is huge, so that one includes no music, I'll post the full BGM later (the last BGM you'll need for ESP).

The Rest

>>>Patricia A/B/C v1.6<<<
Toned down a tiny bit, all modes have an indicator at the bottom of the screen. Press Ctrl to activate their special featurs (Patricia B's feature is activated automatically).
Graphic is now polished and centered.
Features some bells and whistles.
Special abilities are further polished.
4 Power Levels.

Download >>> http://www.mediafire.com/?tg2ndqj2tmh - Patricia ~ 1mb

A:Fire loadout; semi-homing. Press Ctrl to fire a large fireball
B:Lightning loadout; fast and precise. Releases sparks around her while holding down Focus.
C:Wind loadout; all-rounded. Pres Ctrl to dash.  This has some invincibility to it.


Cutin>> http://img693.imageshack.us/img693/9653/patriciacutin.png

Modified System Files:
http://img214.imageshack.us/img214/1492/stgframe.png
http://img264.imageshack.us/img264/1696/powerofsupernaturalbord.png
http://img20.imageshack.us/img20/9483/systemv.png
http://img695.imageshack.us/img695/4688/titlet.png
(The filenames may be need to be changed)

-Touhou:Earth Suppresion Program-
6 Stages, 1 Extra Stage, 1 Phantasm Stage.
Survival and Boss Rush modes.
Fully orignal characters.

-Story-
A little orphan and magic apprentice wanders off the Human Village to find the beauty and grace of Genskyo.  She takes the infamous Waste Line train, and she's spirited away...

She finds hereself in an area that no one in Gensokyo knows off, yet it's right outside the Hakurei border.  The first thing on her mind is to find her way back, but she soon finds herself in a much bigger problem with these new, powerful youkai.  Gensokyo in its entirety is in danger.  Where are Reimu, Marisa or the rest of the girls when you need them the most?

---------------------
(I'll post images and videos of progress as I go along)
Custom Stage Frame >>
http://img25.imageshack.us/img25/1492/stgframe.png

Stage 1 Boss Video >>
http://www.youtube.com/watch?v=zdYjzNh1Nws&feature=channel
Cutin - http://img18.imageshack.us/img18/567/ayansynormal.png
Stage 2 Boss Video >>
http://www.youtube.com/watch?v=IUIrK6cLbfE&feature=channel
Cutin - http://img687.imageshack.us/img687/6091/yumenormal.png
Stage 3 Boss Video >>
Cutin - http://img18.imageshack.us/img18/4387/naminormal.png
http://www.youtube.com/watch?v=UtmFsTRmSlw&feature=channel
Stage 4 Boss Video >>
http://www.youtube.com/watch?v=yY49zbCedbo
Cutin - http://img337.imageshack.us/img337/5206/harimanormal.png
Stage 5 Boss Video >>
http://www.youtube.com/watch?v=LHrxyNSC8JU
Cutin - http://img338.imageshack.us/img338/1949/minervanormal.png
Stage 6 Boss >>
Cutin - http://img59.imageshack.us/img59/5199/lucrecianormal.png
Extra Stage Boss >>
Cutin - http://img256.imageshack.us/img256/8540/deminormal.png

Stage Videos:
Stage1 - http://www.youtube.com/watch?v=GozrLlZkQRk&feature=channel
Stage2 - http://www.youtube.com/watch?v=ClJsXnZXd7A&feature=channel
Stage3 - http://www.youtube.com/watch?v=U9tgYJTxy3Q&feature=channel
Stage4 - http://www.youtube.com/watch?v=CeMvVEdD-sE&feature=channel
Stage5 - http://www.youtube.com/watch?v=GRqSWQVSnq4
Stage6 -
Extra -
Phantasm -
Boss Rush -
Survival -


The first 3 videos are very early versions.  Harima's video features a more polished version of her spellcards.
« Last Edit: February 03, 2010, 06:06:39 PM by FurryYunSeong »

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP (A beginner project)
« Reply #1 on: November 02, 2009, 05:28:39 PM »
yeah...This I look forward to seeing finished...oh, & Touhou is spelled like that...not Tohou.  Again though can't wait to play this...
« Last Edit: November 21, 2009, 06:25:00 AM by UltimaRepman »
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

Re: TH:ESP (A beginner project)
« Reply #2 on: November 05, 2009, 12:19:45 AM »
Very cool looking stuff. Be sure to make difficulty settings, since not everybody plays at the same level. Good luck with your project!

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project)
« Reply #3 on: November 06, 2009, 01:38:41 PM »
First post updated with 2 new pics.

So far, I have all the bosses made as well as the midbosses, I just have to tune their danmaku.  Moreover, I have a working menu a-la Concealed the Conclusion, and an opening sequence.  Above, I posted the custom stage frame, but I might make it an effect object for extra manipulation.

A video of the 5th boss is coming in a day or two.


Whee... title screen. (Don't mind the screwy colors and font, it was all a test, and it works like any other game would.)

« Last Edit: November 06, 2009, 05:39:43 PM by FurryYunSeong »

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP (A beginner project)
« Reply #4 on: November 06, 2009, 08:55:53 PM »
wow...seems like your on a roll here.  Well, this is looking great so far so...
not that I have to tell you but keep up the good work...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

Chronojet ⚙ Dragon

  • The Oddity
  • 今コソ輝ケ、我ガ未来、ソノ可能性!!
Re: TH:ESP (A beginner project)
« Reply #5 on: November 06, 2009, 10:17:09 PM »
Arg, so fast? I'm still stuck with making my own game's Stage 1 not lag.

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project)
« Reply #6 on: November 07, 2009, 11:15:40 PM »
So far so good.


Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP (A beginner project)
« Reply #7 on: November 08, 2009, 12:30:49 AM »
So far so good.



looking good...I mainly like the STG Frame...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

Re: TH:ESP (A beginner project)
« Reply #8 on: November 08, 2009, 05:11:24 AM »
Ah, nice to see another game project popping up. And while the StG frame does indeed look good, the resolution of the stg frame image you put up in the first post is too small to actually be used!

I say this because I'd like to toss the frame into danmakufu for a bit. Will you provide the full resolution STG_Frame.png, please?
The SoEW patch has had its second release, come and get it!

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project)
« Reply #9 on: November 12, 2009, 05:53:34 PM »
After a huge headache, I managed to make a working score multiplier and a last run / best run history set.  Common Data needs a format that I think I finally got down, after what was a whole day of frustration.

http://img443.imageshack.us/img443/9506/brhistoryg.png
I made a different, more controllable number set.
http://img510.imageshack.us/img510/7100/brpractice.png
Practice mode is ready with the demo spellcards.
http://img177.imageshack.us/img177/9315/brops.png
The framework for the options menu is mostly ready as well.
« Last Edit: November 13, 2009, 04:19:11 PM by FurryYunSeong »


Re: TH:ESP (A beginner project) [Demo v0.10 out!]
« Reply #11 on: November 20, 2009, 08:07:39 PM »
(The filenames may be need to be changed)

Changed to what? I know that stgframe.png needs to be STG_Frame.png, but what about the others?

EDIT: Oh look, a bug.



Happened after the third spell in boss rush ended. Speaking of script errors though, why is all the other stuff in the menus selectable when selecting it will just crash Danmakufu, with a bazillion "script under construction" messages? :E
« Last Edit: November 20, 2009, 08:21:13 PM by Prime 2.0 »
The SoEW patch has had its second release, come and get it!

Nimble

  • Broken English Fox
  • Rushing toward the bullet!
    • Viewmix
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #12 on: November 20, 2009, 08:14:00 PM »
Loading  !:V . . . . . .  :yukkuri:




Changed to what? I know that stgframe.png needs to be STG_Frame.png, but what about the others?
For other file,
powerofsupernaturalbord.png -> PowerOfSuperNaturalBorder.png
systemv.png -> System.png
titlet.png -> Title.png

Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #13 on: November 20, 2009, 08:19:53 PM »
Some people will not like the 183MB file download :V

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #14 on: November 21, 2009, 06:27:16 AM »
Some people will not like the 183MB file download :V

...yep...& I'm one of them unfortunately...especially for a demo...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #15 on: November 21, 2009, 08:43:32 AM »
I forgot to provide a readme explaining the little things.  Only BossRush and Practice are available for play, and you can reset the data for BossRush in Options.  Selections in Practice and Options require you to press C.  Also, the glitch in the 3rd spell is a slight change in directories that I may have missed.

I'll provide a smaller download in around 48 hours.  Also, thanks a lot for trying.  The next demo will include some new practice spells, Survival mode (and endless stage with waves of enemies and periodical bosses), and of course, more polishing.  To be expected in around 2 more months.

Stay tuned!

Nimble

  • Broken English Fox
  • Rushing toward the bullet!
    • Viewmix
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #16 on: November 21, 2009, 11:52:09 AM »
A stage that become a specific game with own menu amaze me.



Something bother me are...

Why file size is so big? Did you put full game resource in demo?

Option screen hard to read due to ESP logo in title screen overlap with option menu.
Each spell in practice menu need more space between line too.

Sound effect when boss had low life play for each shot she taken (or when she take damage?). It may good to guide player that boss is being hit when concentrate on dodging, but this I think it a bit too much.

When practice end, game didn't end too. So I have to exit the whole script and load them all once again. (This happen during bug in boss rush too.)

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #17 on: November 23, 2009, 05:49:03 PM »
Download >>
http://www.mediafire.com/?jmaezifbmeu th_esp ~100mb
(Contains the modified system files and the Patricia Player as well as the ESP script)
http://www.mediafire.com/?dmnynne0bot ESP_script ~30mb
(Contains just the script files, images and SFX)
http://www.mediafire.com/?uwxdozzziyn ESP_choice_bgm ~60mb
(Contains just the BGM tracks)
http://www.mediafire.com/?ctmdjmyvyyu ESP ~90mb
(contains the script and bgm)
*Some menu items may require you to press C instead of Z.*

Smaller, divided links.  The first one used DAT Archive files as a test.  It works and it looks neat but it's best saved for an already finished job.  All practice spells should end in a clear stage screen, and Boss Rush should be fully playable.  If not, it'll be easier to updated since for now the DAT format is ditched (as it should've been).

Right now I'm working on the graphical aspects and the other 2 Patricia modes, while testing some stage formats on the side.

Stay tuned, and enjoy.

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP (A beginner project) [Demo v0.10 is out!]
« Reply #18 on: November 30, 2009, 02:15:48 PM »
This weekend was full of work.  I'm not sure what part of it was fun, but it felt almost relaxing.

Patricia's done with all 3 loadouts:

>>Patricia A/B/C v1.0<<
http://www.mediafire.com/?mf20ewv4hmm
A:Fire loadout; semi-homing.
B:Lightning loadout; fast and precise.
C:Wind loadout; all-rounded.


I also was working on Survival mode and a random enemy generator...
>>http://img28.imageshack.us/img28/4425/survivalpeek.png

And details for Practice mode...
>>http://img209.imageshack.us/img209/8926/practicedetailspeek.png

And Stage 1 of what would be for the actual game...


There's still some kinks to be dealt with, but that's normal when there's still a long way to go.

Stay tuned, and enjoy Patricia.

Primula

  • EARL TYPE 222
Re: TH:ESP [Demo v0.10 is out!] , [Patricia A/B/C is done!]
« Reply #19 on: December 01, 2009, 01:52:02 AM »
Can't wait ^^

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP [Demo v0.10 is out!] , [Patricia A/B/C is done!]
« Reply #20 on: December 01, 2009, 05:31:25 PM »
Preparing to test Patricia A/B/C v1.0 out...this should be fun...

okay I'm back...let's see...
Patricia A is fine...love the bomb for this shot type...& it's passable as balanced...

Patricia B is...welp, slightly overpowered as I tested all three types out in Phantasm Romance...this one got to stage 5 & I only didn't beat the game with her because I need to reform my skills with danmakufu in general...anyway like the was sparkles shoot out radically when you hold focus down for a certain amount of time...love this one's bomb too...just a tiny bit less then shot type A...& it's not passable as balanced(pretty much due to bomb damage & the shot being a little bit wow on the DPS end...

& Patricia C...don't even want to explain it...though I love this shot types bomb, it's shot & options...for the rest...well...
watch the glory...

good work on the effects none the less...
« Last Edit: December 02, 2009, 11:40:46 AM by UltimaRepman »
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP [Demo v0.10 is out!] , [Patricia A/B/C is done!]
« Reply #21 on: December 02, 2009, 07:13:51 PM »
Oh lord, that was crazy xD, Mr. Lawyence (you seem to have changed your username...).

I'm guessing I have to tone her down, as well as the Lightning loadout.  The features I want to add, besides proggressive power up, are these:

A chargeable shot a-la MegaMan for Fire Patricia, and a dash function with invincibility frames for Wind Patricia.

The little spark that comes out when you hold down focus with Lightning Patricia is just for show, it looks very neat.

As for the game, I'm almost done polishing Survival mode, and I have to say, it's the ultimate test of skill (or maybe not...).  Pics will come soon, and a demo update a bit later.

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP [Demo v0.10 is out!] , [Patricia A/B/C is done!]
« Reply #22 on: December 07, 2009, 03:25:34 PM »
Well, I has new stuff for ya:

Survival mode is done, and a new demo is out:
http://img3.imageshack.us/img3/4425/survivalpeek.png
http://img4.imageshack.us/img4/9773/survivalinfpeek.png

Download >>
http://www.mediafire.com/download.php?xumz5th3tdi
http://www.mediafire.com/download.php?twgjzhjgmzz<<


Touhou: ESP v 0.15 - The previous version can be entirely deleted in favor of this one.  Also, you need to extract the Extra_BGM in order for Survival mode to not give you any troubles (and to hear good music).  Lastly, you can easily edit the MusicIndex.dnh file if you don't want the Practice spells to all play the same music. 

Patricia has been slightly updated.
>> http://www.mediafire.com/download.php?jmrd0ntz2jm << Patricia A/B/C v.13 (All special features implemented and modified aiming code).

Also, Stage 2 is done and Stage 3 is being worked on, heheh.



Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP [Demo v0.15 out/w Survival mode!]
« Reply #23 on: December 07, 2009, 05:39:58 PM »
umm, yeah, two things...
1. you should indicate where all the files are suppose to go...

& 2. unzipping error...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP [Demo v0.15 out/w Survival mode!]
« Reply #24 on: December 09, 2009, 03:09:19 PM »
Sorry bout that.

There's an updated Patricia with fancy features in the updated first post.

This here should be not-so-inconvenient and also work.  I unzipped all of them to make sure they all were non-corrupted.

ESP v0.25
Modes: BossRush, Survival, Practice and Stages 1~3.

IMPORTANT: To make it easier for everyone to download (those who wish to), I divided it into parts). To make it work:


Enjoy!

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP [Demo v0.25 out/w Survival mode and 3 Stages!]
« Reply #25 on: December 10, 2009, 01:41:33 AM »
okay...now I'm testing it out...be back later...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

FurryYunSeong

  • The brave furry anon, now with danmaku
Re: TH:ESP [Demo v0.25 out/w Survival mode and 3 Stages!]
« Reply #26 on: December 21, 2009, 07:26:58 PM »
You never came back with the review, mister.

Also, new version is out:

TH:ESP v0.50:

Story Mode-6 stages complete, implemented and playable.
Extra Mode-Under construction, does not crash.
Boss Rush-Even more polished.
Practice-Even more polished.
Survival-More polished.
Options-More polished and more options available.

http://www.mediafire.com/?mkmnqnzjyzo ~60mb
Includes Patricia v1.6.

The BGM is huge, so that one includes no music, I'll post the full BGM later (the last BGM you'll need for ESP).

Patricia v1.6
http://www.mediafire.com/?tg2ndqj2tmh

Graphic is now polished and centered.
Features some bells and whistles.
Special abilities are further polished.
4 Power Levels.

It's getting closer to completion...

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP [Demo v0.50, 6 Stages and 3 Modes available!]
« Reply #27 on: December 21, 2009, 10:27:48 PM »
apologies, apologies, my bad... :-[
stuff came up big time...anywho, hope I'm back with one this time before the next release...cause I admit it is sad to keep missing review deadlines like that...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...

Primula

  • EARL TYPE 222
Re: TH:ESP [Demo v0.50, 6 Stages and 3 Modes available!]
« Reply #28 on: December 22, 2009, 02:04:09 AM »
I find normal stage 1 hard even if I'm a normal mode player. Prolly explains the bomb/life drop during the stage.
-will come back with more things to say later if Vap can get a "perfect run"-

Also, I find the sand youkai easier(Whoa border of wave and particle with small bullets) than the stage 1 boss.
« Last Edit: December 22, 2009, 02:50:43 AM by Vappie »

Lawence Codye

  • The Nine Tails of Subconscious...
  • Come & your desires shall all become reality...
Re: TH:ESP [Demo v0.50, 6 Stages and 3 Modes available!]
« Reply #29 on: December 22, 2009, 06:23:03 AM »
I find normal stage 1 hard even if I'm a normal mode player. Prolly explains the bomb/life drop during the stage.

Also, I find the sand youkai easier(Whoa border of wave and particle with small bullets) than the stage 1 boss.

I agree with all of the above...to further sum it up, for me however...
First off...for a game on Normal difficulty, this is just too much difficulty...I'm a elite Normal player & this game mopped the floor with me & then proceeded to hang me up to dry in disgrace...
stage 1: Aside from difficulty confusion, I found the next stage easier then this one & considering that the boss gives point items after a pattern's completion...next pattern starts too fast to collect stuff via ItemCollectLine.
Stage 2: Okay, now this stage is what I would expect from the first stage...though the midboss spell is painful to do with Patricia...don't know exactly the reason for this though...that's it I guess.
Stage 3: Due to Lunatic bullet speed, this was unbeatable without bomb spamming...& some of the boss' patterns start too soon as well & one pattern was omfg speed for something that takes up 1/3 of the screen.
Stage 4: Due to previous stages, not surprised by difficulty at this point but then one of the patterns had a swirly ball of 02 bullets was just impossible to avoid...enough said.
Stage 5: Okay...for your own good, time to be an ass...umm, did you test out the story mode yourself first cause this stage says otherwise as after getting through what was actually a stage I had no problem with cause it was put together...the best?...anyway, after that......nothing but endless empty corridor with no boss/midboss...please fix this...it prevented me from seeing stage 6 outside of practice mode which when I played it in practice mode ended in the middle of the midboss fight(this is stage 6 I'm talking about).
Last thing, Patricia C is the only reason I reached stage 5 without continuing & could easily reach stage 6...she is still over powered...this is only at full power though, this makes Patricia A look pathetic as she is the weaker of the three considering she doesn't have the widest range of the three.  As for the final thing, the background graphics not for the stage but for the boss battles most of the time was getting in the way of my sight for the bullets hitboxes & at times made the bullets look invisible to the human eye...like in stage 3...& stage 4...sometimes there's a reason danmaku games have darker or dimmer backgrounds...however, the creativity was top notch & enjoyable... ^-^ ...I'm done talking now...
I am the Nine Tails of Subconscious...

Come & your greatest desires will be reality...