Alright, a bit of testing and I think I found a decent deck.
x4 Shanghai Doll
x3 Shui Xing Tai Chi Quan (alt.236 orb)
x3 Descending Flower Slam (alt.214 kick)
x3 Sky Dragon Kick (alt.22 kick)
x3 Colorful Sign "Colorful Light Wind Chime" (2-card tornado)
x2 Supreme Color "Colorful Light Chaotic Dance" (4-card tornado) OR Blazing Strike "Great Roc's Downfall Fist" (5-card punch combo)
x2 Qi Sign "Earth & Heavenly Dragon Kick" (3-card kick)
Gives you a versatile arsenal of attacks, five low-cost spellcards that do decent damage, and two high-damage reversals (which one you pick is up to you; Great Roc costs one card more for an extra 1600 damage and a potential followup if you have good timing).
And I'm sure you're wondering "Why the alt.236?" Well, it's because of one thing that isn't obvious in practice mode.
It's homing. You can also highjump out of it much earlier than the default without sacrificing damage, meaning you spend less time being vulnerable during the opponent's attack phases. This is all theory though, it may actually end up being completely useless. :V
We can't be thinking the same card, because it is most definitely not a kick. Heck, I don't know WHAT she's doing other than looking really angry. Hold on.
...
Oh wait, it is. I have the Scarlet Inch Crush. I dunno, something about the fist one doesn't appeal to me. It seems slower in any case.
I was talking about both her 623 and 214. Sorry if I confused you. I assure you the default 623 is better, but if you want to use Scarlet Inch Crush then I'm not stopping you.
But you should definitely use the alt.214 kick instead of the default 214 punch >:
V