~Hakurei Shrine~ > Alice's Art Atelier
[Music] U.N. Owen Was Her? (PC-98 Arrange)
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Letty Whiterock:
This is pretty exceptional. I definitely want more like this.
Momiji:
This is pretty darn good!  XD

I'm very interested in this PMD98-MML, where can I read up on using it and compiling music?
unicode787plus:

--- Quote from: Momiji on October 13, 2009, 12:42:49 AM ---This is pretty darn good!  XD

I'm very interested in this PMD98-MML, where can I read up on using it and compiling music?

--- End quote ---

KAJA's website (in Japanese):
http://www5.airnet.ne.jp/kajapon/
There go to the link that says [自作ツールのお部屋], and there you'll see a table with a row labeled PMD98. On that row you'll find a link to download MC.EXE (compressed as an LZH archive MC48P.LZH). Extract its contents with the latest version of WinZip to some folder, there you'll see MC.DOC, MC.EXE, PMDMML.MAN, and UPDATE.DOC.

MC.EXE is a PC-98 MS-DOS command-line executable, which means you'll need to run it on a PC-98 computer (or, at least, a PC-98 emulator). So you'll have to copy the EXE into your HDI file (the hard-drive image that is loaded by the PC-98 emulator, be it Anex86, Neko Project, or T98-Next) by either opening the HDI with Disk Explorer or Anex86's own anexdiet.exe disk editor and then dragging MC.EXE into that HDI.

PMDMML.MAN is the PMD98 MML command reference manual (in Japanese!). It is a lengthy plain-text file encoded as Shift-JIS (so you'll have to open it with Microsoft Word and choose Shift-JIS as the character set/encoding in order to properly read it). It lists all the MML commands recognized by the compiler.

MML (Music Macro Language) is a plain-text method of writing music. It is commonly used for composing music for NES, Game Boy, Sega Genesis, and other video-game platforms. You just open a plain-text editor like Notepad and then start typing MML instructions there. A sample string of notes for a certain channel (FM, PSG, etc.) would look like this:

A   @124o5l8v14 c d e c+ c16 <b16 >c [...]
B   @128o4l4v13 c   e    c           [...]

Once you're done writing your whole MML music, save the text as a .MML file, then compile it with the desired compiler. for the case of MC.EXE, you'll have to copy the finished MML file to the HDI in the same way you copied MC.EXE there. Then from the PC-98 [emulator] prompt, type:

mc /v filename.mml

to compile the MML into filename.M, the PMD98 music file itself which you can then extract from the HDI to a Windows folder and play with FMPMD2000 or Winamp (provided you have the necessary plugin), or even package it into a ZIP along with the COM files required by Hoot, prepare an XML file following the same format as Hoot's doujin.xml, register that XML into hoot.xml, and finally start Hoot to play your compiled music.

There are many different forms of MML recognized by many different compilers, depending on what kind of music you want to compile (NES, Sega Genesis, SNES, etc.). Each compiler might recognize unique MML commands/instructions not available to other compilers, or some instruction may have one meaning to an SNES MML-to-SPC compiler but a different meaning to a Genesis MML-to-GYM compiler, and so on.

Sure, MML is not really a user-friendly form of composing/arranging music, but I am sure this is what ZUN himself used to compose all his PC-98 Touhou music, since the compiler MC.EXE bears the signature of M.Kajihara (a.k.a. KAJA, and that same name appears in the Touhou games' Staff Roll).

It took me about a full month to learn PMD98 MML from whatever I could understand/Google-translate from the PMDMML.MAN manual.

If you want to see some sample MML sources composed by KAJA himself, you can download the PMD98 Ver.4.8o Freeware LZH archive (PMD48O.LZH) from the same link above - the sample files are inside another LZH archive contained within PMD48O.LZH

EDIT: added instructions on how to compile MML with MC.EXE and how to play the compiled M file.
unicode787plus:

--- Quote from: Lishy on October 12, 2009, 08:21:42 PM ---Silly question, but how can I view all of your videos you uploaded? I need to see more of these pc98 remixes.

I.. Don't know how to view a user's profile or uploaded videos on nicovideo X.x

--- End quote ---

You need to register on Nicovideo to watch Nicovideo videos. Here is a good guide on how to register yourself there:
http://moemania.org/uncategorized/how-to-register-a-user-on-nicovideojp/

There are no user profiles on Nicovideo, or at least not as we know them on YouTube. Indeed, each video on Nicovideo has no mention of its uploader's username, and all the comments posted on each video are anonymous (unlike YouTube comments)
unicode787plus:
Current comments on Nicovideo (as of 2009.10.13 1:49 PM Japan time):
00:02   幻月じゃねぇかよこれ
00:06   旧作www
00:06   おお
00:07   フランwwwww
00:09   なんとw
00:11   黒歴史霊夢wwwww
00:12   霊夢は黒歴史じゃないだろ
00:12   ユキマイ
00:12   おお
00:12   すげええ
00:13   フランちゃんかわいい
00:13   旧作にフランw
00:13   アリス改変かw
00:13   これは
00:14   三連符の打ち込み方分かってないところが若々しくてステキ!
00:17   テラ旧作wwwwwwwwwwwww
00:17   霊夢が旧作だwww
00:17   霊夢テラ旧作wwwww
00:17   投コメなんなのw
00:18   旧作風絵すごいなw
00:23   おおwwいいなw
00:24   投コメが暗号文にしかみえんな
00:25   これは・・・
00:26   ふらんちゃんうふふ
00:26   フランちゃんウフフ
00:27   w
00:31   霊夢が旧作w
00:31   この人アメリカ人だと思うんだけど?
00:34   確かにこの人はアメリカ人です。 紹介してもらえました。
00:34   ↑紹介してもらえたってどゆ意味?
00:34   うp主本人が書いたんじゃね?
00:35   おお
00:36   いいね~
00:37   旧作風だとロリスっぽいwww
00:45   懐かしいww
00:46   これはいいアレンジww
00:50   これいいね!
00:54   まさに神w
00:56   コメントないなあwww
00:56   これはいい98ZUN絵w
01:01   いいなw
01:07   旧作風フランドールかわいいな
01:09   いいアレンジだw
01:09   確かにEXTRAだw
01:12   98ZUN絵にしては作画が良すぎる
01:16   無理してアレンジして音外しちゃあ・・・
01:17   ↑じゃ、お前が作れよ!クズ!
01:20   癒される
01:26   give me the source file
01:37   霊夢は?なんかのマンガの絵みたいだw
01:39   曲も良いが、画面も旧作のまんまでいいなww
01:51   てか背景Exアリスww
02:04   旧作ってこんな感じなんだ
02:20   いや、これは幻月じゃないか?背景
02:45   PC-86
02:50   PC-9801-86ボードでMML入力したんおもいだすわー
03:14   と思ったがどうやら怪綺談から取ったらしいな画像
03:33   怪奇談持ってるwwww

# of views registered as of 2009.10.13: 3304!
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