| ~Beyond the Border~ > Akyu's Arcade |
| Trading Card Games - Touhou may or or may not be included |
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| Maid Xan~:
Is ANYONE else here familiar with Magi-nation? Probably my favorite TCG (before it died). |
| M. Burusu:
--- Quote from: Xan on May 04, 2009, 12:37:31 AM ---Is ANYONE else here familiar with Magi-nation? Probably my favorite TCG (before it died). --- End quote --- Ugh. Yes, I am familiar with the Wall Banger of a TV show, but no, I did not bother to even consider that they had a TCG. Hopefully it was better than the show . . . Was it very good? Meanwhile, the MapleStory iTCG seems to get a lot less love than I feel it should. It actually introduces a few fairly interesting mechanics (or at least, they're new to me), and provides a very nice little card game (with added benefits for those who actually play the online game). My advice: Start out with the base set and P3Ts, with a smattering of 'OMG Bosses' and 'NPC Heroes'. If, from there, you wish to specialize in Bosses, get some of the Zakum pack (Boogie = godly Boss support [ea. Boogie out lets you play a boss 20 Levels earlier; note that Levels are accumulated in groups of 10 whenever you stick a card under your character . . . but it adds up and makes a difference, believe me]). And, not to railroad or anything, but I'm serious when I say that I need help on this: --- Quote from: MBurusu on May 03, 2009, 11:43:48 PM ---I had originally intended for Ran to have this effect: --- Quote ---As long another "PatchCon" monster exists on the same side of the field as it or its controller's Graveyard, this card gains the following effect: * The opponent takes all Battle Damage to this card's controller that he/she would have taken from a battle involving this card. --- End quote --- But then I had second thoughts -- there was a reason why Amazoness Swords Woman was an Ultra Rare, after all, and there WERE better ways to simulate the Ran doll's danmaku-reflection effect. So, I'd like to ask you all for your opinions on her effect; I should give her/it: A) Chthonian Soldier's effect, wherein BOTH players take the damage from the battle, B) The original effect, wherein the ENEMY takes all the damage from the battle, C) The original effect with a coin toss to make it either work or fail, or D) A completely different effect, wherein any effect damage you would take with a Ran is either 1) reflected entirely, 2) halved and shared [that is, you take half the damage and your opponent takes half], or 3) done like 1 or 2, but with a coin toss to make it either work or fail. Input is appreciated! --- End quote --- |
| Edible:
--- Quote from: Xan on May 04, 2009, 12:37:31 AM ---Is ANYONE else here familiar with Magi-nation? Probably my favorite TCG (before it died). --- End quote --- A friend of mine tried many times to get all of us into it, but failed miserably. Game just didn't appeal to me. |
| Maid Xan~:
--- Quote from: MBurusu on May 04, 2009, 12:51:30 AM ---Ugh. Yes, I am familiar with the Wall Banger of a TV show, but no, I did not bother to even consider that they had a TCG. Hopefully it was better than the show . . . Was it very good? --- End quote --- Yes. The trading card game (and the original gameboy color game) was very good. Had different characters involved than the TV show. Also had really amazing art (I wish I could find an example, but I don't have a working scanner). The game play was VERY different from just about any other TCG I can think of, and was quite strategic. I'll go into more detail, if you want. |
| shinyjam:
--- Quote ---Input is appreciated! --- End quote --- D) Battle damage to you become 0. |
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