~Hakurei Shrine~ > Rika and Nitori's Garage Experiments

Danmakufu - new Reisen scripts (includes bonus Cirno character!)

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Primula:

Downloaded, and they were okay :)

Stuffman:

Yeah the Reisen scripts were a little meh...needs more mindfuck :|

The laser web thing was pretty neat though, and the four-way one was decent.

The Cirno I like alot visually but yeah damage needs toning way down. Did you get the DPS tester scripts from the Sakuya tutorial?

Azure Lazuline:

Thanks for the feedback. These are my first scripts, so it's understandable that they're only "meh." I'll fix Cirno, do some other characters, then come back to Reisen later. She wasn't a very good character to start with, considering how complicated her attacks are. (Though if I can judge my own work, I think the Lunatic version of Psychotic Wave is awesome.)

Okay, here is Cirno v2. The damage should be much better now. (I had no idea that the DPS was so high on the previous one. I modified it a little bit after I finished testing and didn't check the numbers. Oh well, now I know...)

Stuffman:

Yeah this is much better. This is a player script worth keeping, nice work.

Naut:

Doo doo doo... Good stuff. I'm not a big fan of the bullet graphic and background combination. The background hides bullets so well, especially since they're going transparent half the time anyway, it's quite easy to get disoriented (thinking again, this is probably something you could pass off as "mission completed") and adds a really odd level of difficulty to the scripts. It's like "oh, this isn't that bad. Actually, it's pretty tame. So why do I keep dying!?" In any case, don't take it as a major fault. Still looks pretty. Also, the lasers you made for the last spellcard are quite badass, however rediculusly hard to dodge they are (where do they start, where do they end, oh shit I'm on top of one how did this happen I don't even).

As for your Cirno player script (I only downloaded and played v2), I find it extremely distracting that Cirno herself isn't actually shooting anything, only her delayed familiars. Even if she shot bullets that did little to no damage I would feel comfortable with her, but right now it's just such an odd feeling seeing my bullets getting shot a second after I get somewhere. I also don't like seeing my aimed unfocused shots passing by the enemy unless I'm at the bottom of the screen. S'givin' be bad joojoo vibes, mang. That said, I still enjoy playing as her, but in the back of my mind these things slowly taunt me...

Overall I like these scripts, but these odd feelings are lurking everywhere!

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