~Hakurei Shrine~ > Rika and Nitori's Garage Experiments

Danmakufu - new Reisen scripts (includes bonus Cirno character!)

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Azure Lazuline:

The bullets are supposed to be somewhat hidden on the background. I always had that problem during IN, so I thought I'd replicate it. I might turn up the opacity of the bullets some though, and make the ends of the lasers more apparent. I originally made that as a bullet, then used it as a laser and said "that looks awesome, but the edges are kind of hard to see... oh well, I'll leave it." But hey, at least it looks pretty cool.

As for Cirno, the homing shots going past the enemy is intentional. It makes her "sweet spot" (about 240 DPS) in the corner of the screen, which is usually a bad place to be. It makes the risk factor pretty high, and it changes your strategy quite a bit to have the sweet spot off-center. As for the delayed shots, I'll add shots from Cirno herself if it really bothers you that bad. I like strange patterns, so I didn't think much of it.

Oh, and since I seem to be better at character scripts than enemy scripts, does anybody have any ideas for the next one? (I'd do Suwako, but pikaguy900 already has a good one.)

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