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Touhou Project 17.5 「東方剛欲異聞 ~ 水没した沈愁地獄 Submerged Hell of Sunken Sorrow.」
Suspicious person:
I mean,we could kiiiiiinda consider the dash button as a jump button of sorts ?! I mean, there are plenty of moves that allow you to take off into the air and you can quite confortably control how you land. At any rate, it works because of how flat the ground is in the demo. Hopefully it'll still stay viable in the future. Anyway, before the demo came out, I was pretty sure this game was said to be a platformer or something, and you'll notice that most of the conversation surrounding this game supposedly being a platformer are consistent with that. But except apparently not anymore ?! If Tasofro decide to give the game a bunch of stages and make those stages similar to the flat ground you see in the demo's boss fights, things'll still be all right, but the stages might end up a tad homogenous. If stages are added.
But regarding the bombs, I'm still not on board with that design decision. Generally, the deal in video games is that you get punished for screwing up, but here, using a bomb essentially punish you. What you're saying is that we essentially have something that is like "use a bomb, lose a life, gather water to replenish lost life", but if gathering water / oil to compensate for that loss (AND get new bombs) is how things are supposed to even out, surely wouldn't having the bomb use the water / oil meter instead of life been more appropriate ? And it would be relatively less spammable also.
ZoomyTsugumi:
The bombs really do need to be changed because they're insanely pointless. It's not worth the damage to the boss at all to sacrifice some health orbs in pretty much any situation, so they're rendered fairly useless.
Unless they decide that the final boss final attack would be one that you just have to permanently graze through to get water to get more orbs to spam bombs since there's no direct route in to attack but ugh that could go very wrong very fast.
the old guy:
--- Quote from: TresserT on October 06, 2019, 05:53:58 AM ---So... this basically the way this is playing out, it seems to be a standard fighter with lower quality art and no PvP.
--- End quote ---
The art looks great to me. It's just a different art style. And I don't understand why everyone is labeling it a "fighter" considering if anything it seems to be more like a boss rush thing that just appears to use what seems to be slightly similar mechanics or something. I also don't get why so many people on this forum nowadays seem to dislike literally ANYTHING coming out of Touhou nowadays that isn't a manga or whatever. It's really annoying seeing nearly every thread being about how ZUN is shit.
Golbez:
--- Quote from: the old guy on October 30, 2019, 08:15:43 PM ---It's really annoying seeing nearly every thread being about how ZUN is shit.
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As far as I can tell, all those posts were by the same person.
ZoomyTsugumi:
Every newhu tends to get shat on somewhat anyway, it's just kind of the nature of people in general these days, not adjusting to new entries to anything.
It's much more reliable to judge the opinions a few months after release, when people are less intense in their views and more researched.