~Hakurei Shrine~ > Help Me, Eirin!

Is playing in 16:9 instead of 4:3 considered cheating?

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Agent of the BSoD:

Nevermind, I misread the post.

Drake:

Eh? The window is 640x480, 4:3.

EDIT: ahhh i see

Agent of the BSoD:


--- Quote from: Drake on April 05, 2019, 06:47:20 AM ---Eh? The window is 640x480, 4:3.

--- End quote ---
Ah, my bad. I misread the post and thought they were talking about the PC-98 games. Ignore me. :V

Lunatic_Reimu:

Right, this kept bothering me after a month. In Touhou 6 after trying out Eternal Meek vs Sakuya countless times switching between 16:9 and 4:3, it's clearly more difficult when I'm trying it out in 4:3, it's like since the screen is narrower the bullets seem faster and the gaps are harder to spot, so I feel like I'm giving myself an advantage with 16:9 so that's not acceptable for me. So I figure the best way get this pesky thought out of my head is to just get it over and done with and switch to 4:3 indefinitely. So, just to make sure I'm doing this right, bear with me please:

1. I'm scaling on my Display in the Nvidia Control Panel. Scaling on the GPU is adding input lag compared to Display, so that's not an option. No Scaling, Aspect Ratio and Fullscreen in the Nvidia Control Panel are all doing the same thing, I still end up with the picture always in 16:9 even when No Scaling is selected. So, I'm going into my TV's Picture Options, selecting Size, and switching to 4:3 from there. Doing this is giving me the black bars on the sides even when I'm on my desktop, so I could switch to 16:9 when on my desktop and 4:3 when I'm going to play and this will give me the correct aspect ratio? Is this correct?

2. What is the best 4:3 upscaling output resolution to choose for my recording program (OBS) so even the recordings end up in 4:3? When I was recording in 16:9, I was upscaling and outputting a video of 1920x1080 which is a 16:9 resolution, and this made the video exactly like when I was playing, with no black bars. Now, even though I'm switching to 4:3 from my TV's options, the recordings are still coming out in 16:9 since 1920x1080 is a 16:9 resolution. So, I tried setting the upscaling output resolution to 1280x960, and it worked, black bars on the sides :) Would 1440x1080 be better? (i.e. the best 4:3 resolution I could get on a 1080p panel?)

3. Which Touhou games are in native 16:9 aspect ratio, so I'll know for which I don't need to set it to 4:3 from my TV's options? I think it's Touhou 13.5, 14.5 and 15.5? And the resolution doubles from Ten Desires to 1280x960, so the previous games are all in 640x480?

4. @Agent of the BSoD, PC-98 games use 640x400 resolution which is 8:5 correct? So, which is best to play them in, 16:9 or 4:3?

Thanks in advance for all the help, really appreciate it, and sorry for all the paranoia :/

Dreamleaf:

I can't help much in changing the aspect ratio but I will say I think the reason it feels harder is because you're less accustomed to that ratio, which doesn't surprise me would throw you off a little bit and make it feel harder. From a technical standpoint it technically is just as hard because while the gaps may appear larger, so is your own hitbox as well as the hitboxes of what you're dodging to compensate. That's the main thing to keep in mind, nearly every "advantage" it provides also provides a corresponding disadvantage so it really does even out and imo and really just comes down to preference. It couldn't hurt to try it in the 4:3 ratio more if you feel that's how Touhou should be played, but I wouldn't lose any sleep over it feeling like it's given you an actual unfair advantage or that it invalidates what you've done.

It'd be like changing your controller input (keyboard, controller, joystick) it's going to feel awkward at first especially when you're accustomed to playing the game a certain way. With aspect ratio you become use to your character moving a certain speed or certain amount of distance, so when you change that ratio the distance and speed you appear to move across the screen changes as well, which would certainly throw me off in this game where you spend countless hours training your muscle memory to know just how far exactly you'll move across the screen when performing any kind of movement.

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