~Beyond the Border~ > Rumia's Party Games
Rumia Quest Revival III: Heresy and Magic
Evil_Nazgul0616:
>But since we're not obligated to abide by the rules since Elis is from Makai and not abiding by them anyway, would such modifications to our fake spellcard be possible?
Raikaria:
--- Quote from: Evil_Nazgul0616 on March 31, 2019, 06:18:27 PM --->But since we're not obligated to abide by the rules since Elis is from Makai and not abiding by them anyway, would such modifications to our fake spellcard be possible?
--- End quote ---
> Danmaku itself only really exists *as* part of the spellcard rules. The spellcards are pretty much the limit of what you can do with danmaku.
> Of course you can make modifications; but the overall result would be weaker than actually using the spellcard.
Evil_Nazgul0616:
>So if we make some rings change direction or make rings explode into more rings it would somehow make every bullet in the pattern hurt less as a result......??? How does that make any sense?
(the latter is at least somewhat understandable as it increases the pattern density, but the logic simply doesn't make sense for situations like changing projectile paths or directions that don't affect bullet strength or density at all.)
Raikaria:
--- Quote from: Evil_Nazgul0616 on March 31, 2019, 09:11:05 PM --->So if we make some rings change direction or make rings explode into more rings it would somehow make every bullet in the pattern hurt less as a result......??? How does that make any sense?
(the latter is at least somewhat understandable as it increases the pattern density, but the logic simply doesn't make sense for situations like changing projectile paths or directions that don't affect bullet strength or density at all.)
--- End quote ---
> Changeing paths won't change the power; but the density would be slightly lower than the real thing, it's still a nonspell. Your spellcards are the absolute best you can do. Any imitation would be weaker in some form. [Think of them like special attacks in a fighting game, you might have a regular Shoryuken, but a Super Move one will be stronger]
> Making more bullets by making bullets explode into more bullets would absolutely weaken the attack as you're diluting the power of the attack between more bullets. You can only output so much magic at once.
Branneg Xy:
--- Quote from: Raikaria on March 31, 2019, 05:53:22 PM ---> It's a limitation of the spellcard rules. Outside of the spellcard rules there's no difference between 'nonspells' and 'spells'. Otherwise people like Marisa cou
> I'm not giving durations, especially for the StB spells [Which also don't have difficulties]
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// Sorry,I should have specified "approximate duration by Rumia's experience;this is also doable,and more useful overall ,by reading Spellcards(or Part of that Spellcard if "imitated" or if it is a combination part similar/very similar ) Descriptive enough
.So Thank you for re-posting the 5 Description without making players go back to previous(full)thread. //