~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
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Kinghidrorah:
Hello everyone,

I thought that I'd post my second boss battle against one of my lecturers here as well for those who would like to experience it. I'm glad with it, but feel free to rage if you don't like it (with reason) :) ! This battle is against James Robinson, who was my analysis lecturer in my first year and is my functional analysis teacher now in my third, and he REALLY likes sines, power series, spirals, the Hahn-Banach theorem and the Mean Value theorem amongst other things, so I made sure to reference all of these in the script. Anyhow, let me know what you think!
Best wishes,

Maximilien

https://drive.google.com/open?id=1krS_dfRvUw036rzuZ1f7zUvScHMiRoCz

Mr.Ownage:
Hey there! Played this one, just like your Mario script. Unlike that one, though, I got really close to clearing this on my first try, having failed due to... me being overly curious and ignoring the warning at the last spell.

About the script itself.... I'd say it's a very solid script, and the addition of dialogues also make it that all the more fun to play. It's probably me being not that good when it comes to micrododging (extremely tight dodges with minimal movements) but "Sine of the times" felt way harder than the rest of the attacks. I managed to clear it after a few times, though, after figuring out how it works, though a blind first run lead to an inescapable wall situation. Nothing too major, however. I should have been more attentive.

The only other attack which had a minor issue in my opinion was the nonspell including bubbles. Them being non-transparent makes it kinda hard to determine their non-hitbox area. I don't think the shotsheet you use involves ADD rendered shots, but they would help in this regard a lot. It's nothing that major though as they could be navigated around, but I felt it'd be the best to point it out.

The rest of the script, though, was really great to play through. Hahn-Banachstension is my favourite : it's fairly dodgeable, doesn't have too many surprises that would catch one off-guard, and it's visually one of the best to look at.

And of course, I can't forget the "No Girl's Land" warning which I went ahead and haphazardly ignored :D

Keep up the great work! It's amazing to see real-world people, teachers even more so, and maths come to life in danmaku like this!
Kinghidrorah:
Ah hello again,  I just realised that I forgot to answer. I'm glad you appreciated the script, which took a large amount of effort to make (I'm sligthly disappointed at the moment though since it has gone unremarked compared to my Mario script both here and on the university maths page when I think it is the superior script.. oh well).

In retrospect, this may indeed be easier than the Mario script, though it has its tough moments (the first spell gets nasty towards the end, for example). Sine of the times never gives me too much trouble since I'm pretty good with slow precise movement, and planning ahead, but Hahn-Banachstension, though nearly static, always messes with my mind (that's the point after all). By the way if you're curious, the name of that spell is a reference to the Hahn-Banach theorem which states that certain functions defined on small domains can be extended on larger domains, hence the idea of filling up the screen progressively by starting from something small. And this is something more minor, but I'm quite proud of the moment where the teacher goes super saiyan (that reference is dear to me).
Helepolis:
@Author Kinghidrorah. Heads up, I am going to merge your thread https://www.shrinemaiden.org/forum/index.php/topic,21800.0.html with this one.

Unless you're releasing a large work, it would be better to organise your scripts into one thread.
Kinghidrorah:
Ah OK. Sorry about that.
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