| ~Hakurei Shrine~ > Help Me, Eirin! |
| Daily/Weekly Touhou Best revival |
| (1/5) > >> |
| Karisa:
Anyone remember this thread series? Probably not. I noticed there don't seem to be many general-purpose threads here anymore-- for example, the Gameplay Help, Rage, Lucky Dodges, and Blogging threads have all died out. I thought it could be nice to spark a regular discussion. Everyone's free to post a new question once the current question's had some time to be discussed. If you can't think of a question, there are plenty to find in the older threads! To start things off: What is your favorite stage 1? With the restart-heavy nature of Touhou games, stage 1 is the most played by far, and may even determine your tolerance for full-game runs. Which stage 1 do you find the most enjoyable? |
| ZoomyTsugumi:
I would have to say UFO, it's got a decent level of consistency so restarts are not super heavy unless I go for the strict UFO route, and the stage song is one of the best first stage songs in the series. Nazrin as a boss is also really enjoyable, and not entirely trivial either, so she's still decently engaging for being so early on in the game. Ultimately, it still remains a customisable experience due to the nature of UFO's and how to route them, so you can play around with it quite a lot to different results. Honourable mentions: LoLK (Stage requires heavy planning and is tricky but I love fighting Seiran a lot), TD (quite a beautiful stage, not too difficult either), and HSiFS (another neat song, and routing it can be super fun with the release gimmick, Eternity's theme is also my top stage 1 boss theme) (I'm excited to see this brought back, hope it can manage to continue :) ) |
| nav':
Nice, these threads were always fun to read and participate in. Good idea to resurrect them. In my case, I suppose IN Stage 1 wins by default. I've played enough IN Easy scoreruns for Stage 1 to ingrain itself in my mind as a calm introduction to a generally pleasant experience. The music definitely helps set the stage. Shame I never achieved the skill level required to get even >6000 time consistently. |
| CyberAngel:
Joining the choir. Let's keep these weekly as a rule of thumb unless there are a few days without responses. I'll go with 10D. Mostly because of aesthetics, but also because you have to do some ballsy moves and move inside bullet circles if you want those spirits. Also a special shoutout to SA, for being quite quick and brutal and setting the tone for the whole game perfectly. |
| Mikuru:
I'm probably going to end up being boring and saying Mountain of Faith for a lot of these questions, as it is my favourite Touhou by a wide margin. In terms of Stage 1, the stage portion is nice and predictable when you have a good route, and I'm very consistent at it, so I don't have too many S1 restarts getting in the way of progress. When I first started with Normal, and again when I moved up to Hard, Minoriko's first spellcard was a huge stumbling-block, but it's one of those spells that becomes very easy when your skill level crosses a certain threshold. On Lunatic, of course, it's her second spell that's infamous for tripping you up with bad RNG. Still, I think every Stage 1 has a bad patch somewhere, and this one isn't too bad :) Honourable mention: HSIFS, because tossing three bombs at the very start of the game is a great way to kick off. |
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