~Beyond the Border~ > Akyu's Arcade
Cardboard Intervention: TCG/CCG Thread Redux 2
Mеа:
For people that used to play yugioh or want to make fun of how stupidly complicated it is, I'm translating a series of comics on ruling complexity you can read over on reddit. Currently there are 7 chapters, you can find the link to the next chapter in my comment in the post, and I'm updating biweekly. It's pretty dumb, you should check it out.
If you're having trouble understanding, the comments can help. Or I guess you can ask me here.
commandercool:
The main thing I know about Yu Gi Oh rulings is that people say things "miss timing" all the time. What is "missing timing"?
Mеа:
So there are effects that trigger and activate based on certain circumstances. There are two types, "if" and "when". Using destruction as an example: "If this card is destroyed: do ..." and "When this card is destroyed: do ..."
"When" effects can only be activated immediately after they get triggered. If something else happens afterwards before it can activate, then it can't activate. For example, suppose a card that says something like "Destroy 1 card, then draw a card" destroys the above "when this card is destroyed: do ..." card. Since drawing a card happens after the destroying, "when" effects will "miss timing". "If" effects don't have this issue, if the trigger meets its condition at anytime prior, then it can activate.
For the most part.
commandercool:
Wait, what? So if you have a bunch of cards that say "When this card is destroyed do X" and your opponent plays something that says "Destroy all cards" then you would get to do X, but if the effect they use says "Destroy all cards and gain 1 life point" then it also secretly negates all of your death triggers? Is that right?
Mеа:
--- Quote from: commandercool on November 18, 2018, 11:18:18 PM ---"Destroy all cards and gain 1 life point" then it also secretly negates all of your death triggers? Is that right?
--- End quote ---
Hahahahahaha.
Actually, no in that case, because the conjunction "and" means that the destroying and gaining life points happen simultaneously, so you could activate a "when" effect because both are the last event to happen.
If you said "Destroy all cards, then gain 1 life point", then yes, "when" effects cannot be activated, because the last thing to happen was gaining a life point.