~Beyond the Border~ > Akyu's Arcade
Super Smash Bros. (2018) announced
commandercool:
This is an argument that I always hate but can't help but feel like I have to make in this case: If you're going to put Bayonetta in your game you're kind of obligated to make her kick ass. I'm not saying she should be intentionally better than all the other characters or imbalanced, but she should be good and feel good to use. Bayonetta is not an underdog and making her one feels wrong.
That said I didn't play any of Smash 4 so I never had to deal with her being overpowered, but over-nerfing isn't ever a fun or good solution.
Drake:
Every character should be kick-ass, which is why this game already feels so good to play for the majority of people. Compared to Smash 4's early days they're off to a very good start in terms of balance and making characters feel useful.
commandercool:
Yeah, there are a bunch of characters I don't like playing as (enough that I stopped setting my character to random after a certain point because there are so many I don't want to see) but it's pretty clear that most if them are good, they just feel weird to control.
Bayonetta doesn't really feel like Bayonetta to me, but as someone who's been playing a ton of Bayonetta 2 lately I think a lot of that might just come down to her lack of different weapons. I know you can only cram so much stuff in a Smash Bros character since they're relatively simple, but no whip is unfortunate. And it feels like a big missed opportunity to not give her a Chain Chomp.
Edit: How do I consistently do Wario's "high ten" move where he puts both hands over his head? I can only do it about one out of ten tries, the rest of them keep coming out as up smashes or jump attacks. I'm probably overlooking something obvious but I can't figure it out and that move seems important.
Mellow:
Smash was great! I had a lot of fun playing as kirby, villager, duck hunt duo, issabelle, and peach! :D I like to go for the cuter and simpler mains. I'm not too good at it, But i'm trying to get better. Hisoutensoku's controls and gameplay is more my style. There's also the release of FnaF I think? I beleive it's coming to the switch! I've always enjoyed fnaf, and the first game on the switch.... Interesting!
Drake:
--- Quote from: commandercool on January 08, 2019, 12:44:56 AM ---Edit: How do I consistently do Wario's "high ten" move where he puts both hands over his head? I can only do it about one out of ten tries, the rest of them keep coming out as up smashes or jump attacks. I'm probably overlooking something obvious but I can't figure it out and that move seems important.
--- End quote ---
They're called tilt attacks; as the name suggests you do them by tilting the stick in a direction and hitting attack, as opposed to smash attacks where you "smash" the stick and attack. With default controls uptilts are definitely harder to do than other tilts because you can also tap up to jump.
Ways to change your controls to make it easier to do include
1) Turning off tap jump so you aren't jumping when you press up (many people do this)
2) Changing your c-stick to do tilts instead of smash attacks (most people also do this)
3) Changing your stick sensitivity to Low which makes the stick input more lenient for tilts and more strict for smashes