~Beyond the Border~ > Akyu's Arcade
Fire Emblem Heroes - hats for everyone
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commandercool:
Yeah I think I meant dragon effectiveness. Is that what his other thing is?

I didn't get around to testing that strategy in time, so it'll have to wait until next time I guess. Man, the window on the rokkr was way too short. But that's fine, I'm sure they'll be back.

Edit: Decided to blow some of my orbs on the Thrasir banner. I don't think I knew G Flier Duel was a thing and that would be nice to have a few copies of, and I could always use duplicate Eirs.

Spent about 200 of my 350 stones and got three Eirs, a duplicate Picnic Genny, and a Thrasir with horrible IVs. All three Eirs were in the first fifty orbs so if I had stopped there I would have gotten an amazing deal, but oh well.

So my understanding is that Eir makes light blessing more valuable for scoring at higher merges during light season, is that right? Want to make sure I understand the mechanic before I merge her up.
Mеа:
So from what I understand, merges are additive and only add 1 more lift point per merge. So a +3 merge gives 3 more lift per run.

Running multiple mythic heroes though is multiplicative.

There's a flat bonus of x10 to lift gain if you run any mythics at all, so with that in mind:
One +3 Eir and four light blessed units: 1x4x10 +3 = 43
Two Eirs, both at +1, and 3 light blessed heroes: 2?3?10 +2 = 62
And then add 80, the base lift gain, and 20, for the bonus unit, to those numbers to get your lift gain per battle.

Running three Eirs is only 'optimal' if they're all max merged, though I don't know how feasible that is in usage.

For your case, I'd it's best to just use two Eirs. Considering you only get a single point of lift per merge, you might even just save the extras for skill fodder.
commandercool:
Ooh yeah I'll probably do that then. Her fodder is pretty useful.
commandercool:
Everything in the new Feh Channel looks pretty great. Duo units seem like they have the potential to be stupidly overpowered but who even cares when Hector And Lilina is that cute, goddamn~

Tower of Forms seems like a neat new puzzly sort of game mode, that's always a welcome addition.

The changes to Aether Resort seem like a neat extra thing. More ways to get dragon flowers are fine and I'm just happy to see anything added to it, I think it could be fun if it just has a liiittle more to it.
Mеа:
I don't mind Duo skills since I had been wanting something like Advance Wars CO powers for a while. I do hope they fully explore the idea though instead of dropping them like the pair up legendaries. Whatever was the point of them.

Rogue-likes are cool so I'm looking forward to that.

I finally picked up an Eir so I can technically go do Aether Raids I suppose. 5 units sounds like a lot until you realize at least 2 of the slots are taken up, 3 if you run 2 mythics.
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