~Beyond the Border~ > Akyu's Arcade
Fire Emblem Heroes - hats for everyone
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commandercool:
I have three +10 vanilla Camillas, New Years is +3, Adrift is +0, Summer is +5, and Spring is +1 (and remains obnoxiously hard to get merges for because she's never the only green unit on any banner). Right now my goal is to get a handful of merges onto Adrift next time she pops up and then start saving to try to +10 Summer.
Mеа:
Wow getting 150k on Claude was pretty difficult. Being a bow meant the usual Whitewing whomping was out the window. I had to spend a bunch of feathers to get a Panne and 2 Reysons up, as well as give a Ridersbane to my only cav, Finn, on top of getting them guard, Astra, breath of life, and what not. Was the accessory worth it? I do wish they were translucent, that would make it look a lot better imo. Could make like a black rock shooter out of someone.
commandercool:
I've been having a hell of a time with the Rokkr scoring, my units just aren't built to do that. But that's a good thing, it's been causing me to raise up a ton of different units to handle the different battles. I've asceneded so many Titanias for Guard.. Having something so use my feathers on is nice. This makes Rokkr sieges even more of a fun puzzle, I think it was a smart move.
Mеа:
Out of boredom I completed all the multimap stuffs, chain challenges, squad assault, blessed gardens. I've finished almost all the available content then, just a couple abyssals I missed. I suppose all that's left is getting to Tier 21 at some point in some far off future.

I've decided to try focus for FFCorrin, Ninian(?), and FGrima. Rather unfocused for focusing, but that's the plan. FFCorrin is the only dragon I can expect to reliably player phase with, and in particular handles LJulia, so she's a must.
commandercool:
I apparently somehow missed a day of the second wave of Rokkrs so I missed their accessories and most of the other rewards. Don't know how that happened, I thought I knew when they ended, but I guess not. I assume those accessories will be back eventually.

Have you figured out a good strategy for Rokkr Claude? I've been trying some kind of Knock Back strategy to trap him in a corner, but I managed to get him trapped by Brave Eliwood who hammered on him nonstop for the entire battle and it was nowhere near enough damage. When he's trapped so he can't attack and therefore my units can't counterattack the damage isn't there, so I have to trap him in a way where he can still attack. That probably means using a mage with a wolf tome, probably FRobin. Unfortunately that strategy won't work on at least some map and I'm not positive there are any it will work on. I need to find kind of a speciifcally shaped cul de sac to stuff him into, and manage to do it quickly and safely which sounds kind of tricky. Right now I have Knock Back on Brave Celica since she can use it multiple times a turn or use it and get away, and she's good at mopping up the waves of regular enemies. No idea if it's going to work, but it's my best idea so far.
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