~Beyond the Border~ > Akyu's Arcade
Fire Emblem Heroes: (ed. NOT) Still Waiting for Tellius
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commandercool:
Never been able to wrap my head around Faye. At the very least she doesn't seem well-suited for her default weapon. What do people run on her?
BT:


That's it for me for this banner. Got Buncam, an Ike and two Hector from 45 summons. That's a 8.8% chance! When you factor in the rising pity rate, that sounds perfectly right.
Mеа:
so neutral IVs DC/QR FCorrin with Bonfire, Dark Breath (+Res), Distant Defense seal, and buffed with Fortify Dragons both tanks and counter kills Brave Lyn (both Brave Bows and Mulagir) and Reinhardt that are optimally offensive (+atk ivs, death blow, hone calvary). Like, wow. I'm working on this right now and I'm super excited for it, grinding out the sp. I know the battle sim isn't very reliable since it only factors in default builds, but it says this build dies only to Julia and Deirdre. FCorrin is a tank goddess. And this is without factoring in ally support holy hell.

Since Elise/healers are now a thing I've been wanting a tank and now I can have a sisters duo thing going on yays.
commandercool:
I can't believe the resist boost makes that big of a difference. Goddamn!

So the team is FCorrin/Ninian/Elise/??? by default. The presence of a dancer and a cleric means that your BST is low despite having a dragon, which makes another dragon or an armor seem ideal for the remaining slot.

Going for another dragon and having an all-magic team actually seems surprisingly viable, since the new breath weapons can use magic to hit defense on ranged characters. And since most resistance tanks are ranged, you might have surprisingly few problems with a theoretically inflexible all-magic team.
Mеа:
Yeah, the combination of +4 res against Reinhardt and the +5 hp against Brave Bow Lyn covers all the bases. Against Reinhardt with moonbow up (through quickened pulse probably) she needs +2 more res from an ally support (with Ninian is best) to live with 1 hp left, then counterkill.

I've been playing around with the team and it's really fun. The healer buff did so much more than just make healers viable, it made tanks viable too. Then there's the wrath dazzle Gravity function Elise can also serve that gives a lot of flexibility to your team I'm pretty impressed.

The 4th slot should ideally go to a red unit to deal with the green units that FCorrin doesn't have favorable matchups against. Tiki if you wanted Dragon Emblem would be best I think. Currently my Palla with Ruby Sword is fulfilling the role since that was her role in my flier team anyway. The +6 atk from the new Attack Tactic skill would be great in his team since there's no more than 2 of any movement type.

Yeah, bst is pretty low huh. I put a Growing Wind special on Ninian, since it's not like she ever sees combat, to make up for some of the bst shortage though I'm not sure how much of a difference it'll make. I did give her windsweep in case I ever need that light breath buff for some reason, which also means her special is like never gonna be up anyway see.
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