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| Preview: チルノレーシング・幻想へのロード 「Cirno Racing - Road to Genso」 - Buckle up. |
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| N-Forza:
Yep, I have a copy myself. Haven't played it yet, but I asked the people at the booth if it was for real this time. |
| Ghaleon:
I wanna try this game badly >=P. How much did it cost? Is that likely the price of the full version when it's out? I might buy it once I get a better idea of the game other than a few screenshots. |
| Lloyd Dunamis:
ふっっか~~~~つ!(REVIVAL!!!) though I'd keep my, uhh, hyper-ness for myself for now >_< The last update (3/2) told how much: 200円 / 200 yen, or US$2.2 I think?... Though I think I better leave this to someone who actually saw / bought one >_< CirnoRacing Homepage updated when I visited o_o. The update speaks of thanks to the visitors and about a patch, as far as I can read. Wah, Reitaisai yesterday, and I didn't even... o_o |
| Helepolis:
--- Quote from: N-Forza on March 15, 2010, 03:03:50 AM ---Yep, I have a copy myself. Haven't played it yet, but I asked the people at the booth if it was for real this time. --- End quote --- GHNDGHHFBGJGGHND And you are wondering why people are Parsee at you =| I am curious about this game. |
| N-Forza:
Installed the game and the patch, but it's really barebones right now. When they said version 0.02, they weren't kidding. It's just the first two parts of the beginner's mode. First part is Cirno and Daiyousei crashing into a tree and the second is a tutorial from Nitori. So far they seem to be on the right track (hurr). It controls decently enough, steer, accelerate, brake and hop. Attacks charge up over time, and there are two levels so far, but actually using them wasn't working yet. The graphics are a good start too. It ran smoothly, but maybe it was just because the environment was so simple. Looks like it's running off of XNA so non-Windows users might have a hard time running it? I dunno. |
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