~Hakurei Shrine~ > Alice's Art Atelier
[Art] Megaman Battle Network x Touhou - Another Story
aUsernameIsFineToo:
I said this on IRC but I'll say it again here: Those are awesome. As a fan of both MMBN and Touhou this is something I rarely see.
OverlordChirei:
It's been two weeks, but the next set is here! Sorry for the delay.
PCB (1 Standard Chip, Megachips #025-045, Gigachip #002)
Cherry Field(C-Field)
(What? A Standard Chip??? Who cares about those???)
Gives the player a 1HP barrier. While the barrier is up, Buster Power/Rapid/Charge are all increased by +1 each, and can exceed the regular cap of 5/5/5. When the barrier is broken by being hit, it will erase all hostile projectiles currently on-screen with a shockwave, and give the player about two seconds of i-frames. The shockwave will also attempt to cause hitstun on every enemy (does no damage).
Reference to PCB's Cherry System/Supernatural Border.
Letty (No. 025-027)
SP damage: 65-90
Letty appears and rains three series of 4 snowflakes down randomly on the far 3x3 panels. She will always target these panels even if you steal the enemy's area. Enemies will always be hit by at least one snowflake at worst.
OOO+++OXO+++OOO+++ X = Letty O = Empty Panel + = Possible area hit
If you input [Right, Down-Right, Down] before Letty appears, she will instead summon a cold stream that blows diagonally across most of the enemy field. The stream hits 3 times and turns any panels it went over into Ice Panels.
O>>>OOOX>>>OOOO>>> X = Letty O = Empty Panel > = Area hit
If you input [Right, Up-Right, Up] instead the direction of the stream is reversed:
OOO>>>OX>>>OO>>>OO X = Letty O = Empty Panel > = Area hit
The extra input is a reference to Diamond Ice's own Mega Card from Megaman Starforce 3:
Chen (No. 028-030)
SP damage: 160-210
Normal Wide Slash damage: 40(unboostable)
EX Wide Slash damage: 60(unboostable)
SP Wide Slash damage: 80(unboostable)
Chen rolls around the top and bottom rows, going through (but not breaking) all enemies.
>>>>>>OOOOOO<<<<<< O = Empty Panel > = Chen's roll path < = Chen's return path
Once per row, you can press A again to have Chen briefly stop and deliver a swipe with Widesword range, then continue rolling through the above path. The damage values for the swipes are listed above and cannot be boosted.
Example:
>>>>>+OOOOO+OOOOOO O = Empty Panel > = Chen's roll path + = Chen's swipe
Chen comes in from off-screen, so it's possible to have her swipe the edgemost panels.
In addition, if your previously used chip was one of Ran's chips (does not have to be in the same turn!), Ran will roll around on the opposite row as Chen does, also dealing the damage listed on the chip. She will not swipe if you press A, though.
Partially inspired by Battle Network 3's Punk:
Alice (No. 031-033)
SP damage: 55-80
Alice appears and summons four dolls immediately above, below, and to her sides. The dolls float and will still appear even if the panels are broken or missing. Rotate their positions with L/R.
O1OOOO4X2OOOO3OOOO X = Alice O = Empty Panel 1 = Axe Doll 2 = Lance Doll 3 = Sword Doll 4 = Laser Doll
The attack range of each doll will be broken down below, individually:
Axe Doll
Teleports in front of the closest enemy or obstacle directly ahead and does a spin slash. If there is no enemy, it will teleport to the enemy's back column and spin there. Does Sword damage.
O1O+>EOOO+++OOOOOO E = Enemy hit O = Empty Panel 1 = Axe Doll > = Axe Doll(After teleport) + = Other panels hit
Lance Doll
Rushes forward and does a lunge attack that hits two panels ahead. If the enemy is directly in front of it already, then it will attack on the spot.
OOOOOOOO2E+OOOOOOO E = Enemy hit O = Empty Panel 2 = Lance Doll + = Other panels hit
Sword Doll
Swings and makes a non-piercing Sonicboom fly down the rows. Does Sword damage.
OOOOOOOO>>>>O3>>>> O = Empty Panel 3 = Sword Doll > = Sonicboom range
Laser Doll
Fires a super-piercing laser. (Goes through invisible/hit i-frames)
OOOOOO4>>>>>OOOOOO O = Empty Panel 4 = Laser Doll > = Laser range
The dolls all hit once each and do their damage listed on the chip.
Prismriver Sisters (No. 034-036)
Prismrivers Sisters' HP (Normal): 80
Prismrivers Sisters' HP (EX): 120
Prismrivers Sisters' HP (SP): 150-250
When used, a roulette of the three Prismriver Sisters appears in front. Press A to stop the Roulette. The sister that appeared will then stay in battle and periodically play music like the Trumpy Chips.
Lyrica - Timpani's Effect (Defaults to her if you do not press A) - Immobilizes enemies while the song plays. Also renders chips unusable while stunned.
Merlin - Discord's Effect - Confuses enemies while the song plays.
Lunasa - Silence's Effect - Blinds the enemies while the song plays.
Spoiler: Layla - Dark Sound's Effect - Only appears in the roulette after finishing her sidequest. Paralyzes the enemies (also removing their i-frames) while the song plays.
Due to being poltergeists, they are also immune to being thrown by the Poltergeist chip.
Youmu (No. 037-039)
SP damage: 190-290
Youmu cuts all the rows in front of her with a great swing. (Non-breaking)
O>>>>>X>>>>>O>>>>> X = Youmu O = Empty Panel > = Slash waves
In addition, if any enemies happen to be on panels that belong to you, Youmu's ghost half will materialize and hit them with a Widesword attack, just like the Slasher chip (This extra attack does the damage listed on the chip):
Yuyuko (No. 040-042)
SP damage: 70-120
Yuyuko will create a ghost butterfly that flies down each row. They can turn once to diagonally hit the nearest enemy. (Non-breaking, but piercing)
>>>A>BX>>OOO>>OOCO X = Yuyuko O = Empty Panel > = Butterfly paths A = Enemy A (Hit 3 times) B = Enemy B (Hit 1 time) C = Enemy C (Hit 0 times)
In addition, if there are any enemies floating above broken (not cracked!) panels, Yuyuko will perform an extra pose and make butterflies erupt out of the holes, dealing one extra hit to these enemies.
Ran (No. 043-045)
SP damage: 200-250
Ran sets a trap on one of the enemy's panels randomly. If you press the D-Pad after Ran appears but before she starts setting the trap, you can manually decide on the trap's position. (time limit of two seconds to place) The trap may also be placed over broken panels.
Setting off the trap will not immediately cause any damage to the one that tripped it, but generate a laser grid on the panels around the victim that do the chip's damage if stepped into. The lasers last about 3 seconds, ignore invincibility frames, and break shields. If an enemy steps into the laser grid, out of it, and back into it, they will incur multiple hits of damage. If the victim does not move, they will take no damage, but are effectively stuck in that spot until the lasers go away, leaving them unable to dodge.
OOOOOOOX+++OOO+E+O X = Player O = Empty Panel E = Enemy that stepped on the trap + = Laser Grid
If the last chip you used was any of Chen's chips (it does not have to be in the same turn!) before setting the trap, When an enemy trips the trap, Chen will appear and automatically slash them with a wide slash for the chip's listed damage.
Yukari (No. 002)
Creates a Dark Hole in front that instantly deletes any regular enemy that has 250 or less HP at the time this chip is used. If it is a boss or another player, the limit is increased to 500 HP. This effect will even go through things like UnderShirt, Auras, Barriers, Shields, and can only be stopped by True Invincibility(Fanfare) or not being on the screen. This chip has no effect otherwise except leaving the Dark Hole there for a while. The Dark Hole also persists after deleting enemies if some happen to be left alive.
Based on the Darkness Hole Giga Card from Starforce 3.
IN will be next. I have no idea how long this one will take since the cast seems to be less memorable than the others.
OverlordChirei:
Art Credits for PCB (Warning for danbo links)
Cherry Field - sprite from the official games of Yukari overlaid over it as well
Letty
Chen
Alice
Prismriver Sisters
Youmu
Yuyuko
Ran
Yukari
Hello Purvis:
These are neat, but they would most deffo be too involved for my dumb ass to use. I'm a fire and forget sort while trying keep my dodge going.
OverlordChirei:
--- Quote from: Purji Costavis on July 18, 2016, 06:09:21 PM ---These are neat, but they would most deffo be too involved for my dumb ass to use. I'm a fire and forget sort while trying keep my dodge going.
--- End quote ---
Marisa got yo back. Just shoot the beam and the enemy goes away. Everyone loves it.