~Hakurei Shrine~ > Alice's Art Atelier
[Art] Megaman Battle Network x Touhou - Another Story
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Sophilia:
Yuyuko seems perfect in a Snakes deck.

Ran is very interesting, and will force more defensive setups and movement.   Prismrivers will definitely combo well with her.

Is Yukari's gap stage based, so that a Sanctuary or Geddon would shut it down?  Or is it more like an obstacle that will just murder you if you touch it?
OverlordChirei:

--- Quote from: Sophilia on July 19, 2016, 04:29:02 AM ---Yuyuko seems perfect in a Snakes deck.

--- End quote ---

I might not have explained that too well - the specific case is if the enemy has Airshoes and is standing over a broken panel/missing panel(some random encounters just have panels empty by default), she'll hit them again if they're floating over one. It could work AGAINST someone using Snake if they try to Airshoes out of the penalty of breaking all their own panels for the max damage.


--- Quote from: Sophilia on July 19, 2016, 04:29:02 AM ---Ran is very interesting, and will force more defensive setups and movement.

--- End quote ---

try these for massive fun times as you watch your enemy constantly get shoved into the lasers for huge chunks of their life



--- Quote from: Sophilia on July 19, 2016, 04:29:02 AM ---Is Yukari's gap stage based, so that a Sanctuary or Geddon would shut it down?  Or is it more like an obstacle that will just murder you if you touch it?

--- End quote ---

The original Darkness Hole card just... hits everything no matter what, and so does this one. It really just checks "is the enemy not in green invincibility and under the required HP amount? If so, instantly kill them." It's probably #1 on my list of "most unfair chip/card" ever, considering PVP and PVE, and is probably fitting for Yukari. The hole coming out is really just an extra animation for flavor, but I decided to also work that in with the Darkhole mechanic from BN 3-4 for very niche support.
Sophilia:
Thanks for the explanations, I've not played any of the SF games.  So the hole is the only thing appearing a space in front, and the attack is field wide?  Well, there's stuff that can do more than 500 for sure, but the unavoidable nature must be infuriating. 


--- Quote from: OverlordChirei on July 19, 2016, 05:42:48 AM ---try these for massive fun times as you watch your enemy constantly get shoved into the lasers for huge chunks of their life

--- End quote ---

And then stick a WhiteCap on Ran itself.  Paralysed, in the lasers which ignore I-frames = ENEMY DELETED.  With the proper support, I'd think it more broken than Yukari.  :flamingv:
OverlordChirei:

--- Quote from: Sophilia on July 19, 2016, 08:02:16 AM ---And then stick a WhiteCap on Ran itself.  Paralysed, in the lasers which ignore I-frames = ENEMY DELETED.  With the proper support, I'd think it more broken than Yukari.  :flamingv:

--- End quote ---

It only hits once per time they walk into the sprite, so all that would do is make it Paralyze. You'd need to make them go into the lasers multiple times.
OverlordChirei:
i'm not dead i swear

I've updated the art credits for PCB in case anyone wanted to look at those, and added a numbering system for the previous entries.

I should actually have the IN set done by tonight. However, my conscience will not let me rest easy on my way to school today, so I've decided to at least put a little bonus here.

? ? ? ? (Secret #001)

EX-Cure (No. 001)


When used, a ray of sunshine appears where you are standing and recovers 300 HP. The sunlight persists where it was summoned for about 30 seconds. As long as you stay in the sunlight, all of the following effects are applied:

-Any Recovery will heal +50% more when done under the sunlight.
-HP will regenerate by itself. The less HP you have, the slower it will restore. (It will take about five seconds to begin regenerating if you only have 1 HP left, to avoid UnderSht abuse.)
-The Gun Del Sol chips last 50% longer when fired under the sunlight.

Just like the Gun Del Sol/Django series, this becomes even more powerful when used outside. The initial recovery will recover 500 HP, and the regeneration is 50% faster (This will not change how long it takes to go from 1HP -> 2HP, however.) In addition, those with negative karma/darksouls may not use this chip, and will actually start taking damage if they're under the sunlight.

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