Author Topic: Puzzle and Attorneys Thread 31 - 10 combos for all  (Read 97306 times)

Edible

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #660 on: September 11, 2016, 03:25:16 PM »
One last RK yoloroll got me Kenshin

Well shit, I'll take it

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #661 on: September 11, 2016, 10:02:29 PM »
does anyone remember if centaurs in dark knight dungeon were 100% drop rate? trying to get some michael skill ups and would rather not do beoric with a light team lul

KaiserKnuckle

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #662 on: September 11, 2016, 10:20:50 PM »
So after a very long while of doing a large amount of un-posted PADding, I have since gotten Perseus to UltEvo into BVD Perseus, alongside hypermaxing him.

I have since also gotten SD Liu Bei from the PEM a while ago, and my new modified team (BVD Perseus / STS Leeza / LD, FBastet / Evo'd SD Liu Bei / Evo'd Griffin) works beautifully in tandem with their skills; Perseus makes Wood orbs from Water and enhances healing items, Leeza creates more Wood orbs on the bottom, Bastet amps the damage, SD Liu Bei creates EVEN MORE Wood orbs from Dark and healing items (whose 'enhanced' trait stays on the new Wood orbs), and Griffin ampps ALL Wood orbs on screen, therefore having at least 80% of screen be filled with enhanced Wood orbs, with ingering Light orbs setting up extra combos fro a mass attack from hell.

Exactly where should I go from now, though? Since I am more or less set with going through the standard/technical dungeons, and my current 'goal', per se, is to get Cauchemar sooner or later to form a team that doesn't only rely on one element. That, and getting enough MP to get full latent awakening slots for my desired monsters.
░░░░░░░░░░░░░░░░░░░░░░

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #663 on: September 11, 2016, 10:29:05 PM »
does anyone remember if centaurs in dark knight dungeon were 100% drop rate? trying to get some michael skill ups and would rather not do beoric with a light team lul

Assuming they're on a floor by themselves, probably. But I'm pretty sure you can get Centaurs from the green Mystic Dragon in technicals, which is probably a solid way to do it since you can chip away at it whenever you want.

Exactly where should I go from now, though? Since I am more or less set with going through the standard/technical dungeons, and my current 'goal', per se, is to get Cauchemar sooner or later to form a team that doesn't only rely on one element. That, and getting enough MP to get full latent awakening slots for my desired monsters.

You don't need to go anywhere specific, just keep clearing dungeons. As for latents, probably don't spend MP to get them. PreDra Infestation is a much more cost-effective way of getting them, although it is random. So unless you need an incredibly specific latent setup, which you shouldn't unless you're doing a specific endgame thing, probably just plan to collect them through PreDra Infestation with the help of co-op and maybe some stones for stamina. That way you'll actually gain MP rather than losing it.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #664 on: September 11, 2016, 10:36:09 PM »
I really wish Zeus Dios > Lifive > DQ Hera would stop showing up in a row just because "You lose"

Also my new favorite thing. Blue and Green Odin TAMADRA binding Gainaut or whoever then Ra TAMADRA lands his skill bind at 80% resist as a result

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #665 on: September 11, 2016, 11:02:51 PM »
Assuming they're on a floor by themselves, probably. But I'm pretty sure you can get Centaurs from the green Mystic Dragon in technicals, which is probably a solid way to do it since you can chip away at it whenever you want.
in the technical griffons can spawn which padx doesnt list

Thaws

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #666 on: September 12, 2016, 12:02:33 AM »

I know someone gotta be those that is just barely below the border for crown but it still sucks to be one of them. :/

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #667 on: September 12, 2016, 04:55:33 PM »
It's harder to do consistently than I expected, but there's something hilarious about matching one red cross and one light cross and see "324x" pop up on the screen.

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #668 on: September 12, 2016, 05:04:28 PM »
Yeah, fortunately for how powerful they are crosses are really tricky to do. I've gotten a little better at them in messing around with Sumire more, but it's still not extremely consistent. Just too easy to get flooded.

And for the record, you know that thing about cross boosts carrying forward on a sweep? They basically don't. ALL that has the potential to do is shield against pre-emptives. Which is extremely useful in rare scenarios granted, but crosses get broken by virtually every floor of every dungeon. The rare exceptions are masks, occasionally Chimeras, and... That's basically it?
I made a PADHerder. It's probably out of date though.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #669 on: September 12, 2016, 07:09:11 PM »
Now that nearly everything in the game does a preemptive of some sort, nothing really carries forward anymore.  It really limits the value of certain abilities, I agree.

Thankfully (?) Kenshin doesn't have to worry about that.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #670 on: September 13, 2016, 09:12:31 AM »
New Badges in JP:

  •     Team HP +15%, but -300 team cost
  •      Team Atk +15%, but -300 team cost
  •      Team Rcv +35%, but -300 team cost
  •      +2 seconds movetime, but -400 team cost
  •      Skyfalls don't match

However, the requirements are things like having 100 +297 cards, or having multiple crowns from ranking. Crowns may only be the skyfall one, which is only useful in solo farming IMO. And who does that anymore with co-op.

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #671 on: September 13, 2016, 10:18:12 AM »
Wow, those are cool! But 100 hypermax cards is strictly, strictly whales only even with how easy hypermax is, so I guess it doesn't really matter.

Edit: Or I guess I should say "prohibitive" since I'm sure now somebody's going to point me to a non-IAP player who has 1000 hypermax cards but a completely unreasonable setup like multiple tablets and six hours of farming time a day or whatever. At any rate, that is unattainable for a vast majority of players.
« Last Edit: September 13, 2016, 10:22:37 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Zengar Zombolt

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #672 on: September 13, 2016, 10:26:08 AM »
Not to mention that with the cost reductions you should be just start to use them at like rank 600 or so. Kind of silly that from getting by far the best +stat medal, RCV gets the worst buff when given the -cost buff. Or rather the least worthwhile one, given that all three stats get +10% anyways.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #673 on: September 13, 2016, 11:22:38 AM »
Wow, those are cool! But 100 hypermax cards is strictly, strictly whales only even with how easy hypermax is, so I guess it doesn't really matter.

Edit: Or I guess I should say "prohibitive" since I'm sure now somebody's going to point me to a non-IAP player who has 1000 hypermax cards but a completely unreasonable setup like multiple tablets and six hours of farming time a day or whatever. At any rate, that is unattainable for a vast majority of players.

I could probably get it if I cared enough, but as it stands since there are no specifics, I currently do not. I only use a phone that can barely run the game and is starting to show battle scars.

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #674 on: September 13, 2016, 12:03:37 PM »
That's a pretty costly way to unlock a sixth latent slot. Feeding a specific +297 latent tama to a +297 monster? It feels like such a waste.

trancehime

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #675 on: September 13, 2016, 12:06:35 PM »
New pantheon (finally!) of Buddhist gods.

More specifically the 5 gods of Wisdom.

https://twitter.com/pad_sexy/status/775639839190323200

Trailokya-vijaya-rāja

AS: Deals 20% of Enemies MAX HP.

LS: No skyfall. Fire HP/ATK x1.5. ATK/RCV x6 when reaching 8 combo.

https://twitter.com/pad_sexy/status/775640124528824320

Kuṇḍali Vidyārāja

AS: Change Fire/Heal to Water. +1 combo for 1 turn.

LS: No skyfall. Reduce damage taken (30%?). Increase damage when matching 2 water combo, up to 9x.

https://twitter.com/pad_sexy/status/775640289855668225

Acalanātha

AS: +1 combo for 1 turn. Haste 1.

LS: No skyfall. Wood 1.5x all stats. Matching each wood cross ATK x3.

https://twitter.com/pad_sexy/status/775640573160062976

Ucchuṣma

AS: Light ATK x2 for 3 turns. Haste 1 turn.

LS: Clearing 4 colors (3 colors + heal) increases damage, up to 6x. Clearing orbs deals 30x ATK to enemies.

https://twitter.com/pad_sexy/status/775640846678958081

Yamantaka

AS: Dark ATK x2 for 3 turns. Haste 1 turn.

LS: Increase damage when reaching 5 combo, up to 6x. Clearing orbs deals 30x ATK to enemies.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #676 on: September 13, 2016, 02:32:13 PM »
That's a pretty costly way to unlock a sixth latent slot. Feeding a specific +297 latent tama to a +297 monster? It feels like such a waste.

it's only this prohibitively expensive because of the extreme end of the scale - people cheesing stuff with resists.

trancehime

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #677 on: September 13, 2016, 02:33:37 PM »
it's only this prohibitively expensive because of the extreme end of the scale - people cheesing stuff with resists.

It's also a way for Japanese megawhales to use excess pluses.

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #678 on: September 13, 2016, 02:53:46 PM »
That's a pretty costly way to unlock a sixth latent slot. Feeding a specific +297 latent tama to a +297 monster? It feels like such a waste.

Make husbando incredibly marginally better at great expense? I'LL DO IT!

Honestly over time I would probably pay that to add an extra red resist to each of the members of Team Gabriel. +s are cheap.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #679 on: September 14, 2016, 06:41:53 AM »
Ronove makes me uncomfortable.



oh yeah just an ordinary Ragnarok board
ADQXQ was the only thing I had relevant for a no-dupes alt so oops

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #680 on: September 14, 2016, 01:11:32 PM »
Oh PAD... PAD PAD PAD PAD PAD... I got terrible skillup rates during the entire 4x skillups event, but I just maxed Typhon with just 10 feeds on 2.5x skillups. Good things I cared about the stuff I was trying to max last week but don't care about Typhon.

Well, I might care about Typhon for inheritance if I can ever get my Another Justice team rolling, but to date I have yet to see or hear about a single other Another Justice user anywhere so I'm pretty sure that's never going to happen.

Ronove makes me uncomfortable.



oh yeah just an ordinary Ragnarok board
ADQXQ was the only thing I had relevant for a no-dupes alt so oops

I have a hard time getting excited about just huge multipliers. Which is dumb to some degree because they definitely do have a place, but I look at that team and see 24.5k HP (although presumably it isn't all hypermax) and can't bring myself to really care. The only reason I'm interested in using Fenrir is hipsterism because people whine about him so much.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #681 on: September 14, 2016, 02:43:27 PM »
My Ronove isn't even max level oops

As for the 24K HP, I should be able perpetually have his 35% damage reduction up so it's pushing more 50,000 effective HP on 144x

I don't like DQXQ so much and will probably take them out for Ganesha because ~cheese~

I like Fenrir more out of a stubborn "hipsterism" as well, but my gods he could use a change like "Spawn 6 Jammer orbs at random" instead of making dark orbs. Or, as I always like to joke, a second God Killer awakening :V

And, well, the level of Ronove damage I have can't OHKO Kali so :)
No delays, but everybody should make hearts and Rozuel does have a bind clear. I dunno. It might work out in the future.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #682 on: September 14, 2016, 03:20:56 PM »
I like Fenrir more out of a stubborn "hipsterism" as well, but my gods he could use a change like "Spawn 6 Jammer orbs at random" instead of making dark orbs. Or, as I always like to joke, a second God Killer awakening :V

if fenrir is hipster i'm scared to ask what the shit I run is

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #683 on: September 14, 2016, 03:37:28 PM »
Oh fuck I didn't realize Ronove had a shield. NVM, that's nuts.

I'd say there's a difference between "hipster" and "rogue" (as much as I hate that term). People at least think of leading with Fenrir because it's obviously at least sort of viable, but he's fun to use because of how much most people hate him. Using something nobody even considers as a lead isn't being a hipster necessarily, it may be something else entirely.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #684 on: September 14, 2016, 03:51:24 PM »
if fenrir is hipster i'm scared to ask what the shit I run is

But people think the stuff you run is cute, right? There's always forgiveness for waifu potential.

People at least think of leading with Fenrir because it's obviously at least sort of viable, but he's fun to use because of how much most people hate him. Using something nobody even considers as a lead isn't being a hipster necessarily, it may be something else entirely.

I can tell you, it was really fun to 0-stone +297 Zeus with a shitty jammer lead that everybody sees as 15000 MP. :)
gungho plz add jammer crosses for damage reduction

yeah Ronove is pretty dumb. x12 for heart+ and four colors, but for the first time Rozuel has a really good role to fill. (Plus I'm trying to justify Ragnarok to myself)
« Last Edit: September 14, 2016, 03:55:28 PM by The Greatest Dog »

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #685 on: September 14, 2016, 03:58:15 PM »
How does Annihilation Hera compare to Annihilation Zeus? I was thinking about that earlier. Do we know what her dungeon is like? Is it still ten floors and are they all that rough?

Edit: There is a +297 Hera, right? I was pretty sure there was, but maybe I made that up.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #686 on: September 14, 2016, 04:25:57 PM »
But people think the stuff you run is cute, right? There's always forgiveness for waifu potential.

I dunno what they think I run I just know they like it

Jq1790

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #687 on: September 14, 2016, 05:25:29 PM »
How does Annihilation Hera compare to Annihilation Zeus? I was thinking about that earlier. Do we know what her dungeon is like? Is it still ten floors and are they all that rough?

Edit: There is a +297 Hera, right? I was pretty sure there was, but maybe I made that up.
For one thing, you get to fight all the Awoken Grecoromans in a gauntlet just to reach her, plus IIRC she has something like a 7 or 8-to-hit combo shield up from the word go.

EDIT:  7-to hit; also has 46k preempt Holy Rite.  If you get her to nuke HP her "Gathering Energy" now also seals Awakenings for one turn.

Also the Mystic Knights all use their orb change skill as preempts so it'll screw with your board a lot which might be troublesome when dealing with the 20k+ hitting mini devils.

Better yet, here:  http://puzzledragonx.com/en/mission.asp?m=2250
« Last Edit: September 14, 2016, 05:31:19 PM by Jq1790 »
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #688 on: September 14, 2016, 05:27:46 PM »
Are all of those things appropriately depowered relatively from how nasty Zeus is or is Hera a million times harder? I can handle just about anything as long as it doesn't hit quite as hard as he does, but if it's still 70k damage or locked mortal poison every turn+ten floors+7 combo shield then I can't imagine that it would be possible for anything I have.
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #689 on: September 14, 2016, 05:46:19 PM »
Hera seems pretty tame admittedly side from lol preemptive

Doesn't even have a status shield so use your favorite delay and have at her with Fenrir(Ganesha sub) or something

All the awoken Grecos seem really weak for some reason.