Author Topic: Puzzle and Attorneys Thread 31 - 10 combos for all  (Read 97306 times)

MatsuriSakuragi

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #420 on: August 15, 2016, 04:17:17 PM »
apathy roll

navi

at least she is qt

Mеа

  • catnapping
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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #421 on: August 15, 2016, 04:33:24 PM »
Decided to buy beach valk since I haven't had anything to buy for like a year. Hopefully I don't regret this when regular valk either gets a buff or something actually really good hits the mp store like the very next day.
Naked expression; purple raspberry flavour

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #422 on: August 15, 2016, 04:38:32 PM »
Decided to buy beach valk since I haven't had anything to buy for like a year. Hopefully I don't regret this when regular valk either gets a buff or something actually really good hits the mp store like the very next day.

You'll probably be fine even if something you want does come out tomorrow. Ragnarok was revealed like the day after I bought my Neptune Dragon but by the time he came out here I could have bought him if I wanted. We get a lot of lead time in NA on stuff like that for better or worse. Much less on collabs granted, and those do last for less time, but still.
I made a PADHerder. It's probably out of date though.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #423 on: August 15, 2016, 06:25:46 PM »


There is one constant in PAD for me.

And that is Meimei never lets me down.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #424 on: August 15, 2016, 08:53:29 PM »
I'm finding Sumire to be unusually evocative to play with in a really weird way. Normally in PAD the orbs themselves don't seem to mean much (weird cases like enemy Beach Metatron's watermelon aside), but with her it feels like I'm making her a sword and a shield to fight with every turn. When she blocks with the shield it breaks and I have to make her a one. It's cool.
« Last Edit: August 15, 2016, 09:53:31 PM by commandercool »
I made a PADHerder. It's probably out of date though.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #425 on: August 15, 2016, 09:39:42 PM »
I think of it more like infusing the sword and shield with magic to deal more damage and receive less.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #426 on: August 15, 2016, 09:54:57 PM »
Regardless, there's a cool sword-and-shield symbolism going on with the popcorn+heartcross crowd. I suppose that would work with prongs+cross too, but since you only tend to make one popcorn it's just that little bit more special.
I made a PADHerder. It's probably out of date though.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #427 on: August 16, 2016, 03:45:17 AM »
Alright, got myself enough stones for a fifth pull. Wishing for Meims, would be pretty happy with Navi.

-Armadel

I mean, no surprise there. Wonder if there's a reason for me to have two of these though? They're definitely good, not sure I need two.
I made a PADHerder. It's probably out of date though.

Mеа

  • catnapping
  • three dots connect to rectangles
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #428 on: August 16, 2016, 03:59:34 AM »
so it seems the myr buff is revealed, 7x -> 7.7x with heart cross = 49x -> 59.29x with double myr leads. But while we're at it, we should buff the shields from 50% -> 77% = 75% -> 94.71% with double leads. And then buff her active from 7 seconds to 7.7 seconds of CTW, and from generating 7 random heart orbs to 7.7 random random heart orbs.  ::)
Naked expression; purple raspberry flavour

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #429 on: August 16, 2016, 03:32:30 PM »
So after further tinkering with Sumire it looks like popcorn+cross with four combos total is a couple of million damage, while popcorn+cross+row at four combos total seems to be ~10 million on a team with six blue row enhances.

Obviously that's going to vary heavily depending on how many orbs are enhanced, but that's really fucking solid damage for how relatively easy it is. If I can get to the point where I can reliably squeeze a few more combos in there we might really be in business.

Edit: Oh yeah, and even though her actual RCV isn't great it basically is thanks to the reduced damage you'll be taking and the sheer number of hearts you'll be working with. That's probably common sense but it's worth noting since she is physical.
« Last Edit: August 16, 2016, 03:38:20 PM by commandercool »
I made a PADHerder. It's probably out of date though.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #430 on: August 16, 2016, 03:39:36 PM »
It looks like it's very orb hungry though, gotta be careful with orb management too i guess.

If i get Sumire i might have to go TPA route, since i don't have many viable Row Subs, heck, i would have to kick Reine out for obvious reasons, unless i inherit on her something.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #431 on: August 16, 2016, 03:48:07 PM »
It is and isn't orb-hungry. Your consumption is split across two types of orbs which is nice, and you can definitely operate without hearts. The weird part is that it's very easy to actually have too many hearts which makes doing crosses very tricky.

I'm not actually sure heartbreakers don't potentially have a place on this team for that exact reason. Theoretically if you're flooded with hearts you can heartbreak to either keep a shield streak going or set up the board for a heartmaker. It's probably not the most ideal use of a sub slot, but there are times I've wished I had one. Maybe Reine with an Urd active inherited or something might be worth a slot?

And yeah I have considered prongs since access to Nut would be great and Scheat would be at least interesting. May have to try that build soon too.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #432 on: August 18, 2016, 12:09:37 PM »
new jp descend has a pretty awesome restriction, no time extends of any kind allowed

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #433 on: August 18, 2016, 12:36:50 PM »
Lots of interesting new stuff! The new descend, the new leader it has, +80 box and cost from the very beginning, and apparently grodin/Odindra are the first sources of awakening bind recover?
E: holy muscles batman, DC collab got a whole bunch of buffs
« Last Edit: August 18, 2016, 12:39:50 PM by Zengar Zombolt »

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #434 on: August 18, 2016, 12:45:52 PM »
Aaaaah god dammit, I only own one DCREM card and it's Wonder Woman, and she got no buffs.

This does kiiind of make me want to do more pulls, we'll see. If that four-star Tamadra had been Superman Tama it would have been an instant hypermax.
I made a PADHerder. It's probably out of date though.

Hikarin

  • 別に意味はない。
  • 本当にメイドですね。。。
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #435 on: August 18, 2016, 03:23:12 PM »
Another roll... Kuroneko. Not bad since i have practically no Dark stuff.

PADherder <3 Updated 8/13/2017!

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #436 on: August 18, 2016, 05:34:33 PM »
I got both beach sticker girls in my two rolls.

Frankly. I'm okay with this.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #437 on: August 18, 2016, 05:52:24 PM »
Whoah, Kephri's fucking weeeird. Both her active (increase combo count by two) and leader skill (flat attack bonus, but nerfs your orb matching by forcing you to match 5+ blue to get a clear) are brand new design space that's potentially really interesting. Yeah, cool. Good job Gungho, I'm pretty excited for this.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #438 on: August 18, 2016, 05:55:12 PM »
Whoah, Kephri's fucking weeeird. Both her active (increase combo count by two) and leader skill (flat attack bonus, but nerfs your orb matching by forcing you to match 5+ blue to get a clear) are brand new design space that's potentially really interesting. Yeah, cool. Good job Gungho, I'm pretty excited for this.

Note that Khepri's active can be used regardless if she is a sub or a lead... which means those 8 combo shields in annihilation dungeons and 6 combo shields in 5x4 go bye-bye. (If you somehow even get to the boss with Khepri as a sub...)

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #439 on: August 18, 2016, 06:03:45 PM »
Note that Khepri's active can be used regardless if she is a sub or a lead... which means those 8 combo shields in annihilation dungeons and 6 combo shields in 5x4 go bye-bye. (If you somehow even get to the boss with Khepri as a sub...)

Hmm very true. Co-op will make room for her at least.

And she honestly isn't a horrible sub. Great attack and decent awakenings, with all utility awakenings so nothing's ever wasted if you need her on the wrong kind of team. Inherit her that shield that blue is always lacking and you've got a half-decenent utility package.

But yeah, mostly she seems appealing as a combo shield breaker in co-op. I'll very likely hypermax one just for that.
I made a PADHerder. It's probably out of date though.

yomichiyu

  • party up in here
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #440 on: August 18, 2016, 11:30:23 PM »
For those interested, 9.4 patch's got the new descended quests. Each category nets you their respective permanent co-op Ultimate rush dungeon (ie. Devil category = Ultimate Devil Rush).

From what I gathered in various friends (and places), the categories and rewards(besides the co-op rushes) are:
1. Hera - Jewels
2. Zeus - Jewels (this one nets you Zeus rush, instead of God rush)
3. Devil - Extreme King Metal Dragons
4. Super Dragon - Jewels
5. Yamato - Extreme King Metal Dragons
6. Special (Rouge) - Pys

All of them requires both difficulties to clear, even the Special/Rogue ones. Pretty good rewards, though not sure about the perm co-op rush.

Other than that, I'm liking the 9.4 patch, mainly because more box spaces are always good.
« Last Edit: August 18, 2016, 11:32:21 PM by yomichiyu »

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #441 on: August 19, 2016, 01:29:40 AM »
Oh, this game exists, right.

I completely forgot about it since about halfway through the last thread(so early june). Don't think I've played it since. Anybody mind giving me a general update of the shit that's changed, how much the juggler creep has progressed and if it's any worth to come back to the game?

I mean, I somehow doubt my old Horus team is still worth even considering but y'know. A man can hope.
« Last Edit: August 19, 2016, 01:31:12 AM by Sacchimon »

Jq1790

  • Wow I'm back to playing this game.
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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #442 on: August 19, 2016, 02:13:01 AM »
Oh, this game exists, right.

I completely forgot about it since about halfway through the last thread(so early june). Don't think I've played it since. Anybody mind giving me a general update of the shit that's changed, how much the juggler creep has progressed and if it's any worth to come back to the game?

I mean, I somehow doubt my old Horus team is still worth even considering but y'know. A man can hope.

I forget, would you have seen this dude?

http://www.puzzledragonx.com/en/monster.asp?n=2927
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #443 on: August 19, 2016, 02:26:24 AM »
Oh, this game exists, right.

I completely forgot about it since about halfway through the last thread(so early june). Don't think I've played it since. Anybody mind giving me a general update of the shit that's changed, how much the juggler creep has progressed and if it's any worth to come back to the game?

I mean, I somehow doubt my old Horus team is still worth even considering but y'know. A man can hope.

Uh, let's see, what's changed in a few months?

Co-op is a big thing and actually really functional now. It's fun.

As far as we can tell it looks like NA will never be getting the PAD Radar stuff.

Current hot shit is Myr, who's a ridiculously powerful card that's also fully farmable. She's fairly Juggler-esque.

Springboarding off of Myr, the current metagame seems to be heart cross heavy. I'm just getting the hang of heart crosses myself but they seem interesting.
I made a PADHerder. It's probably out of date though.

commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #444 on: August 19, 2016, 03:09:51 AM »
Alright, I finally stopped fucking around and just changed all of my main leads over to blue. Unless someone contacts me and asks me to put what used to be there back up my leads are now Gabriel* (glow), Neptune Dragon* (glow), and Sumire*.
I made a PADHerder. It's probably out of date though.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #445 on: August 20, 2016, 12:04:54 AM »
I forget, would you have seen this dude?

http://www.puzzledragonx.com/en/monster.asp?n=2927

He feels oddly familiar yet I don't actually remember him.

Uh, let's see, what's changed in a few months?

Co-op is a big thing and actually really functional now. It's fun.

As far as we can tell it looks like NA will never be getting the PAD Radar stuff.

Current hot shit is Myr, who's a ridiculously powerful card that's also fully farmable. She's fairly Juggler-esque.

Springboarding off of Myr, the current metagame seems to be heart cross heavy. I'm just getting the hang of heart crosses myself but they seem interesting.

> Myr has silly evo mats, is single-color and somehow has 1k weighted.

Should've expected as much, I guess. Looks like the powercreep hasn't slowed down since I left. How hard is her dungeon, exactly?

The Greatest Dog

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Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #446 on: August 20, 2016, 01:54:01 AM »
How hard is her dungeon?

Just co-op it. Save yourself some suffering.
Or use Thanatos as a sub.


commandercool

  • alter cool
Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #448 on: August 20, 2016, 03:15:05 AM »
Confirmed that Gabriel cleanly farms Star Justice. Relatively quickly even.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Attorneys Thread 31 - 10 combos for all
« Reply #449 on: August 20, 2016, 04:32:58 AM »
Quote
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evil wins again