~Beyond the Border~ > Akyu's Arcade
Let's Play The Genius of Sappheiros [HIATUS]
Serela:
Looong stage. Also, Cirno's ult.weapon is actually pretty good in the final boss, but it doesn't really matter if you just use her magic instead (your damage will be lower... but you'll still be perfectly fine) so whatever. Remilia is pretty solid for randoms but has almost no real use in any bosses (She can blink tank in the final boss! Buuuut you have to use everyone anyway.) so it's not surprising you don't really use her, either.
The expansion characters are really... weird... they have super limited scopes of usefulness. Lithos is -almost- flexible but has such a stiff moveset, albiet a quite useful one, Cirno+Remi are almost exclusively for random enemies, Yuugi is so one-trick pony it's silly, and Reisen... well, apart from her tiny moveset Reisen is actually fairly good in randoms -and- annihilates every boss. Jeez Reisen.
Your Everyday NEET:
It's a shame though, I used Remilia often in my first playthrough. I guess she's been overshadowed by Reisen.
Finally, after 2+ weeks of me burning through Nor and beating the Final Boss, mental anguish due to stress, and vacations with my girlfriend, I'm back to this LP. My last 2 reasons doesn't belong in the same sentence doesn't it?
Sidequest Superboss Part 2
Looks like I have to do more grinding and get everyone to level 85-90 and their ultimate weapons and armor before I could face the final boss.
Serela:
Yeahh, mixing the max hp buff and the buff-buff causes a basically gamebreaking level of silly to occur. And if you actually build Alice offensively (to some degree) then she can actually really deal some pain, because increasing max hp actually directly increases the power of Straw Doll Kamikaze- unlike all other attacks in the series based on hp!
I wouldn't worry about most of the armors. Half of the character armors are really just not notable other than giving bombs, and most of the other half isn't a notable upgrade either. They also require more of the character material than the weapon for some reason. (At least it's not THREE anymore, what the hell?)
Remi's sidequest isn't bad if you use her high-accuracy skills with a good pierce weapon of some sort and go for evasion, because she can nearly always evade their physicals. (Or you can increase your resistance to them.) But yeah, hitting the thing can be somewhat luck garbage-y and evasion isn't 100%. (You also need mystic resist for this strategy) At this point you have the defense accessories to cheese anything though.
If you want to fight the superboss demon, you either need Satori's Punish the Judgment or Yuugi's final weapon (or maybe lv99 Reimu for her ultimate skill) or you won't live through the damage rush phase. (Marisa's mystic nullification commander skill can help, or Satori's Reflect Wall/Starlight Barrier along with Little Legion and Reimu's Duplex Barrier- you need to be able to cover a lot of turns unless you have enough strength to blast it into orbit.) To fight the dragon, you need Aya for breath reflection... and Yuugi's final really helps, but isn't entirely necessary.
RegalStar:
I think that you're overselling the spirit world challenger :V Reimu, Alice and Satori (needs Reflect Wall and a lot of speed) can buy so many turns that even Youmu with Doujigiri (plus Byakuren support, whose magic defense buff is helpful to make Alice not die from tanking 10x Dark Giga Flare anyways) can methodically grind down the guy. At least, that's how I killed him for the first time because I wanted Satori to learn Dark Giga Flare for explorations. Reisen with Kusanagi might work better though; I haven't tested that option. Surviving the first phase is a far bigger problem, but Alice can tank it easily with Kagami and Swordmaster's Proof (it only has Slash, Dark and Mystic attacks; Fang Crush is weapon-elemental and @wiki says it's equipped with a sword). I believe what I did was Poison Shield + Provoke so spirit world challenger can only hit the backlines once in a blue moon (it doesn't have all-targetting attacks unless dark land is 2/3 up, so don't let that happen), spam the reduce damage by 80% skill on Alice, while covering the backline with Starlight Barrier and Leaf Shield. The Elder Dragon was far more difficult IMHO just because it can neither be cheesed nor easily predicted.
Your Everyday NEET:
After I posted the last update, I become so busy until I literally got no time to play at all. When I finally got a time to play again, I spent 2 full days grinding everyone until I got really bored and wanted that game to end. After I consulted the strategy with Serela, I fought the expansion final boss the next day... only to finds out that the expansion final boss is way too hard for me to handle.
I spent 3 days fighting it again and again and again with the same result. I just can't seem to win against it. I'm sorry but I can't win against the expansion final boss at all. I could probably win by being Doctor Strange, but honestly, what's the point? I'm already tired of this game kicking me again and again. I'm tired of grinding without a purpose. And I'm tired of spending a huge amount of my time for this game. With regret, I hereby declare this LP:
In Permanent Hiatus.
I'm such a failure of a gamer and a NEET.
Nightmare of Rebellion Expansion Preview:
Nice view
BGM: Toono Dance 3
I really like that oarfish. That thing has a badass and ridiculously over-the-top name.
Do you love pallete swapped enemies? Don't worry, the expansion has a whole lot of them.
I'm fucked.