Why, oh why would someone main Symmetra on Numbani Attack? I know Flik did an Attack with a Symmetra, but this guy was sub-10.
In balance news, Android Krillin is completely OP and Discord Orb is very likely to be debuffed, Mercy (who was apparently too powerful with an attack boost the same relative strength as current Discord Orb) and Mei (whose Ult is apparently too slow to freeze compared to something like Reinhardt's Ult?) might get buffed.
EDIT: New news from the PTR servers:
All Ultimates that used to retain some of their charge now get it completely wiped after a quarter second - enough so that if they immediately get sniped, they may retain some, but Deadeye, for example, is not as big a threat as it used to be.
Projectile hitboxes are being reverted, so that they're easier to score hits with.
Android Krillin has Discord Orb reduced to 30% debuff, but his attack power is increased to compensate for him.
Mercy gets even more healing power, and a reduced timer on her allies' cooldown after being revived.
Mei's ult now goes right through barriers (but it should probably still be blocked by Defense Matrix), as well as being freakin' massive now.
Genji loses his giga burst move (Fan into Melee, cancel into Swift Strike) since he has to finish his melee attack now, his double jump now no longer restores after a wall jump, and Dragonblade has its duration reduced (so I don't think he can kill a full health D.Va on just Dragonblade alone now), and he can't Swift Strike to dodge traps. (Cue the salt from longtime Genji mains.)
Hanzo's now faster with his bow drawn, and his arrows now move faster. Not sure what that will do with those guys who shoot straight up into the air to smash down on unsuspecting Attackers when the gates open.
Lucio's Amped Speed is now slower.
Watchpoint: Gibraltar lost its first checkpoint (the one under the bridge?), which will probably make pushing a little harder for the Attackers.