Author Topic: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta  (Read 140427 times)

MatsuriSakuragi

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #780 on: March 29, 2016, 11:48:58 AM »
Yeah basically. If there was more of a field for her, I'd be sold 100% because she's actually pretty excellent as far as LS and AS go! But it's another case of "either you have the specific ideal team for her or she's not very good for you". That, and she is single-attribute and single-type, even when evolved. I mean... really, gungho? At this point in the game you're limiting an MP card to that? No.

Maybe I'll have better luck with later flowergirls.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #781 on: March 29, 2016, 11:55:51 AM »
Xiangmei is weird because three of her best cards are silvers instead of ARES ARES ARES ARES DKALI DKALI DKALI DKALI, making her very acceptable.

You can actually still use non-healer red cards, but they would only be 1/2 as powerful.

Jq1790

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #782 on: March 29, 2016, 01:28:20 PM »
I did forget another such silver actually.  I could see Mitsuki being pretty handy, effectively most of the time guranteeing the full heart activation, so there's that I guess?

Hopefully a better sub field emerges eventually.  If she were Light she'd be SUPER cool because of how many of those there are, including a little bit of farmable stuff.

Also, I had an idea for what I want AUzume to be:

R/L
Phys/Healer
Mats: Surtr/Sandalphon/Yatagarasu/red jewel/light jewel

AS: Sun Goddesses's Protection
Heal 3 turns of bind, prevent binds for 1 turn, haste 1
LS: Dance of Returning Light
1.5X HP/Atk/Fire, 3x Atk for F/F combos

I dunno.  Mind going out there I guess.
« Last Edit: March 29, 2016, 01:48:22 PM by Jq1790 »
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trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #783 on: March 29, 2016, 01:28:52 PM »
You can actually still use non-healer red cards, but they would only be 1/2 as powerful.

You can also use non-Red healers, but Xiangmei's AS might kill off your sub's color orbs

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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #784 on: March 29, 2016, 02:01:43 PM »


There we go. Took a few tries but I got there. My winning team (NepDra/Blonia/Ryune/Blodin/AI&I/AI&I) even ended up being really suboptimal because I forgot AI&I's enhance lasts two turns, so I brought two of them for the last two floors. Could have had an extra Ryune at least, if not a Blonia. Oh well, it worked.

Now Legendary Snowy Valley is my only remaining Challenge Mode. No idea how I'm going to approach this one (aside from "a tank team") but it looks super hard.
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #785 on: March 29, 2016, 02:09:54 PM »
Seems like in terms of subs, Xing Mei favors stuff like Uriel and Kiriko. She's really likes the collabs.

I can see a team like
XingMei Mamiya Uriel Kiriko Phoenix Rider.

Also, I'm in the minority, but I'm perfectly fine with Kali knockoffs.

Idk what I want Awoken Ame to look like, most awoken keep the original part of the skill, so I'd want something like Increased healing + heart orbspawning + a shield. For awakenings, I'd want something like her R/B ult, but with bind recovery.

*currently under repair*
Puzzle Dragon stuff

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #786 on: March 29, 2016, 02:18:36 PM »
re kali knockoffs: we've just had way too many lately, otherwise i'm fine with one of the more important board changes for an entire teamset being made more accessible tbh

just if i could stop rolling all the collab ones too would be nice

re xiangmei: absolute garbage besides a really impressive rcv stat

AS is only self-serving, even before LS, and beyond the healer req the heart count is a bit way too fuckin' high

something like gadius/uriel/red/flex (obv kiriko) would work well but have no serious reasons to use over anything else frankly due to the inconsisitency

red mp monsters that are not pure continue to be :sadredinsnow:

hyorinryu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #787 on: March 29, 2016, 02:21:34 PM »
re kali knockoffs: we've just had way too many lately, otherwise i'm fine with one of the more important board changes for an entire teamset being made more accessible tbh

just if i could stop rolling all the collab ones too would be nice

re xiangmei: absolute garbage besides a really impressive rcv stat

AS is only self-serving, even before LS, and beyond the healer req the heart count is a bit way too fuckin' high

something like gadius/uriel/red/flex (obv kiriko) would work well but have no serious reasons to use over anything else frankly due to the inconsisitency

red mp monsters that are not pure continue to be :sadredinsnow:

I thought Shiva Dragon was loved by farmers everywhere. Though yeah, she does seem pretty niche. 9 hearts is a lot. I can see a lot of board changes not giving you that much. Attacker killer is pretty niche as far as awakenings go too.

*currently under repair*
Puzzle Dragon stuff

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #788 on: March 29, 2016, 02:35:23 PM »
Xiang Mei's stats are absolutely ludicrous. That much attack amd recovery while still having non-abysmal HP is impressive. Why does he only have one attribute though? Is that a non-final form?

Sherias looks kind of dubious to me. He basically requires additional orbchanges to hit very hard after his own active, and that seems like a lot of slots devoted to that. He basically looks like a row lead with a bizarre active to me, since three colors including a row isn't hard at all, but he's not very compatible with that strategy himself. Given that you need to cram three colors, several orbchanges, and a bunch of rows in his sub slots his team looks like it would be incredibly specific. So basically another NepDra.

Edit: Wait, are Sherias and Baldin the new GFEs? That makes sense I guess. Not that I want more, but that makes more sense to me that MP.
« Last Edit: March 29, 2016, 02:38:35 PM by commandercool »
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #789 on: March 29, 2016, 02:43:10 PM »
I thought Shiva Dragon was loved by farmers everywhere. Though yeah, she does seem pretty niche. 9 hearts is a lot. I can see a lot of board changes not giving you that much. Attacker killer is pretty niche as far as awakenings go too.

that's not a compliment to shivadra, nor a compliment to a color

even then, i'm pretty sure trance could go over several alternatives that are great and do not include spamming ares, because farming is a shit easy job

he's honestly probably far from even top at the field at this point

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #790 on: March 29, 2016, 03:29:01 PM »
Now Legendary Snowy Valley is my only remaining Challenge Mode. No idea how I'm going to approach this one (aside from "a tank team") but it looks super hard.

100% agree. I already managed to reach Ilsix with the usual team, the problem is that he hit likes a truck while having that annoying resolve with huge hp to boot....

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #791 on: March 29, 2016, 07:20:06 PM »
my mind somehow zeroed in on this

mei: absolute garbage

For real though, I would not put her in absolute garbage tier simply because most of her pool exists in silvers, which means that combined with skill inherit, she could possibly be built on the cheap. It would not be top tier by any means, but it would be far better than shitty juggler because she would actually not keel over instantly due to the HP bonus.

Now Legendary Snowy Valley is my only remaining Challenge Mode. No idea how I'm going to approach this one (aside from "a tank team") but it looks super hard.

relink to this

Interesting story behind this one: I showed someone my clear for Skyway, which they then used to beat it, noticed Gabe was in there, which prompted them to beat Snowy Valley challenge with Gabe CMode team, which then looped back around to prompt me to try it with a Michael team. Funny how that works.
« Last Edit: March 29, 2016, 07:24:01 PM by OverlordChirei »

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #792 on: March 29, 2016, 08:05:01 PM »
I finally decided to get off my rear and start working on Scarlet #4 again, especially since we have this delicious x3 skillup rate.

3/5 on skillups today. Definitely a good haul.

Aaahhh still have four more to go.
I don't know how many times I've run this dungeon but I've had quite enough

Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #793 on: March 29, 2016, 08:43:16 PM »
Speaking of Skillups.... where is the Light Sprite dungeon when you need it ? My Wukong needs 4 more skillups and i can't miss the 3x . ;-;


Edit:
Let me get this straight.... the Grimoires all have a -50% Resistance versus Light and Dark ? Fffffff..ffff........fudge. 50 Stamina down the drain.
« Last Edit: March 30, 2016, 12:25:05 AM by Starlighthawk »

Jq1790

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #794 on: March 30, 2016, 02:37:09 AM »
Yyyyup, they're kind of rude about that.  They're also resistant to one other element at all times due to the elemental trinity, too, so they can be kinda a pain if you're not prepped for the long haul.

It's sort of refreshing to see the light and/or dark shields pop up though when most of the time light/dark can't be resisted at all by anything, I have to say.
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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #795 on: March 30, 2016, 02:57:52 AM »
Speaking of Skillups.... where is the Light Sprite dungeon when you need it ? My Wukong needs 4 more skillups and i can't miss the 3x . ;-;


Edit:
Let me get this straight.... the Grimoires all have a -50% Resistance versus Light and Dark ? Fffffff..ffff........fudge. 50 Stamina down the drain.

Yeah that's what playing one of the shit colors feels like. Only a lot more often.
I made a PADHerder. It's probably out of date though.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #796 on: March 30, 2016, 03:13:08 AM »
my mind somehow zeroed in on this

plz no bully turtle

For real though, I would not put her in absolute garbage tier simply because most of her pool exists in silvers, which means that combined with skill inherit, she could possibly be built on the cheap. It would not be top tier by any means, but it would be far better than shitty juggler because she would actually not keel over instantly due to the HP bonus.

That's...really not true, though. There's about 3-4 red healer silvers that you would realistically use, and they're all spread to the seven winds actually. There's much more golds for her to use, actually. Also spread to the seven winds, several not available to NA. On top of the fact she requires a 300k mp investment...no, you...really won't be making her cheap. At all.

Like, unless you're stacking reds, which even then...

There are a lot of problems with her frankly, even if she was 'cheap to build' and not annoyingly niche. She's just not very good, even for a 300k mp monster. I'm not even sure if she beats Shivadra, even.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #797 on: March 30, 2016, 04:40:28 AM »
Alright, finally got around to making an Awoken Shiva team so I can co-op with my roommate's Awoken Shiva or maybe my neighbor's Urd.

Here's what I got so far:

Shiva/Misato/Kagu/Urd/Flex*

*Nim, Ame, Jotunn, or Exa-Hydra are all strong possibilities

It's just supposed to be for co-ops so I'm not incredibly worried about it being that balanced right now. Just happy to finally have a place for my Misato. Don't know if it can clear anything co-op that I can't clear solo, but I'm interested to try.
I made a PADHerder. It's probably out of date though.

hyorinryu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #798 on: March 30, 2016, 05:14:48 AM »


There are a lot of problems with her frankly, even if she was 'cheap to build' and not annoyingly niche. She's just not very good, even for a 300k mp monster. I'm not even sure if she beats Shivadra, even.

I think Shiva dragon wins easily tbh. Far easier to build for.  The 9x seems appealling, but needing 9 hearts dilutes her burst a ton and locks her out of Ares spam that Shiva Dragon enjoys. Needing 2 kinds of  orbs and 12 of them in total to burst while not providing any hastes is going to be a pain in the ass. As she is now, I don't see her catching on. I think we'll see buffs coming her way.

*currently under repair*
Puzzle Dragon stuff

Jq1790

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #799 on: March 30, 2016, 07:13:01 PM »
"It's meaningless to just live.  It's meaningless to just fight.  I want to win!"

(Bleach Collab is gonna be a thing in EU and NA.)
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

MatsuriSakuragi

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #800 on: March 30, 2016, 07:19:07 PM »
Is it worth rolling for?

Edible

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #801 on: March 30, 2016, 07:22:16 PM »
"It's meaningless to just live.  It's meaningless to just fight.  I want to win!"

(Bleach Collab is gonna be a thing in EU and NA.)

... Huh.  That's pretty surprising!

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #802 on: March 30, 2016, 07:57:33 PM »
They're getting us back for April fool's last year huh?

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #803 on: March 30, 2016, 08:04:54 PM »
Is it worth rolling for?

Short answer: not unless you really want to relive it's olden days.

Long Answer: Fuck no not really. Besides Urahara system, the only real standout cards are Rukia and Ichigo. Rukia is an interesting pick, but honestly i'm pretty sure hype will die around her soonish. Ichigo is a solid as hell sub, but not really worth going broke for.


I'm pretty glad I already sold my soul on JP though, I don't fancy another round of it.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #804 on: March 30, 2016, 08:46:45 PM »
Oh shit it's actually happening

I'd want Ichigo more if it weren't for the fact that Lightning is better for arena2

Jq1790

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #805 on: March 30, 2016, 08:58:50 PM »
Given that Kali actives are a dime a dozen, one may as well just stick to GFE hunting and avoid collab pain unless a given version has some specific advantage, heh.

(Seriously, someone needs to tell YamaP to stop.)
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Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #806 on: March 30, 2016, 09:07:49 PM »
Speaking of that, Godfest is tomorrow, so better get your stones at ready ! I need 4 more to complete 5 rolls. :V

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #807 on: March 30, 2016, 09:55:08 PM »
I already have an awoken and d/d Haku, I want another panda for when uuevo gets released and hopefully a Zuoh, I'm not rolling this time. Especially not with fire gala.
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #808 on: March 30, 2016, 10:05:13 PM »
Anyone here got a hypermax amaterasu with 5 rcv latents? I need it for challenge 10, for some reason the ones on my friends list haven't played for awhile

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #809 on: March 30, 2016, 11:12:48 PM »
Long overdue, finally was able to finish starlight sanctuary challenge mode because the hera one was being difficult a year ago. APanda breezed through it.

I would be more excited about detergent collabs if I didn't stop caring about it after the arrancar arc. The constant power level shifting was too much.
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