Author Topic: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta  (Read 140437 times)

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #420 on: March 13, 2016, 07:26:54 AM »
Wtf I posted but it didn't show

Anyways I was going off setsus wombo combo tier list


Also


Kali is actually so easy

But fuck goemon

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #421 on: March 13, 2016, 07:45:19 AM »
Wtf I posted but it didn't show

Anyways I was going off setsus wombo combo tier list


I don't hold that much stock in JP tier-lists so despite setsu being a good guy I take even less stock in his.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #422 on: March 13, 2016, 08:45:35 AM »
you know i always see y'all talking about these tier lists and yet you never link them

what's up with that

trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #423 on: March 13, 2016, 09:30:40 AM »
you know i always see y'all talking about these tier lists and yet you never link them

what's up with that

http://パズドラ.gamewith.jp/article/show/14672 GameWith dungeon clearing tierlist
http://パズドラ.gamewith.jp/article/show/25410 GameWith farming tierlist
https://game8.jp/archives/18865 Game8 tierlist

https://setsupad.wordpress.com/2016/03/12/jp-aggregate-leader-list-trial-week-5/ Aggregated list of the above (and probably some others) done by setsu

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #424 on: March 13, 2016, 10:05:58 AM »
Quote from: Suikama
also funny you say that, because monstrike just commit sudoku by saying they're going to remove all coop except local

I had to do a double-take at this..... then i was rolling on the floor  :D

Yomidra is very inflexible, despite her top-class style of "low-effort-high-reward" play. Ra Dragon has a lot of more flexible builds.

I am no expert about RaDra, but shouldn't be the other way around?
Both boost RCV, have similar awakenings, and use Gods.
But RaDra MUST have board changers, and if you don't have the DKali/A.Isis duo you also need to take into account SBR/Bind clearing, while Yomidra doesn't.
As far as i know, it's RaDra that have a "perfect team" (unless you want to tackle Arena 2, but there simply is NO safe team for that), while Yomidra switch around a lot.....

What am i missing?
« Last Edit: March 13, 2016, 10:09:56 AM by Espadas »

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #425 on: March 13, 2016, 12:21:03 PM »
But RaDra MUST have board changers, and if you don't have the DKali/A.Isis duo you also need to take into account SBR/Bind clearing, while Yomidra doesn't.
As far as i know, it's RaDra that have a "perfect team" (unless you want to tackle Arena 2, but there simply is NO safe team for that), while Yomidra switch around a lot.....

What am i missing?

RaDra board changer subs:
DKali
Fat Chocobo
Ragnarok Dragon
Linthia

RaDragon can also take advantage of heavy delay from Awoken Orochi. You can also run Kanna for a x2 enhance that has a haste. Gravities? Zeus&Hera, Machine Zeus, etc.

Yomi Dragon is pigeon-holed into running subs such as herself, Zeus-Stratios for gravity, Okuninushi for delay, and Akechi is a must. Eschamali is also basically required for competitive damage output.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #426 on: March 13, 2016, 12:22:15 PM »

Turns out I can do these too. Nifty.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #427 on: March 13, 2016, 01:09:56 PM »
Can someone make the A.Sakuya on the liat golden for me? I just fed her rainbow resists.


Thanks to GreenVirus for the Siggy.
My TF2 Backpack of DOOM

trancehime

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #428 on: March 13, 2016, 02:39:47 PM »
i rolled a few times

got a SHITTON of new stuff which makes me ecstatic

AWOKEN OROCHI UR FINALLY MINE NOW

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #429 on: March 13, 2016, 03:28:38 PM »
You might not be able to see it clearly, but that's an LKali being burned.


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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #430 on: March 13, 2016, 04:09:44 PM »
RaDra board changer subs:
DKali
Fat Chocobo
Ragnarok Dragon
Linthia

RaDragon can also take advantage of heavy delay from Awoken Orochi. You can also run Kanna for a x2 enhance that has a haste. Gravities? Zeus&Hera, Machine Zeus, etc.

Yomi Dragon is pigeon-holed into running subs such as herself, Zeus-Stratios for gravity, Okuninushi for delay, and Akechi is a must. Eschamali is also basically required for competitive damage output.
Not that it changes much, but wouldnt Divine Queen Hera also work for a gravity?  Or is there something I'm forgetting about Stratios other than his gravity being IIRC 35% instead of 30?  Academic curiosity, that's all.
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #431 on: March 13, 2016, 04:25:07 PM »
Stratios having negative recovery doesn't phase Yomidora at all, and he's got HP for days.

Doubledongs is kind of an afterthought but they're there.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #432 on: March 13, 2016, 04:35:46 PM »
Not that it changes much, but wouldnt Divine Queen Hera also work for a gravity?  Or is there something I'm forgetting about Stratios other than his gravity being IIRC 35% instead of 30?  Academic curiosity, that's all.
35% is exactly enough for Kali while 30% isnt

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #433 on: March 13, 2016, 04:54:26 PM »
Okay so one notable flaw of Nepdra/Ryune is that it's less likely to have 100% lock resist. And as we all know, 80%=0%. At least it's pretty good at stalling the lock out.

Also, I got a Grisar invade earlier, and am I the only one who automatically read his dialogue in the voice of that cultmaster guy from Harvester? Or possibly more commonly the villain  from Inspector Gadget, since it's the same voice? Just sayin' that is definitely what Grisar sounds like.
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #434 on: March 13, 2016, 06:48:28 PM »
Okay so one notable flaw of Nepdra/Ryune is that it's less likely to have 100% lock resist. And as we all know, 80%=0%. At least it's pretty good at stalling the lock out.

Thoria teams can stall out the lock (It is possible for LKali to bind someone on a 100% SBR team, then hit you with Kalam as you now have less than 100% SBR, so this scenario is possible.), but even then I have heard that ultimately you would rather not get hit by it since it does massively increase your chance of being killed.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #435 on: March 14, 2016, 04:58:42 AM »
Here are my results from a day of Grimoire farming. This has historically not been profitable.

Paulina: 1/3
Theurgia: 0/1
Armadel: 2/4 (skillmax now, although a lot of that was from Piis)
Grisar: 1/2 (I forgot that I had actually used a bunch of Badpys on him before, so he's surprisingly kind of a legit possibility for my Pando team)

Hey, that was actually pretty good. Now that one of them is maxed though I probably won't do this again. I don't really care about Theurgia that much, and doesn't Paulina have a different skillup in Fist Of The North Star or something?
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #436 on: March 14, 2016, 05:10:44 AM »
Only Goetia had a FotNS skillup, but now she can get skills from Dub-Mythlits so it's a moot point.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #437 on: March 14, 2016, 05:35:16 AM »
Ah that sucks. Paulina does drop from Indigo, but unfortunately Indigo isn't available in multiplayer dungeons or anything so farming it won't be as efficient as farming Scarlet for Armadels. And nobody needs that many Indigos. Oh well, I'll max her eventually. With excess Bubpiis if nothing else. I actually do use her to make Gabriel and NepDra into rainbow teams so I should probably max her at some point. She's even a candidate for eventual hypermaxing I guess.

Edit: I am, of course, talking about Christmas Paulina.
« Last Edit: March 14, 2016, 05:39:37 AM by commandercool »
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #438 on: March 14, 2016, 10:31:29 AM »
Oh boy Skill inheritance is rem only rip the z&h dream

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #439 on: March 14, 2016, 11:35:00 AM »
And the puppeteer dream unless MP shit counts as REM for some reason? Well, that's completely fucking useless to me after all. Wonderful.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #440 on: March 14, 2016, 11:56:39 AM »
And the puppeteer dream unless MP shit counts as REM for some reason? Well, that's completely fucking useless to me after all. Wonderful.

Only the following from MP stuff counts as REM:

Beach Claire
NY Amaterasu
Halloween Kali
XMAS Ronia

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #441 on: March 14, 2016, 12:33:49 PM »
Trying to think of any use at all for skill inheritance for me at this point, and all I can come up with is putting Awoken Neptune active on something to deal with Meimei. I'd have to do the math on whether that lets me clear a single fucking dungeon I couldn't before, but I kind of doubt it.

Hopefully I'm overlooking something that might help me beat Vishnu, but I'm pretty sure my team remains completely fucking worthless for current endgame content after all. Maybe something relevant will come out some day I guess? But right now this is pretty much seeming like it benefits whales with Ra Dragon and nobody else. Upgrading single heartbreakers to double heartbreakers still seems like a thing, but I don't own on Hermes, much less two.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #442 on: March 14, 2016, 03:25:31 PM »


Cleared with Gabriel. I think this may have been the easiest one of these, or maybe I'm just getting used to them.
I made a PADHerder. It's probably out of date though.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #443 on: March 14, 2016, 03:48:33 PM »
M...aybe I could put Super Heat Up on something if I read right and Prometheus(being a CURRENT 5* REM card) qualifies...?  I am also struggling to see how this isn't mostly a worthless system for me, sadly.  Ah well, least I don't have to farm TANS then.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #444 on: March 14, 2016, 03:57:53 PM »
Nothing hits hard without warning and everything has pretty low HP

That said I stilled died on the easier difficulty to floor 1 >_>

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #445 on: March 14, 2016, 04:03:01 PM »
YO CHIREI

Since c10 is only 3 floors it might be doable with alraune right?

Here's another chance to hit the top of the pad subreddit :V

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #446 on: March 14, 2016, 05:40:19 PM »
YO CHIREI

Since c10 is only 3 floors it might be doable with alraune right?

Here's another chance to hit the top of the pad subreddit :V

Two things:

1) I don't really care for the e-points, my stuff being popular was completely beyond my expectations and something of an accident
2) How do you propose I get past a fullboard poison with a team that can't hit that many skillboosts while still having enough utility to do 35% of kali's health in one turn, because i've done the math and it doesn't look sanely feasible. I DO have other things I'd like to do in the game...

M...aybe I could put Super Heat Up on something if I read right and Prometheus(being a CURRENT 5* REM card) qualifies...?  I am also struggling to see how this isn't mostly a worthless system for me, sadly.  Ah well, least I don't have to farm TANS then.

Apparently silvers may be used if they can evolve. The system's concept at implementation is interesting because we now have to look at all cards a second time to ascertain their value. That said, nothing has changed of my guess that you probably ultimately won't use it more than a small amount of times to fix up a team. It really shouldn't be something you need to use more than a handful of times to deal with specific things.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #447 on: March 14, 2016, 05:57:34 PM »
Gravity takes care of Kali shield and full board active or poison resist awakenings handle beelz. Dunno about burst but it seemed like you've been able to burst a lot of things I wouldn't have expected before. Eh I dunno it was just a silly idea

Anyways oh boy Skill inheritance is as limited as I thought

But it's still super duper good for Isis which only helps further cement radras dominance in this game lol. Also I think Raph active would also be great to put on the team somehow as immunity is just insane. All preemptives no matter strong get blocked, as well as low HP "autokills". Biggest thing is illsix becomes doable since younknock him to 30% and then use Raph active to block the autokills as you clear the locked jammers, and then you still have 1 more turn of immunity which blocks dq hera. Even if they make arena 3 with 60093827 DQ preemptive Raph will always be able to block it.

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #448 on: March 14, 2016, 06:28:50 PM »
2) How do you propose I get past a fullboard poison with a team that can't hit that many skillboosts while still having enough utility to do 35% of kali's health in one turn, because i've done the math and it doesn't look sanely feasible. I DO have other things I'd like to do in the game...

Simple, you do it the COOL way  :V




Something completely unrelated: is it just me or Lightless Devil's Nest is COMPLETELY USELESS if you want to skillup Attack Stance - Dark?

Since the only "reliable" sources of Vamp drops are either faaar away (halloween dungeon) or we don't know when they will be back (poring tower) i'm sorely tempted to farm amelits like there is no tomorrow and evolve trillions of baddie....
DValk is a staple in basically all my teams and i can't believe she isn't even halfway to maxskilled (and i possess ALL the users of that AS bar Beach Claire, which i'll buy as soon as they put her up in the shop  :V)

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #449 on: March 14, 2016, 06:35:01 PM »
Go farm Vampires from floor five of alt Talos's Abyss. I don't know exactly what the droprate is but it seems pretty good (40%?) and it has an absolutely horseshit stamina-experience ratio right now.
I made a PADHerder. It's probably out of date though.