Author Topic: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta  (Read 140427 times)

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #270 on: March 07, 2016, 02:22:37 AM »
Orochi is actually doing pretty well for himself tbh

His active counters a bunch of bs bosses like Vishnu and even predras, and his leader skill lets him cheese things like Lakshmi

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #271 on: March 07, 2016, 02:47:23 AM »
I don't use mine all the time since I typically still prefer Sun Quan, but I'm still impressed by him. I don't think he lets me do anything I couldn't have done before but he does synergize with Awoken I&I a lot better than Sun Quan does and I find myself using them surprisingly often.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #272 on: March 07, 2016, 03:00:53 AM »
Tonight's results off one full bar of 293 Stamina and 6 stones:

3 HP
3 ATK
3 RCV
4 TE
1 Auto

6 Fire Res.
2 Water Res.
5 Wood Res.
10 Light Res. (Holy fuuuuuuuuudge)
5 Dark Res.

~17,000 MP

EDIT: Next Descend Challenge for NA, and this one's a bit silly. It has twenty-five stages.

It costs a total of 1230 stamina to beat the whole thing... without dying.
« Last Edit: March 07, 2016, 03:09:41 AM by OverlordChirei »

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #273 on: March 07, 2016, 03:10:23 AM »


I knew my +297 L/G Kirin would come in handy one day.

I did the stalling thing against a singular Py like in the old days against an isolated TAMADRA to use Orochi's active -twice-. Fun times ???

Also using You are Already Dead on a high-defense enemy like Meimei
Was the best feeling.
« Last Edit: March 07, 2016, 03:33:09 AM by Fpurin Fanatic »

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #274 on: March 07, 2016, 05:24:31 AM »
I also spent 6 stones and got 2 dark resist and 8 time extend -____-

Oh the bright side in monster strike I decided to yolo Yamato takeru with my double Lucy's and ended up destroying him lmao

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #275 on: March 07, 2016, 05:42:44 AM »
no gems, 150 stamina,

dark resist, atk, rcv

one more rcv and ultimate kiriko

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #276 on: March 07, 2016, 05:49:19 AM »
150 stamina spent, zero stones.

One red resist, one dark resist, one finger. Finger goes to horus, resists go to lkali. Kali is now 1 green resist away from having rainbow resist and horus is 2 fingers away from being maxed out.

The fact that I can still fuck up combos when I have 7.15 seconds of orb movement is kind of insane.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #277 on: March 07, 2016, 06:13:36 AM »
The fact that I can still fuck up combos when I have 7.15 seconds of orb movement is kind of insane.
I probably screwed up a lot less before I decided to slap A.Yomi on my team and stop thinking at all. Easy modo activated. Back in the good ol' days with only 1 TE where I stressed out for minutes retracing my route before committing to it.

I finally got a green resist la-tent, two actually, so now my kirin is rainbows and I can make another one... if I wanted to (?) Can't imagine any point there though. Now all my Kirin needs is skill ups and apparently mine is really picky because it ate like 10 jewels already and hasn't skilled up once yet.
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commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #278 on: March 07, 2016, 06:19:06 AM »
150 stamina spent, zero stones.

One red resist, one dark resist, one finger. Finger goes to horus, resists go to lkali. Kali is now 1 green resist away from having rainbow resist and horus is 2 fingers away from being maxed out.

The fact that I can still fuck up combos when I have 7.15 seconds of orb movement is kind of insane.

I still fuck up with Awoken Ra occasionally, and when I do there are two possible causes. One is an incredibly bad board with more than once color being scattered to all corners of the screen. This is not common at all. Two is user error, where I just pick a bad route, break one of my own matches on the way to making another match, and then don't bother to double check before I take my finger off the screen. This happens increasingly often the earlier in the morning I'm playing, and it's much more common than I wish it was.
I made a PADHerder. It's probably out of date though.

Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #279 on: March 07, 2016, 06:54:59 AM »
I knew my +297 L/G Kirin would come in handy one day.
Her name is Sakuya !!!!!! Why people still call here Kirin ugghhhh ........ okay sorry.

Have nothing to report, i managed to wake up for PreDras, but i was sent again to sleep by my mother. :( No latents for me.

Chaore

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #280 on: March 07, 2016, 07:05:29 AM »
Her name is Sakuya !!!!!! Why people still call here Kirin ugghhhh ........ okay sorry.

Hold overs from the old days, where for the most part people didn't have them and only knew them by their respective animals, obv :v

The rem used to be a merciless place, filled with despair and regret.

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #281 on: March 07, 2016, 08:25:57 AM »
Her name is Sakuya !!!!!! Why people still call here Kirin ugghhhh ........ okay sorry.

Because it's what she represent: Incarnation of Kirin, Sakuya

And because when i read Sakuya i expect flying knives, not wrecking balls disguised as Q-tips  :V

Btw GH, thanks for putting PreDra dungeon at 2 am...... i literally fell asleep waiting for it and completely skipped it  :colonveeplusalpha:

Edible

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #282 on: March 07, 2016, 01:17:28 PM »

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #283 on: March 07, 2016, 01:23:54 PM »
Grrrr I thought we were supposed to be getting unrestricted Tengu, but the one in this descend challenge isn't. Having a single floor unfinished is going to drive me fucking crazy.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #284 on: March 07, 2016, 02:20:34 PM »
I might just shove a 297 on a guan yinping and then feed her off later >_>

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #285 on: March 07, 2016, 03:50:19 PM »
I just managed to get over the waste of stamina and loss of PreDra dungeon last night and they put the Snow Globe behind TENGU?
Thanks a lot GH! Don't worry, it's not like i have to 99 truckloads of cards, among them YOMIDRA.... :X

On a related note, it's becoming something of an habit to clear a number dragon's technical that i had left behind when i miss an important dungeon..... Lifive's ass kicked  :)

Edible

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #286 on: March 07, 2016, 05:58:16 PM »
Grrrr I thought we were supposed to be getting unrestricted Tengu, but the one in this descend challenge isn't. Having a single floor unfinished is going to drive me fucking crazy.

I'm glad I kept Ace around.  He's turned out to be pretty damn good for this sort of thing.

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #287 on: March 07, 2016, 06:24:59 PM »
Oh yeah I have an Ace as wel-

I evolved him :fail:

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #288 on: March 07, 2016, 06:43:56 PM »
Died in Valk's stage due to messing around, but that's fine. Cleared all up to her and also Indigo(who I akipped to for a rankup) with the exception, naturally, of Tengu.  Good stuff so far.
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #289 on: March 07, 2016, 07:00:58 PM »
http://pad.gungho.jp/member/collabo/160307_ff_series.html

Prepare for oh-hohohohoho.

I'm kind of sad Faris isn't in there, but Bartz is fine too.

Between him and Y'shtola I may actually spend a bit this time around.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #290 on: March 07, 2016, 07:16:51 PM »
Just for the record, I can confirm that there are indeed Chinese invades in these.
I made a PADHerder. It's probably out of date though.

Mr. Sacchi

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #291 on: March 07, 2016, 08:09:03 PM »
Hnnnng Y'shtola makes me want to spend. I'm sad that she isn't using her updated attire but fuck it. She's the only Scion with half a brain.

(I'm still only doing one roll because collab REMs are traps.)

MatsuriSakuragi

Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #292 on: March 07, 2016, 08:13:31 PM »
hooooooooooly shit would roll for terra and y'shtola

also fuck them to hell for giving cloud and sephiroth ults but not yuna

Espadas

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #293 on: March 07, 2016, 08:19:06 PM »
Just for the record, I can confirm that there are indeed Chinese invades in these.

I read your comment while doing Zeus Mercury...... when i turned back to my phone my first thought was "Since when there is Karin in this dungeon?"  :V

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #294 on: March 07, 2016, 09:32:31 PM »
Gaaah this sucks. I forgot the precise team and strategy I had been using to farm Scarlet and now I have to figure it out all over again. I guess I have to start writing this shit down.
I made a PADHerder. It's probably out of date though.

Monarda

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #295 on: March 07, 2016, 11:00:09 PM »
I tried to go do Divine Queen

I had to wait 20 turns because GungTroll put a Neptune there.
I almost had a heart attack at Hades.
I got shit on at Hera, 20 mins of attriction wasted along with 40 stamina.

Fuck Hera Zeus, please.
Also, does anyone have a A. Ra or Neptune or Anything with poison/true damage ? Will need for next attempt.

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #296 on: March 07, 2016, 11:41:36 PM »
Yeah I have both (well, Neptune Dragon anwyay). Ra is always up, Neptune Dragon is often up and is available upon request.
I made a PADHerder. It's probably out of date though.

Mеа

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #297 on: March 07, 2016, 11:45:32 PM »
Gaaah this sucks. I forgot the precise team and strategy I had been using to farm Scarlet and now I have to figure it out all over again. I guess I have to start writing this shit down.
You know I distinctly remember you posting multiple times in the past about forgetting strats for dungeons, you need some post-it notes to stick to the back of that phone, lol.

@Starlight
What are you using now? Hades gives you like 5 whole turns to kill him, shouldn't be a problem with your light team.
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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #298 on: March 07, 2016, 11:53:42 PM »
I'm glad I kept Ace around.  He's turned out to be pretty damn good for this sort of thing.

I'm partial to Gilgamesh personally.


We fight like men! And ladies! And ladies who dress like men!

commandercool

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Re: Puzzle and Dragons Thread XXVIII: The Meta Is Too Meta
« Reply #299 on: March 07, 2016, 11:55:45 PM »
You know I distinctly remember you posting multiple times in the past about forgetting strats for dungeons, you need some post-it notes to stick to the back of that phone, lol.

Yeah, it's my own damn fault. Stall teams have to use a lot of situational subs for late-game content and I'm not good at remembering what's needed where. And it gets especially weird for cases like Scarlet where having specific numbers of skillboosts is really important, but my number of skillboosts tends to change due to buffs and the fact that I have Orochi now. One skillboost can make a huge difference and some of my old strategies (like subbing Black Metatron for Hera Rush) are outdated now, but sometimes I forget that.
I made a PADHerder. It's probably out of date though.