| ~Hakurei Shrine~ > Rika and Nitori's Garage Experiments |
| ※ Danmakufu Q&A/Problem thread 3 ※ |
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| theSlug:
--- Quote from: Dire29 on September 25, 2019, 05:27:43 PM ---Thank you for the advise! Quick question though do I implement it like this? task TShoot(){ CreatePlayerShotA1(GetPlayerX(), GetPlayerY(), 3, 2, 10, 10, 1); } --- End quote --- there are multiple ways to "call" a player shot (and that's really up to the scripter), but in this case, whenever you call TShoot the player should fire a bullet ( e.g if (VK_SHOT==KEY_HOLD){ TShoot() } ) |
| Dire29:
Oh gosh it's been a while but I'm genuinely stumped right now I was wondering if someone could look through the script and see where I'm going wrong because I'm genuinely unsure of what to do right now It's still not working and I'm not really sure if I'm going about this the wrong way so feel free to look through it Thank you for the help though! I appreciate every single advise/tip~ |
| Sparen:
--- Quote from: Dire29 on November 15, 2019, 06:07:34 PM ---Oh gosh it's been a while but I'm genuinely stumped right now I was wondering if someone could look through the script and see where I'm going wrong because I'm genuinely unsure of what to do right now It's still not working and I'm not really sure if I'm going about this the wrong way so feel free to look through it Thank you for the help though! I appreciate every single advise/tip~ --- End quote --- If you think something has gone wrong, tell us what isn't working. Is it a crash? An error? Something's not working the way you want it to? |
| Dire29:
The player shots don't really appear :/ The sprite animation seems to be working just fine, it's just the shooting part that's not working EDIT: NVM my player shots seem to be working now! I just put in the wrong variable name in the player bullet script ^^;; |
| Helepolis:
--- Quote from: Dire29 on November 16, 2019, 02:55:58 AM ---The player shots don't really appear :/ The sprite animation seems to be working just fine, it's just the shooting part that's not working EDIT: NVM my player shots seem to be working now! I just put in the wrong variable name in the player bullet script ^^;; --- End quote --- Ah, a classic mistake. Yea you got to love that strict variable name for the player bullet script :V I remember it took me several minutes of cursing when I had figured it out. |
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