So those buffs are great, and I'm happy with them, but... Plz tiny Awoken Ra buff to help set him apart from dRAgon in some small way? I would be happy with just swapping out his orb enhance for another blind resist. Maybe a tiny HP boost for white devils. I know he deserves buffs less than most of the other awoken gods, but my sense of symmetry demands it.
Edit: The new awoken skills are weird. So Mecha-Hera's "god row" is actually God Killer, which gives her 3x ATK (just her, not anybody else on her team) against God type opponents. There are versions for other types too. That's a completely new mechanic, isn't it? Enemies having types I mean? I know every card has types, but this is the first time they've ever een referenced for enemies. 3x ATK is alarming massive. I really hope this doesn't herald a PAD where every boss has 100mil health under the assumption that your whole team will have to have the appropriate type-killer awakenings.
Also there's a new stat boost awakening that gives a massive bonus (1.5x to everything) in coop dungeons. Again, hopefully the dungeons will not be built in such a way as to be impossible if your whole team isn't stacked with those. I'm not clear on what the point of this one is yet from a design standpoint. Will have to see some actual coop dungeon stats I guess.