Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 46995 times)

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #780 on: February 06, 2016, 04:05:49 AM »
> "I guess I probably should. It is partly my fault that Reimu is busy in the Netherworld right now. This is the least I can do for her in return."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #781 on: February 06, 2016, 04:29:06 AM »
> "I guess I probably should. It is partly my fault that Reimu is busy in the Netherworld right now. This is the least I can do for her in return."

>"I don't think it's your fault," says Kotohime. "I mean, you did get robbed, right?"

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #782 on: February 06, 2016, 04:38:14 AM »
> "Oh, I am not certainly not taking a lot of the blame. But there were perhaps things I could have done differently today. Regardless, shall we investigate that light?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #783 on: February 06, 2016, 05:19:54 AM »
> "Oh, I am not certainly not taking a lot of the blame. But there were perhaps things I could have done differently today. Regardless, shall we investigate that light?"

>"Yeah, let's go!" says Kotohime.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #784 on: February 06, 2016, 02:18:01 PM »
> Take flight and head toward the light.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #785 on: February 06, 2016, 05:05:56 PM »
Occasional Check:
>Were there only those purple lights ? No other colors ?
>How long will it take to get to Youkai Mountain from our current location ?

OOC Note: Finished Chapter 2, my compliments towards Sivrup, i'm really enjoying the reading. And if i may, why do all Chapter Threads end with 34 pages ? Is it some kind of tradition of sorts ?

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #786 on: February 06, 2016, 05:27:47 PM »
Threads close at 1000 posts per half-tradition half-website-functionality-reasons.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #787 on: February 06, 2016, 06:44:04 PM »
> Take flight and head toward the light.

>Were there only those purple lights ? No other colors ?
>How long will it take to get to Youkai Mountain from our current location ?

>You head toward the light.
>You think the initial burst might have been something different?
>It will take you some minutes, it depends on how fast Kotohime can be.
>As you travel over the fields outside of town, you note more purple lights opening, some of them long lines, others little motes, that seems to happen in random spots. Here and there is the flash of distant danmaku. As you reach the tree line, you start to notice that some of the lights dim, and can start to make out some kind of immense winged serpentine shape in the air. Kotohime definitely seems wary of this, but she presses onward.
>As you close in, you can make out a few figures moving and fighting with the beast. Much of its light is gone, and it continues to fade, until it falls out of the air.
>Kotohime stops. "Oh," she says, "Guess we were too late."

>_

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #788 on: February 06, 2016, 07:42:19 PM »
> "I wonder what that thing was. I am pretty sure I have never seen such a creature in Gensokyo before."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #789 on: February 06, 2016, 08:05:18 PM »
> "I wonder what that thing was. I am pretty sure I have never seen such a creature in Gensokyo before."

>"I have no idea," says Kotohime. "Do you think it was a dragon?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #790 on: February 06, 2016, 08:49:51 PM »
> "Maybe? It appears to have lost whatever combat took place, though, so I'm not too sure."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #791 on: February 06, 2016, 09:05:03 PM »
>Are the figures still there ? Or have they went away or landed ?
>How many figures are there ?
>Approach to investigate the creature, be wary for any hostility towards us.

Also finished Chapter 3: Now i know that Kilgamayan has a thing for cloaks, and just now noticed his/her avatar is Miko (Don't complain about the slow processing of my brain, i just didn't allocate enough to notice).

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #792 on: February 06, 2016, 09:08:17 PM »
Oh shoot, thank you for the reminder that perspective switch comes with profile switch.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #793 on: February 06, 2016, 09:20:33 PM »
> "Maybe? It appears to have lost whatever combat took place, though, so I'm not too sure."

>"Yeah," says Kotohime. "I wonder why a dragon would be committing crimes?"

>Are the figures still there ? Or have they went away or landed ?
>How many figures are there ?
>Approach to investigate the creature, be wary for any hostility towards us.

>Hard to tell at this distance, without the danmaku lighting them.
>You are sure there are at least 3.
>You continue your approach,closing the last few minutes of distance. Below, you can see where a sizable section of trees have been leveled and the corpse of the thing lies, if it can be called that. Rather, it seems to be more like a like of ash or dirt laid out in line. You don't see the others anywhere nearby.

>_

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #794 on: February 06, 2016, 09:30:56 PM »
> Descend and investigate the ashen corpse.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #795 on: February 06, 2016, 11:45:28 PM »
> Descend and investigate the ashen corpse.

>You descend.
>Getting a better look at it, calling it ash is not quite correct. Rather, it is more like burnt remaints of something, scraps of ashy substance like an ashen confetti, it looks quite delicate to touch. You imagine that if you landed on it, you would sink to the bottom of the pile, which seems to be about waist deep. A feeling that is somewhat akin to death hangs around it. It is not precisely that something died, but rather that something was destroyed before, or perhaps after, it was truly alive. You aren't sure, it's a very puzzling feeling.
>"Looks kind of messy," Kotohime says, "I wonder if I have a spare bag...?"

>_

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #796 on: February 06, 2016, 11:55:53 PM »
> "Hmm...something is curious here."
> Gesture toward the remains.
> "Feel free to examine that...stuff, whatever it is. Try not to make a mess, though. I'm going to see if I can get the attention of whoever was here. I want to know what happened."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #797 on: February 07, 2016, 12:05:34 AM »
> "Hmm...something is curious here."
> Gesture toward the remains.
> "Feel free to examine that...stuff, whatever it is. Try not to make a mess, though. I'm going to see if I can get the attention of whoever was here. I want to know what happened."

>Kotohime lands near the remnants and reaches into it. "It feels like beetle shells...oh, very smudgy. I wonder if you could use it for ink? Ah, it crumbles! Do you think it's poisonous?""
>She doesn't seem to be in much danger, at least.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #798 on: February 07, 2016, 12:26:58 AM »
>Look around for any signs of a person, if no one is on sight, try shouting or flying up to get a better FOV.
>From which direction did we come from ? Are there any points of interest to the other directions the people fighting could have gone ? Like a Shrine or a Clinic or a house or anything.

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #799 on: February 07, 2016, 12:29:30 AM »
> Internally facepalm.
> "I would not recommend eating it. Be careful of your ears as I shout."

EDIT:

> Incorporate the stuff from the above post into these commands.

> Head back up a bit so we are at least a fair amount above the treeline, then loudly call out into the night.
> "Hello? Is anyone out here?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #800 on: February 07, 2016, 12:59:39 AM »
> Internally facepalm.
> "I would not recommend eating it. Be careful of your ears as I shout."

> Incorporate the stuff from the above post into these commands.

> Head back up a bit so we are at least a fair amount above the treeline, then loudly call out into the night.
> "Hello? Is anyone out here?"

>Look around for any signs of a person, if no one is on sight, try shouting or flying up to get a better FOV.
>From which direction did we come from ? Are there any points of interest to the other directions the people fighting could have gone ? Like a Shrine or a Clinic or a house or anything.

>"Oh, I meant to touch, or breathe in," say Kotohime. "Ah, but one could brew a tea with this, no?"
>You look around, and think you see something like footprints a little ways ahead. You think you can also hear voices, just faintly in the forest.

>_
« Last Edit: February 07, 2016, 01:04:33 AM by Sivrup »

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #801 on: February 07, 2016, 01:25:15 AM »
> "I would not recommend that either. I am going to follow these footprints. Don't wander off."
> Follow those footprints!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #802 on: February 07, 2016, 01:36:32 AM »
>How many footprints trails are there ?
>How well can Kotohime fare on a battle alone ?
>Can we hear the voices well enough so that we can tell what are they saying or who are they as we get closer ?
>As a trivial thought, have we ever found something our Youkai-forged blade can't cut ?

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #803 on: February 07, 2016, 02:06:02 AM »
> "I would not recommend that either. I am going to follow these footprints. Don't wander off."
> Follow those footprints!

>"I'll stay here," she says, "Don't go off too far, okay?"
>The footprints don't really seem to lead anywhere, but suggest that someone was poking around nearby.

>_

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #804 on: February 07, 2016, 02:17:09 AM »
> "Bah, these don't seem to go anywhere."
> Follow those voices, then.
« Last Edit: February 07, 2016, 02:57:44 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #805 on: February 07, 2016, 03:41:26 AM »
> "Bah, these don't seem to go anywhere."
> Follow those voices, then.

>"I wonder if I could make paint out of this..." Kotohime says, not really seeming to have heard you.
>You push into the forest a bit, visibly going down noticably under the forest canopy. You follow them, and can soon just make out a voice, you are certain it is Reimu's.
>"So, you're telling me that thing came out of some little circle?"

>_
« Last Edit: February 07, 2016, 04:39:02 AM by Sivrup »

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #806 on: February 07, 2016, 03:42:34 AM »
> Call out.
> "Reimu?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #807 on: February 07, 2016, 05:02:05 AM »
> Call out.
> "Reimu?"

>You now possess control of both Youmu and Miko. Please preface all actions and sentences with the name of the relevant character. You may summarize interactions between them as briefly or thoroughly as you please. Keep in mind that they cannot read each others' minds (Youmu lacks a desire, which throws things), so coordination will have to be arranged verbally or through gestures or the like. Also please keep in mind that both have their own goals and motivations, and may not perfectly align with every action. You may freely split them up when you please, upon which things shall continue as before.
>Miko: You are very sore, and have taken to sitting down while trying to explain what happened to Reimu, who was understandably quite angry, but quickly calmed when she saw how badly you and the others have been hurt. You have somewhat wanted to protest being forced to explain things rather than seeking out assistance, but frankly the rest has done you and your followers some good. Reimu has also helpfully provided some tea from a heat-retaining bottle that she was carrying, and evne though it's a bit lukewarm,having something to drink helps.
>"Huh, who's there?" Reimu calls, glancing over.
>Youmu: Yeah, that's Reimu.

>_

Re: Sword Quest XII - A Z-Machine Adventure
« Reply #808 on: February 07, 2016, 05:08:32 AM »
>Youmu: do we see anyone else other than reimu?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #809 on: February 07, 2016, 05:11:36 AM »
> Miko: How suspicious has Reimu been of the fact that Seiga is currently with us?
> Miko: Do we hear who else is talking? Perk up and look in the direction of the voice if so.

> Youmu: "It's just me. Kotohime's looking over whatever the heck that mess is."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"