Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 47021 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #570 on: January 24, 2016, 08:30:14 PM »
> To the right!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #571 on: January 24, 2016, 09:31:15 PM »
> To the right!

>You bank rightward, moments before the behemoth's jaws snap where you were.  You should have enough clearance to avoid its horns.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #572 on: January 24, 2016, 11:09:00 PM »
> Head past its horns (avoiding them with the clearance we have) and down the length of its body again, slashing at its body once we get past the horns.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #573 on: January 25, 2016, 01:43:25 AM »
> Head past its horns (avoiding them with the clearance we have) and down the length of its body again, slashing at its body once we get past the horns.

>You make your way past its horns and stab into its neck. You've already opened one wound hear, and have time to cut another into it before the behemoth can jerk away from your blade.  The wound beneath this one barely has any purple to it at all.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #574 on: January 25, 2016, 04:18:13 AM »
> Continue flying in our current direction and have a look behind ourselves.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #575 on: January 25, 2016, 04:56:32 AM »
> Continue flying in our current direction and have a look behind ourselves.

>You look back to see the behemoth is rising up a bit.  You also see Futo keeping her distance, tossing some colorful danmaku toward the behemoth's head.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #576 on: January 25, 2016, 04:57:35 AM »
> Does it still seem to be focused on pursuing us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #577 on: January 25, 2016, 05:31:10 AM »
> Does it still seem to be focused on pursuing us?

>It's hard to tell, but you can't imagine it's absolutely forgotten about you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #578 on: January 25, 2016, 04:38:52 PM »
> But it is rising up instead of continuing in pursuit of us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #579 on: January 25, 2016, 04:54:05 PM »
> But it is rising up instead of continuing in pursuit of us?

>For the moment, at least.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #580 on: January 25, 2016, 04:54:56 PM »
> How far is its head from us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #581 on: January 25, 2016, 04:57:12 PM »
> How far is its head from us?

>A few yards away, you estimate about seven or so.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #582 on: January 25, 2016, 08:16:25 PM »
> Begin preparing another three-round burst nondirect source.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #583 on: January 25, 2016, 09:34:15 PM »
> Begin preparing another three-round burst nondirect source.

>You do so, as the behemoth rise and you continue to fly forward, toward its arms and wings.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #584 on: January 25, 2016, 10:58:57 PM »
> Are the wings and arms in firing range?
> What kind of condition are the wings and arms in, from what we can see?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #585 on: January 25, 2016, 11:22:52 PM »
> Are the wings and arms in firing range?
> What kind of condition are the wings and arms in, from what we can see?

>Yes.
>Both of its wings have wounds, the one you are approaching more than the other.  The shoulder your are approaching, it's left, bears a deep wound, weakly purple and black.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #586 on: January 26, 2016, 04:01:53 AM »
> Fire the nondirect source off at the more-injured wing, then change our flight path to also travel upward.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #587 on: January 26, 2016, 04:36:24 AM »
> Fire the nondirect source off at the more-injured wing, then change our flight path to also travel upward.

>You fire at its wing, While it often has a reasonably easy time dodging its head and neck away from such things, it has a harder time moving its wing out of the way. The danmaku pelts it fiercely before it can twist itself away, interrupting its ascent, and you see more of its purple glow extinguished.
>Rising upward, you are able to catch up with the behemoth as it gets away from your attack.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #588 on: January 26, 2016, 05:19:53 AM »
> Are we within sword range of its head? If not, are we at least within sword range of some part of its body?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #589 on: January 26, 2016, 05:56:28 AM »
> Are we within sword range of its head? If not, are we at least within sword range of some part of its body?

>You are not quite in sword range of anything, but you are closest to its lower neck and shoulders.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #590 on: January 26, 2016, 06:14:03 PM »
> Fly toward the lower neck, sword at the ready.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #591 on: January 26, 2016, 08:47:06 PM »
> Fly toward the lower neck, sword at the ready.

>You do so, and note some motion beneath the behemoth, a brief glimpse of green and flash of danmaku. Tojiko, perhaps?
>You fly toward it's lower neck, sword ready, as it starts to roll in midair, turning its underbelly toward you. Its less-injured wing lashes out behind it, away from you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #592 on: January 26, 2016, 10:51:41 PM »
> Seiga is presumably still near the tail...is it lashing out where Tojiko was? If not, could it possibly be aiming at Futo?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #593 on: January 26, 2016, 11:25:07 PM »
> Seiga is presumably still near the tail...is it lashing out where Tojiko was? If not, could it possibly be aiming at Futo?

>You don't know for sure, but it feels like Tojiko would be the most likely target.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #594 on: January 26, 2016, 11:57:29 PM »
> "Tojiko, watch out!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #595 on: January 27, 2016, 12:39:05 AM »
> "Tojiko, watch out!"

>You cry out to Tojiko. While you cannot really see what happens next, you don't hear any cries or anything that sounds like someone being swatted out of the air.
>The behemoth moves forward as it strikes, and as it rolls, its claws grasp toward you, coming from your front and either side!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #596 on: January 27, 2016, 02:03:34 AM »
> Is its main body currently above or below us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #597 on: January 27, 2016, 02:28:09 AM »
> Is its main body currently above or below us?

>A bit below, but not too much so.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #598 on: January 27, 2016, 03:45:45 AM »
> How damaged does the behemoth's underbelly look?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #599 on: January 27, 2016, 03:47:38 AM »
> How damaged does the behemoth's underbelly look?

>There is some damage further down.

>_