Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 47025 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #510 on: January 12, 2016, 08:29:22 PM »
> Fly toward our sword, approaching it from just slightly above so that we can change course and vet up above the wing in case of emergency.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #511 on: January 12, 2016, 08:47:41 PM »
> Fly toward our sword, approaching it from just slightly above so that we can change course and vet up above the wing in case of emergency.

> You make your way toward it, keeping slightly above where its wing would pass. Thus far, it stays stable.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #512 on: January 12, 2016, 09:09:18 PM »
> Is it within grabbing distance yet? If not, how far do we have to go?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #513 on: January 12, 2016, 09:48:03 PM »
> Is it within grabbing distance yet? If not, how far do we have to go?

>You are now two yards away, you can close that distance quickly.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #514 on: January 12, 2016, 11:28:13 PM »
> Get the rest of the way to our sword, and grab at it to pull it out as we try to swoop over the behemoth's wing.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #515 on: January 13, 2016, 12:26:28 AM »
> Get the rest of the way to our sword, and grab at it to pull it out as we try to swoop over the behemoth's wing.

>You bridge the distance and grab your sword! You tug at it, but find the impact from before has driven it all the way through. As such, you do not pull it out, but instead feel it catch and lever against your arm. At first you feel that you are almost about to lose it, but then the pressure against you gives as the upwards-turned blade bites into its wing further. It cuts the wound open as its tip catches against...something inside the wing, widening it by a couple before before the blade is able to slip free. You've lost a lot of momentum with this maneuver, but you have reclaimed your weapon.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #516 on: January 13, 2016, 01:52:54 AM »
> Up!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #517 on: January 13, 2016, 02:10:39 AM »
> Up!

>You move upward, and none too soon as the behemoth's wing twitches upward, trying to swat you from the air!

>_


Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #518 on: January 13, 2016, 02:41:26 AM »
> Did it swing and miss, or is coming at us now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #519 on: January 13, 2016, 02:52:38 AM »
> Did it swing and miss, or is coming at us now?

>Coming for you now, ascending has kept you from already being swatted.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #520 on: January 13, 2016, 03:23:14 AM »
> Keep going up!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #521 on: January 13, 2016, 04:43:16 AM »
> Keep going up!

>You keep going up! The wing closes in, raising up higher and higher, then it comes to a stop, reaching the furthest point it can stretch. You suspect the wounds you have inflicted may have a role in this.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #522 on: January 13, 2016, 05:00:36 AM »
> Look back at where the head should be.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #523 on: January 13, 2016, 05:26:27 AM »
> Look back at where the head should be.

>You look back to see the behemoth is twisting around to chase you. You also see Tojiko coming up behind it.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #524 on: January 13, 2016, 12:04:53 PM »
> How far behind us is it?
> Are we currently in slashing or shooting range of anything? Presumably the top of its wing - anything else?
> How close to it is Tojiko? Is she within firing range?
« Last Edit: January 13, 2016, 12:09:38 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #525 on: January 13, 2016, 04:12:25 PM »
> How far behind us is it?
> Are we currently in slashing or shooting range of anything? Presumably the top of its wing - anything else?
> How close to it is Tojiko? Is she within firing range?

>It's head is a few yards behind you.
>You are not close enough to slash anything. You can shoot at its wings, or along its body for some length.
>You don't know if she is, it feels like she is close, at least.

>_

Kilgamayan

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Re: Sword Quest XII - A Z-Machine Adventure
« Reply #526 on: January 13, 2016, 05:08:40 PM »
> And we are above the wing now, yes?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #527 on: January 13, 2016, 07:56:32 PM »
> And we are above the wing now, yes?

>Somewhat. It could stretch higher, but it cannot stretch further inward to get you, right at this moment.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #528 on: January 14, 2016, 05:57:27 AM »
> Keep going upward, to get to a height the wing can't reach.
> While doing this, fire off some knives at the behemoth's body, preferably at darker spots.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #529 on: January 14, 2016, 06:22:40 AM »
> Keep going upward, to get to a height the wing can't reach.
> While doing this, fire off some knives at the behemoth's body, preferably at darker spots.

>You move upward, putting a few more yards between yourself and the behemoth. It continues to twist after you jaws-first, but you still have a couple seconds lead on it. It's wings shift away as it does.
>You shots focus mostly on its neck, and while it is hard to tell, you are sure that you've increased the darkness within a little bit.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #530 on: January 14, 2016, 07:37:30 PM »
> Did the wings move upward or downward in the aforementioned shift?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #531 on: January 14, 2016, 08:16:54 PM »
> Did the wings move upward or downward in the aforementioned shift?

>The one that was likely to hit you moved downward, the other moved upward, but it still no threat at the moment.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #532 on: January 15, 2016, 04:26:44 AM »
> Alter our flight path to be horizontal instead of vertical and start flying down the length of the behemoth's body again, firing knives at the dark spots we pass by.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #533 on: January 15, 2016, 05:02:42 AM »
> Alter our flight path to be horizontal instead of vertical and start flying down the length of the behemoth's body again, firing knives at the dark spots we pass by.

>You head toward the behemoth's tail, as it continues to twist and chase after you. You clear its wings safely, firing off shots when you can, and close in on Seiga, who seems to be following its tail. You doubt the behemoth has lost any distance behind you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #534 on: January 15, 2016, 05:25:34 AM »
> Take a look behind us. See if we can spot Tojiko.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #535 on: January 15, 2016, 05:26:48 AM »
> Take a look behind us. See if we can spot Tojiko.

>You look behind you and see a whole lot of behemoth jaws closing in on you, just a few yards behind. Past that, you think you see Tojiko some more yards behind.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #536 on: January 15, 2016, 05:58:07 AM »
> Those jaws aren't about to immediately clamp down on us, are they?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #537 on: January 15, 2016, 06:00:36 AM »
> Those jaws aren't about to immediately clamp down on us, are they?

>Not yet.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #538 on: January 15, 2016, 06:08:10 AM »
> Given the direction we are traveling, the behemoth's body is to our right, yes?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #539 on: January 15, 2016, 06:23:32 AM »
> Given the direction we are traveling, the behemoth's body is to our right, yes?

>A little. It is much more in the category of below you now.

>_