Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 47021 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #450 on: January 06, 2016, 12:43:56 AM »
> Keep circling to the left, firing off a few explodey bullets directly at the behemoth's head.
> "Someone please enlist that newcomer!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #451 on: January 06, 2016, 01:09:33 AM »
> Keep circling to the left, firing off a few explodey bullets directly at the behemoth's head.
> "Someone please enlist that newcomer!"

>You circle around it, firing off some exploding bullets. Moving leftward, you are going to run afoul of the rest of its body very shortly. The behemoth backs its head and neck away from the exploding shots for now.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #452 on: January 06, 2016, 01:37:39 AM »
> Are we going to run into the cut-up portions of the behemoth's body?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #453 on: January 06, 2016, 01:44:58 AM »
> Are we going to run into the cut-up portions of the behemoth's body?

>You will come close to a wounded part.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #454 on: January 06, 2016, 01:48:12 AM »
> Change direction and head upward, firing some knives St the wounded side of the behemoth's body.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #455 on: January 06, 2016, 02:55:38 AM »
> Change direction and head upward, firing some knives St the wounded side of the behemoth's body.

>You ascend upward, firing along its wounds. Many of the knives hit home, creating black spots in the purple glow. The behemoth shifts directions to follow you up.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #456 on: January 06, 2016, 07:46:16 AM »
> Are we high up enough that we can continue circling to the left without running into the behemoth's body?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #457 on: January 06, 2016, 02:28:35 PM »
> Are we high up enough that we can continue circling to the left without running into the behemoth's body?

>Presuming it does not move further up itself.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #458 on: January 06, 2016, 04:40:06 PM »
> Resume circling to the left, but add a bit of upwardness to our movement as well.
> Can we see the unknown person again yet?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #459 on: January 06, 2016, 05:10:15 PM »
> Resume circling to the left, but add a bit of upwardness to our movement as well.
> Can we see the unknown person again yet?

>You spiral upward and leftward. The behemoth moves to follow, snaking over the remains of your exploding shots.
>No. You think they are behind you now.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #460 on: January 06, 2016, 06:08:09 PM »
> Continue on this upward leftward spiraling trajectory.
> While flying, fire off some knives aimed at the top of the behemoth's head.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #461 on: January 06, 2016, 06:31:23 PM »
> Continue on this upward leftward spiraling trajectory.
> While flying, fire off some knives aimed at the top of the behemoth's head.

>You spiral further upward, as the behemoth follows. You send another stream of knives toward the behemoth, and it raises above them, and suddenly lunges toward you!

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #462 on: January 06, 2016, 10:04:05 PM »
> Zoom straight upward! And leave a few exploding bullets in our wake.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #463 on: January 07, 2016, 12:24:54 AM »
> Zoom straight upward! And leave a few exploding bullets in our wake.

>You move straight up, and feel the behemoth pass by closely enough that you can feel the force of its motion tug at your feet. The bullets explode, some of them peppering its scales and a few getting into its wounds. It continues to pass by, its body twisting.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #464 on: January 07, 2016, 02:32:57 AM »
> Is it twisting upward to come after us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #465 on: January 07, 2016, 02:38:48 AM »
> Is it twisting upward to come after us?

>It may be, but the bulk of the motion seems to be it rolling over.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #466 on: January 07, 2016, 02:39:31 AM »
> So it is bringing its underbelly to face upward?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #467 on: January 07, 2016, 03:05:00 AM »
> So it is bringing its underbelly to face upward?

>It may be. At leas it's bringing its underbelly to not face downward.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #468 on: January 07, 2016, 03:33:22 AM »
> Well then.
> Has its head and horns passed us by?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #469 on: January 07, 2016, 03:35:45 AM »
> Well then.
> Has its head and horns passed us by?

>Yes.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #470 on: January 07, 2016, 04:01:10 AM »
> As we ascend, spare a glance behind us for that newcomer.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #471 on: January 07, 2016, 04:38:11 AM »
> As we ascend, spare a glance behind us for that newcomer.

>You look off to the side, and see that Seiga is there, chasing after the Behemoth's tail somewhat ineffectlively.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #472 on: January 07, 2016, 04:39:07 AM »
> Is she at the distance that the unfamiliar person was at?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #473 on: January 07, 2016, 05:25:52 AM »
> Is she at the distance that the unfamiliar person was at?

>You can only assume so. It is not as though you had more than a sidelong glimpse of her to start with.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #474 on: January 07, 2016, 12:20:16 PM »
> Great. Well, whatever.
> Snap out attention back to the behemoth.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #475 on: January 07, 2016, 01:24:18 PM »
> Great. Well, whatever.
> Snap out attention back to the behemoth.

>You look back just in time to see its wing coming at you!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #476 on: January 07, 2016, 03:59:15 PM »
> Is it coming from below or a side?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #477 on: January 07, 2016, 04:09:11 PM »
> Is it coming from below or a side?

>From the side, rising up from below.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #478 on: January 07, 2016, 04:56:13 PM »
> Head further upward
> While traveling, get a two-handed stabbing grip on our sword and point it toward the incoming wing, sharp edge facing straight upward. If/When the wing gets within stabbing range, launch a stab at it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #479 on: January 07, 2016, 05:41:09 PM »
> Head further upward
> While traveling, get a two-handed stabbing grip on our sword and point it toward the incoming wing, sharp edge facing straight upward. If/When the wing gets within stabbing range, launch a stab at it.

>You move upward, prepare your sword, and stab! It sinks into the behemoth's wing with a sensation of cords being cut.
>A fraction of a second later, the behemoth's momentum undeterred by your comparatively meager counterattack, the wing slams into you. Your sword hilt is driven into your chest, knocking the wind out of you and sending renewed agony through your body, as the rest of its wing slams into your face and torso like a ton of bricks.

>_