Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 47017 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #420 on: January 02, 2016, 07:46:25 PM »
> Are the horns now coming our way like last time?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #421 on: January 02, 2016, 10:47:13 PM »
> Are the horns now coming our way like last time?

>It's not quite so close this time.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #422 on: January 03, 2016, 05:02:19 AM »
> Stab to our right with our sword! (Use two hands, we don't want to lose it in our weakened state.)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #423 on: January 03, 2016, 02:30:26 PM »
> Stab to our right with our sword! (Use two hands, we don't want to lose it in our weakened state.)

>You stab rightward, your blade poking into the behemoth's upper jaw as it pulls its head back, opening a small hole.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #424 on: January 03, 2016, 03:19:06 PM »
> Did we feel the cord-cutting sensation again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #425 on: January 03, 2016, 03:53:21 PM »
> Did we feel the cord-cutting sensation again?

>Yes.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #426 on: January 03, 2016, 04:29:50 PM »
> When it pulled its head 'back', did it move 'back' relative to its perspective or ours?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #427 on: January 03, 2016, 06:00:06 PM »
> When it pulled its head 'back', did it move 'back' relative to its perspective or ours?

>It's perspective.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #428 on: January 03, 2016, 07:04:11 PM »
> So, given that, if we flew forward, would we pass by its head on the left again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #429 on: January 03, 2016, 09:22:22 PM »
> So, given that, if we flew forward, would we pass by its head on the left again?

>Assuming you were quick enough, and it didn't move in some manner to make it impossible.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #430 on: January 04, 2016, 02:45:00 AM »
> Fire a line of knives at the hole we just created.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #431 on: January 04, 2016, 05:09:32 AM »
> Fire a line of knives at the hole we just created.

>You fire at the wound, and you're certain a couple shots hit home, others hitting the nearby scales as it rears its head back, then lunges toward you again!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #432 on: January 04, 2016, 12:06:23 PM »
> Left again, to take advantage of our momentum!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #433 on: January 04, 2016, 12:33:16 PM »
> Left again, to take advantage of our momentum!

>Having stopped to stab the behemoth, you have little momentum to speak of. Still, you dart toward the side; and its jaws close mere fractions of an inch away from you!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #434 on: January 04, 2016, 01:17:25 PM »
> Side-stab at it again, but this time, have the sharp edge of the blade pointed toward ourselves, so that if our stab hits home, the behemoth will rip its own face open if it tries to pull its head back again.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #435 on: January 04, 2016, 01:41:28 PM »
> Side-stab at it again, but this time, have the sharp edge of the blade pointed toward ourselves, so that if our stab hits home, the behemoth will rip its own face open if it tries to pull its head back again.

>You move to stab it, but as you draw the blade back, the behemoth's snout slams into your side and knocks you off balance and away from it; renewed pain bursts through your side.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #436 on: January 04, 2016, 03:33:15 PM »
> Damn! Ride our new malevolent momentum and let ourselves continue to the left as we recover our balance.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #437 on: January 04, 2016, 05:36:56 PM »
> Damn! Ride our new malevolent momentum and let ourselves continue to the left as we recover our balance.

>You keep moving leftward with the impact, and the behemoth's jaws just miss you again it twists its head to snap at you again.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #438 on: January 04, 2016, 06:54:00 PM »
> Did it complete its most recent snap and miss, or is it presently rearing back to snap again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #439 on: January 04, 2016, 07:09:41 PM »
> Did it complete its most recent snap and miss, or is it presently rearing back to snap again?

>It missed.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #440 on: January 05, 2016, 03:41:46 AM »
> Head forward and left, shooting some knives forward and right.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #441 on: January 05, 2016, 01:43:45 PM »
> Head forward and left, shooting some knives forward and right.



>Which way will you be facing, toward the behemoth, or forward?

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #442 on: January 05, 2016, 02:48:04 PM »
> Toward the behemoth.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #443 on: January 05, 2016, 03:56:49 PM »
> Toward the behemoth.

>You circle around the behemoth as it turns to face you, snaking  its body around as it turns. You fire some shots, and it dips underneath them.
>In this time of relative calm, you notice several things. The purple glow from the wounds are definitely filled with darker splotches than before, and it seems like the wounds are more ragged and wider. You're also certain there is someone else flying around a little ways away, you only get a glimpse of the motion out of the corner of your eye, so you are unable to tell who it is, but it doesn't seem to be approaching. You aren't sure which way they are going.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #444 on: January 05, 2016, 04:40:22 PM »
> Are any of our friends visible and within shouting distance?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #445 on: January 05, 2016, 06:21:37 PM »
> Are any of our friends visible and within shouting distance?

>You don't know at this split second. You would need to take a moment to look around.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #446 on: January 05, 2016, 07:44:39 PM »
> Is it at least exceedingly unlikely that the person in the distance is Tojiko?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #447 on: January 05, 2016, 09:49:41 PM »
> Is it at least exceedingly unlikely that the person in the distance is Tojiko?

>It is unlikely to be Tojiko, you think.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #448 on: January 05, 2016, 10:57:34 PM »
> If we were to look directly at the behemoth, where would this unknown person be in our field of vision?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #449 on: January 05, 2016, 11:28:30 PM »
> If we were to look directly at the behemoth, where would this unknown person be in our field of vision?

>There's a lot of behemoth, so it depends on where you are looking. If you are looking toward it's head, your back would be to toward that unknown person.

>_