Author Topic: Sword Quest XII - A Z-Machine Adventure  (Read 46963 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #120 on: December 15, 2015, 05:06:15 AM »
> Get a two-handed stabbing grip on our sword, pull back as we closes the rest of the distance to the underside of the tail, and launch a stab at the underside of the tail when we're close enough to get a fairly deep stab in.

>You move in, and plunge your sword deeply into the behemoth, feeling that odd cord-severing sensation just once, maybe twice. Its tail jerks away from you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #121 on: December 15, 2015, 05:16:51 AM »
> Did the tail-jerk end up ripping the sword out of the behemoth's body?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #122 on: December 15, 2015, 05:42:27 AM »
> Did the tail-jerk end up ripping the sword out of the behemoth's body?

>Yes.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #123 on: December 15, 2015, 05:48:05 AM »
> Start flying back toward the behemoth's head, following the curve of its body from underneath. Try to keep close to its underbelly.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #124 on: December 15, 2015, 07:12:03 AM »
> Start flying back toward the behemoth's head, following the curve of its body from underneath. Try to keep close to its underbelly.

>You fly upward, and see its head is coming down for you!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #125 on: December 15, 2015, 11:42:00 AM »
> How long do we have before its head reaches us?
> Is any part of its body still in sword range?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #126 on: December 15, 2015, 12:48:52 PM »
> How long do we have before its head reaches us?
> Is any part of its body still in sword range?

>Not long!
>Not really, it seems to be pulling itself up away from you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #127 on: December 15, 2015, 01:56:45 PM »
> Where are our allies at present, if we can see them?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #128 on: December 15, 2015, 02:11:26 PM »
> Where are our allies at present, if we can see them?

>Futo is somewhere behind and below you. The others are above you somewhere. You cannot see any of the others immediately.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #129 on: December 15, 2015, 02:47:31 PM »
> Use our nonsword hand to fire a stream of knives at its mouth.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #130 on: December 15, 2015, 03:12:03 PM »
> Use our nonsword hand to fire a stream of knives at its mouth.

>You fire a stream of knives toward its mouth. It moves its head, and then its neck, and the rest of itself in kind of a serpentine wave to the side, then comes at you from a slightly different angle. Still, you've closed a few yards in that time.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #131 on: December 15, 2015, 03:20:29 PM »
> Did any of the knives hit anything?
> How fast is it moving now?
> Are we still traveling parallel to its body, or has its movement ruined that?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #132 on: December 15, 2015, 03:31:09 PM »
> Did any of the knives hit anything?
> How fast is it moving now?
> Are we still traveling parallel to its body, or has its movement ruined that?

>The knives have yet to hit anything, and will likely run out before they do.
>It is about as fast as before.
>You are, more or less. It's moving away from you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #133 on: December 15, 2015, 04:16:39 PM »
> Prepare two three-round-burst nondirect sources and continue onward, watching its incoming head.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #134 on: December 16, 2015, 12:12:15 AM »
> Prepare two three-round-burst nondirect sources and continue onward, watching its incoming head.

>You start preparing a couple of nondirectional sources as it lunges toward you and you fly toward it. You find will not have them finished before it reaches you, and just about on top of you!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #135 on: December 16, 2015, 01:53:35 AM »
> Crap.
> Let their charge go and fire some more knives straight at its mouth.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #136 on: December 16, 2015, 02:39:27 AM »
> Crap.
> Let their charge go and fire some more knives straight at its mouth.

>You fire more knives at the behemoth. It shifts course again, moving rightward and toward the parts of itself that it has yet to coil around. You may just be able to duck around it!

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #137 on: December 16, 2015, 04:24:13 AM »
> Do so, quickly! We can't afford to get smashed again!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #138 on: December 16, 2015, 04:54:05 AM »
> Do so, quickly! We can't afford to get smashed again!

>You dart to the side, the behemoth's head passing close enough that its horns nearly catch you!

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #139 on: December 16, 2015, 04:56:09 AM »
> Aim a stab at the behemoth's head as it passes by, knowing full-well that our momentum away from the head may not make such an attack so effective.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #140 on: December 16, 2015, 05:20:59 AM »
> Aim a stab at the behemoth's head as it passes by, knowing full-well that our momentum away from the head may not make such an attack so effective.

>You stab at the behemoth's head, but not having time to really aim, your sword skips off of its scales.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #141 on: December 16, 2015, 11:57:14 AM »
> Damn.
> Is part of this thing's body right next to or right behind us right now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #142 on: December 16, 2015, 01:40:26 PM »
> Damn.
> Is part of this thing's body right next to or right behind us right now?

>Its neck, or perhaps body for it is hard to tell with something serpentine, is right beside you. Up ahead are its wings and its arms.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #143 on: December 16, 2015, 02:08:48 PM »
> Are we on the same level as the behemoth? Or are we a bit above or a bit below?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #144 on: December 16, 2015, 03:12:37 PM »
> Are we on the same level as the behemoth? Or are we a bit above or a bit below?

>You are moving upward along side it, as it moves downward.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #145 on: December 16, 2015, 03:22:39 PM »
> Wait until the horns pass us by (if they haven't already), and then alter our flight path to move us on top of the behemoth's body, ceasing upward movement in the process.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #146 on: December 16, 2015, 03:31:24 PM »
> Wait until the horns pass us by (if they haven't already), and then alter our flight path to move us on top of the behemoth's body, ceasing upward movement in the process.

>You move to the top of its body, alone its spine. Now that you get a good look at it, it has a number row of hard fins protruding from it.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #147 on: December 16, 2015, 03:37:21 PM »
> Are these fins positioned along the center of its back?
> Do they look sufficiently hard that we wouldn't be able to slash through them?
> How is the scale distribution on its back? Is stabbing and/or slashing feasible?
« Last Edit: December 16, 2015, 04:03:58 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #148 on: December 16, 2015, 04:19:22 PM »
> Are these fins positioned along the center of its back?
> Do they look sufficiently hard that we wouldn't be able to slash through them?
> How is the scale distribution on its back? Is stabbing and/or slashing feasible?

>Yes.
>You suspect they would be very difficult to hack though.
>The scales are about as you've seen son its sides. Stabbing through them ought to be feasible as long as you have the opportunity to aim decently and follow through on it.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest XII - A Z-Machine Adventure
« Reply #149 on: December 16, 2015, 04:36:17 PM »
> Position ourselves so we are a bit off-center above the behemoth's spine, enough that the fins won't slice into us as its moves along its current path.
> Get a two-handed downward-stabbing grip on our sword, with the sharp edge of the blade facing out along the behemoth's body toward the tail, and give the behemoth's back a good stab. If our blade actually sinks in, use our hold on it to try to keep it sunk in.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"