Author Topic: Labyrinth of Touhou 2 - 15F  (Read 269186 times)

Serela

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Re: Labyrinth of Touhou 2 - 15F
« Reply #630 on: May 22, 2016, 12:09:52 AM »
If you know about stuff like being able to debuff it into the floor once it starts charging up Rankain, it's not that hard, yeah. The power of wiki! If Meiling survived it that easily I assume you knew? Then again, if you pumped her hard enough to get the HP for Last Judgment, maybe she just had THAT MUCH HP :V And stuff like MND-build Iku in the other slots lets you realistically just tank through it even at full power.

If you can get through rankain it's not a hard fight iirc. 28F, oof... that's a doozy though. Have fun!
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

ZoomyTsugumi

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Re: Labyrinth of Touhou 2 - 15F
« Reply #631 on: May 22, 2016, 02:06:39 AM »
I mean, to be fair, I was at least level 295 Reimu when I attempted it, but I did attempt it straight after getting all the switches (having a long lasting Kaguya made 27F soooo easy).
Meiling had about 100kHP but a Rankain against a maybe only partially buffed Meiling did like 50-58k. Most other people died from the Rankain (maybe only one other person survived, I think Mystia somehow?).  I knew it was SPI element so I pumped some affinity into some chars but I didn't really prepare prepare, you know what I mean?
I knew about debuffing it but I didn't bother cos I also knew about how quickly those debuffs go away due to repeating turns, so every Rankain I combatted I only maybe had buffs for, they were all full power otherwise. People died every turn but Meiling tanked it sooo easily and I managed to keep enough nukers long enough to take it down without too much issue, even though Kaggy died at the first one.

I might go and trigger a Mari v2 rankain and see how that fares against Meiling just for comparison.

EDIT: Mari v2 Rankain does about 30k to Meiling, 13k to Reimu and 3k to Patchy lol.

Tbh I'm really really really tempted to turn Kaguya into a major major OP machine with 27F's skillpoint gain. She's already over 1k speed by now so I should just make her Mystia fast and then 28 F will be no problem at all ;)
« Last Edit: May 22, 2016, 02:22:05 AM by ZoomyTsugumi »

Sophilia

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Re: Labyrinth of Touhou 2 - 15F
« Reply #632 on: May 22, 2016, 05:26:14 PM »
Remember that speed gains fall off really fast past a stat of 1100, and that around 4000 or so, they become more discrete in that unless you're passing a ticks breakpoint, you're getting absolutely nothing.  That said, if anything can get Kaguya to that state, it's the sheer volume of Lilith skillpoints.
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Serela

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Re: Labyrinth of Touhou 2 - 15F
« Reply #633 on: May 23, 2016, 01:53:47 AM »
Oh, Reimu 295 already? Yeah, you should be fine to cream all the postgame content and bosses up to 30F then. I didn't hit that kind of level for a few more floors.

But being ahead of the grind is probably a good thing since you'll need to hit a good chunk over that level to be capable of 30f grinding once you get there...
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

ZoomyTsugumi

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Re: Labyrinth of Touhou 2 - 15F
« Reply #634 on: May 23, 2016, 04:07:23 AM »
Well i guess my style of play is actually really great for the late plus disk content cos I like to overgrind stupidly by spending skillpoints in ppl to make them super OP for whatever task I need, and all the levels that come from that are just a bonus.
Anyway I'm nearly finished exploring 29F, I basically skipped 28F after getting all the treasures cos that floor is terrible but 29F is honestly such a gooooood floor. Like man I know what 30F is like but this is the best floor in the plus disk and its very fitting for whats coming next.
I mostly just need my Kaggy to be 1500+SPD and then by the time I've gotten her that high she will probably have high enough MAG to one shot every enemy too (with a few obvious exceptions).
I built Aya up after not using her for a majorly long time to help grind on 27F cos the force Spathas dont die to one Hourai Barrage and they're weak to WND but cos she's a lot faster than Kaguya and Kaguya one shots every other enemy I've found it now to be faster to just drop Aya from the front 4 and replace her with someone slower than Kaggy (like Youmu) to clean up after Kaggy kills everything else if it's needed.

After I finish exploring 29F I'm gonna stay a bit on 30F see what i can and can't do (I have a decent idea of who are the easy fights and who I should avoid) but then I'm gonna go back to 27F and ggrind more skillpoints and try and distribute them more evenly into my active party. Thinking bout using the method of dump SKP into their stat until it costs 20k to lvl up and then go to the next stat until everyone is at that level then its a new threshold. Will get everyones affinity up to 200-400 as well in the meantime I think. My Meiling, Mystia and Kaggy already have bomb ass affinities (Kaggy's is at like 795 right now thanks to equipment) so it's just a matter of the others now too.

Also I still  need to fight Okuu but I don't wanna think about strategy so I'm just gonna wait until I get another 20 levels or so and beat the crap out of her on a whim. I already tried before but she killed me after a UNR (which is apparently more devastating to Youmu than a Giga Flare???)

EDIT: Reached 30F finally, at Reimu 327
« Last Edit: May 23, 2016, 05:28:43 AM by ZoomyTsugumi »

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #635 on: May 23, 2016, 06:29:30 AM »
Great Tetragrammaton's Rankain is much weaker than Kedamagrammaton's undebuffed Rankain, since the former only has 26800 MAG compared to Kedamagrammaton's 32800 MAG. Then again, Maribel v2 is meant to be doable at Reimu 220-230 or so, and at that point 26800 undebuffable Rankain probably OHKOs almost everyone so you're not really spuposed to let it happen (Great Tetragrammaton's defenses drop to 0 while charging, and it may also be really slow depending on how many helpers you killed at that point).

And 29F is pretty bland. 27F has Lilith and its 92k sklil points and 28F has Kedama Goddesses which drop Gold Clothes (it can still be useful even at this point because of the +12 all status resist). 29F drops all suck pretty badly (Holy Blade Sunlight is probably the least useless one amongst them) and its experience isn't really much better than 27F, especially since Flandre with 200k combined ATK and MAG can pretty safely 1HKO everything on 27F with Laevatein, but that's not going to happen on 29F due to Evil Lachesis's 400 FIR resistance and King in Yellow's 1 billion MND.

ZoomyTsugumi

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Re: Labyrinth of Touhou 2 - 15F
« Reply #636 on: May 23, 2016, 07:48:56 AM »
Ya but the problem with using flan as my main trash clearer is she's got a super tiny SP pool compared to Kaguya who can last a good 25 battles at the very least right now. On 27F Kaguya can comfortably OHKO everything but the Force Spathas, at which point i can literally just do Youmu's regular attack to finissh them off (cos they have like around 50k left after one Hourai Barrage). So after maybe 10-20 more level ups Kaguya will definitely be able to comfortably OHKO everything without fail.

Shadowlupus

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Re: Labyrinth of Touhou 2 - 15F
« Reply #637 on: May 23, 2016, 11:05:25 AM »
Hmm...today I just found two strange things from my LoT2 run. Firstly, It seems that Rinnosuke's and Komachi's money skill will take effect AFTER the battle. Even if you have equipped the skills, the money shown in the battle result screen stays the same so you have to go check the money after the battle to see the increase.

Secondly, Satori's Spell Recollection skill does not directly increase the spell card cost. Therefore, any increased cost will be ignored as long as you have enough MP to use the spell's base cost.

For instance, Komachi's Narrow Confines' spell costs 6 MP and if you have the skill at Level 1, normally the increased cost will be 6 + (6-1) = 11 MP but the game will still says that it is 6 MP. However, the increased cost will take effect after you use the spell so Satori will lose 11 MP. If Satori has 20 MP then she will now have 9 MP, which would normally make her unable to use Narrow Confines the second time due to increased cost. However, since the game will "drain" extra MP AFTER using the spell, Satori can still cast Narrow Confines, ignoring any extra cost provided that she has enough MP for the original cost. So I guess that's an exploit, yes?

Serela

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Re: Labyrinth of Touhou 2 - 15F
« Reply #638 on: May 24, 2016, 12:03:23 AM »
Hmm...today I just found two strange things from my LoT2 run. Firstly, It seems that Rinnosuke's and Komachi's money skill will take effect AFTER the battle. Even if you have equipped the skills, the money shown in the battle result screen stays the same so you have to go check the money after the battle to see the increase.
Actually, it just adds the bonus onto your bonus multipliers- so, for example, you'll see when you have only a battle chain of 1 you'll already have like 15% money bonus instead of 0% or 1% or whatnot.

The Satori one sounds goofy as heck, though XD I'm too lazy to open the game and check it myself.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Shadowlupus

  • Crimson Blade Hidden Amidst the Darkness
Re: Labyrinth of Touhou 2 - 15F
« Reply #639 on: May 24, 2016, 03:16:36 AM »
I have found more skill glitch today. Even though Satori's Small MP Recovery skill clearly states that in order to recover MP, she must retreat to the RESERVE party. However, she recovers MP anyway when I switch her with another active member.

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #640 on: May 24, 2016, 03:32:53 AM »
I have found more skill glitch today. Even though Satori's Small MP Recovery skill clearly states that in order to recover MP, she must retreat to the RESERVE party. However, she recovers MP anyway when I switch her with another active member.

I didn't even know that you can switch an active member with an active member.

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Labyrinth of Touhou 2 - 15F
« Reply #641 on: May 24, 2016, 08:00:10 AM »
I didn't even know that you can switch an active member with an active member.

In LoT2 you can, if only for row switching as it won't trigger something like Instant Attack (?)

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #642 on: May 25, 2016, 12:12:48 PM »
While fighting Eientei v3 on 30F I accidentally found out that, if I kill Reisen then drop two debuffs each on Eirin and Kaguya, Kaguya will NOT use Buddah's Stone Bowl. I'm not really strong enough to mess around with the battle to see what that extends to though, but if this holds true in the actual boss battle on 12F, it could make them (even) easier to beat.

EDIT: It seems that Kaguya v3 just has different debuff count for triggering Stone Bowl; I straight dropped a SPD debuff on all three of them and she still attacks normally (Dropping another MAG debuff on all three triggers Stone Bowl though). Oh well.
« Last Edit: May 25, 2016, 12:20:17 PM by RegalStar »

Re: Labyrinth of Touhou 2 - 15F
« Reply #643 on: May 25, 2016, 02:20:58 PM »
Curious about when is the plusdisk for LOT2 is released? Anyone has a clue?

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Labyrinth of Touhou 2 - 15F
« Reply #644 on: May 25, 2016, 04:39:42 PM »
I thought it would be released in Reitaisai, but then it didn't.

Expect it in Summer Comiket or even Winter Comiket, or worse... next year...

Re: Labyrinth of Touhou 2 - 15F
« Reply #645 on: May 25, 2016, 09:57:07 PM »
Curious about when is the plusdisk for LOT2 is released? Anyone has a clue?

All that we know is this:

You shouldn't get your hopes up.

Re: Labyrinth of Touhou 2 - 15F
« Reply #646 on: May 26, 2016, 06:01:05 AM »
Well, lol. Seems like patience is the key here.

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #647 on: June 02, 2016, 12:06:48 AM »
For people who were wondering why they can kill Rinnosuke v3's elemental forms: CE reveals that while he starts with 105m HP in his initial and first elemental form and switches after hitting <100m, Form Destruction would set  into 1.72m HP instead. I think it might be intentional.

Re: Labyrinth of Touhou 2 - 15F
« Reply #648 on: June 02, 2016, 04:13:37 AM »
I have never used yukari in LAB 2, but i understand that her spiriting away now uses up all her MP? so, wouldn't the best build be as many MP recovery on focus items as possible?

Serela

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Re: Labyrinth of Touhou 2 - 15F
« Reply #649 on: June 02, 2016, 01:33:40 PM »
The base cost is so high that I wouldn't really recommend using her based around Spiriting Away. You -can-, though, and have her mostly delegated to the back whilst she recharges... but I don't think the move is worth it. IMO just use her as a tank (or even as an offensive character!) and use Spiriting Away on uncommon occasions. Laby2 isn't as focused entirely around 0% delay nukes as LoT1 was so the move isn't as important either, along with costing every drop of MP she's got; still useful, but I used her as a tank and rarely ever cast it.

If you want regular castings you'll have to look at glassy Aya.
« Last Edit: June 02, 2016, 01:36:47 PM by Serela »
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #650 on: June 02, 2016, 11:27:06 PM »


A ***WINNER*** is me.

This is actually the first time I actually sorta cheated grinded all the way up to fight him. Minoriko 590 is a bit high I guess, but I am using a drafted team rather than an 100% handpicked one. So yay.

jester147

  • Touhou, Rhythm Game, JRPG fan
Re: Labyrinth of Touhou 2 - 15F
« Reply #651 on: June 03, 2016, 01:28:25 AM »
Oh so this is the draft run? Congrats!

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #652 on: June 03, 2016, 02:04:44 AM »
Oh so this is the draft run? Congrats!

It's a different team from the one on page 5. That previous one I only up to Shikieiki because the database's erroneous description of Last Judgement being used every five turns instead of four (which is what's actually true) confused me. But some time ago I made another draft with two other people, and I think this team is a bit harder anyways (no thanks to me being a moron and only raising one physically defensive character)

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #653 on: June 08, 2016, 11:13:08 AM »


Woah Kogasa what did you do to your MP recovery rate

Serela

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Re: Labyrinth of Touhou 2 - 15F
« Reply #654 on: June 08, 2016, 01:14:48 PM »
uhhhhh? XD Wow. That's one hell of a bug. Or whatever it is.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Otaku

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Re: Labyrinth of Touhou 2 - 15F
« Reply #655 on: June 08, 2016, 09:24:01 PM »
It's definitely not a bug I would complain about, if it occurred for me xD

Shadowlupus

  • Crimson Blade Hidden Amidst the Darkness
Re: Labyrinth of Touhou 2 - 15F
« Reply #656 on: June 09, 2016, 05:01:38 AM »
Ah, that bug exists only in the Plus Disk Trial.

It is still hilarious nonetheless.

MANoBadAssGar Jr.

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Re: Labyrinth of Touhou 2 - 15F
« Reply #657 on: June 09, 2016, 11:12:55 AM »
Tatara be surprise!

Is the save from original usable on plus disk ? to decide whether i continue playing while waiting for the expansion

Validon98

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Re: Labyrinth of Touhou 2 - 15F
« Reply #658 on: June 09, 2016, 11:31:39 AM »
Is the save from original usable on plus disk ? to decide whether i continue playing while waiting for the expansion

Yep, you can carry over your save from vanilla to Plus Disk, but not the other way around.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 2 - 15F
« Reply #659 on: June 10, 2016, 04:12:00 AM »
It seems that Keine and Mokou's synergy skills got upgraded. Keine's skill now raises ATK/MAG by 21% per level, and Mokou's skill has a "will protect Keine" effect added to it. (No idea if it's always or a precentage and/or requires other conditions though)