Author Topic: Roll to Dodge: Arena  (Read 71456 times)

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #870 on: March 12, 2016, 07:55:17 AM »
Perfect.

> Keep marketing that wine and try to corner the market.
1: You've run out of grapes!
>Hit Dio with a stick or something. "No, no, the Teleportarium is sacred technology, and it's mine. The roulette dictates that, somehow, you're my waifu, and nothing says you aren't supposed to listen to me. So gimme."
>>If he doesn't give it back, wrest it away from him.
>Reiterate question to Yukari, and attempt to use Teleportarium.
>Use the Waifu Roulette for the bodied souls. Maybe that'll get them happy?
5: You tap Dio with the stick and tell him off, taking the device's controls away.
"WRYYYYYYY!" he wails at you, but doesn't attempt to get it back.
2: Yukari gives you the answer of "Home", which doesn't help much.
3: You use the Waifu Roulette for the bodied souls. It distributes a school girl with short pink hair tied near the sides with two ribbons.. The Roulette got the two part right, but messed up somewhere, as there's only one of her.
fuck

>Figure out what the FUCK is stopping me
>STOP THAT
>Have a dance party.
5: You quickly realize that there is a barrier warding off certain spirits around the shrine.
4: And disable it long enough to get through.
4: You do a celebratory dance by yourself, as not many people visit here.
>Report the arcade to heavenly authorities for unauthorized use of land and trespassing.
>Combine a Sakuya and the nearest player character for a knife act.
4: You get the YAMA on them. She is in progress of taking it down. Or at least, trying to...
2: Your missing a bunch of key components for this. Especially Sakuya herself, and the knives.
>"Hey, don't worry about it. She'll probably blow her way out of there or piss off the owner enough to kick her out. Besides, the experience might make her better at spelling and grammar. In the meantime, let's watch a movie or something."
>Summon a TV and play Monty Python and the Holy Grail for everyone.
>repeat if failed.
>repeat if failed.
2: You don't have enough blood for another pentagram.
6: Then you remember that you're a freaking demon and can probably get blood anytime you want without caring for consequences. You kill a massive amount of fairies in order to make a giant pentagram, summoning an enormous television, large enough to see from the edges of this huge library. The movie begins to play, but it's hard to see well.
"It's a little big, isn't it?" Reisen says.
"What is it?" One of your fairies asks, notably a bit further away from you than the rest of your group.
"A television. You can watch videos, or moving pictures, on it." Satori explains.
"Why would you need mov-"
"So how do we fix the problem of it's size?" Satori interrupts.
Starlighthawk STILL didn't kill me :V. Only I can kill me and Patorikku can help but shut up.
>Get out of death. No shrooms for now.
>Repeat. Or get out of being possessed if I lifed again.
>Stop deading or being possesseding again if needed.
2-1=1: You stay dead and enjoy the presence of your shrooms.
4-1=3: You are still dead. In fact, there doesn't seem to be anything you could do to save yourself this turn.
4-1=3: You try again for a 6 to revive, netting something else. Why couldn't this just be a d10 or something?
>Meditate hard enough to look into the past to found out who did this.
>If that doesn't work, go find the other players.
3: You meditate, and figure out, that one of the players did this. Though, that was a given, considering you and Letty didn't do it, and you are some of the only ones capable of something like this.
1: You stay put, enjoying your time with Letty.
What matters is that i'm free this round. :D
Wait, wasn't old man trying to possess laser ? Why is he possessing Jovial ?

Reimu-me:
>Go back to the shrine and give Suika the wine: "Here, have some, then put it at that freezer you got."
>Go to that circus everyone is talking about, i smell that someone will mess over there.

Marisa-me:
>Test our new and improved Hakkero by firing a Master Spark on the Mansion's defenses and allowing the rabbits to enter.
>Try again if failed.
>Hmm, the SDM members are busy.... go to the circus and say that you'll do magic tricks for the show.
5: You give Suika the wine, and she rolls into the freezer. I-Is she going to drink it in there?
6: You go to the Circus in the Giant Sky Arcade thingy. There's a bunch of people watching various acts here, while others are playing games. If you don't do something, your donation box might be as good as gone.

6: You charge the Hakkero and do the usual. You hear a deep echo as you mutter the spell into the Hakkero tenderly. It's a bit unusual, and rightfully so, as when you aim and prepare to fire, a laser practically bigger than the moon fires from it! Time slows down as you realize the possible recoil. Roll to Dodge!
Starlighthawk/Marsa: 2: Yelping, you're flung for several seconds before being slammed straight onto one rigid rock. It hurts like hell! You...don't think it'll be easy to make it out of this one... (3 turns left)
4: You look forward. The mansion is definitely not there anymore. You get back on your broom and fly back to Gensokyo, crashing into the circus. The pain of the landing barely feels like anything compared to almost being skewered by something that shouldn't skewer.
>Excuse me I am trying to start an INCIDENT. Revive with respawn invincibility
>repeat until successful
>Remaining actions go towards furniture-based shielding from attacks

6: You revive, unable to be killed during this turn.
2: You don't have enough simple home improving devices of human science!
2: The struggle continues.
>Manufacture a whole storeroom's fill of Chekhov's Guns
>Equip one of the Chekhov's Guns
>Rejoin Patorikku's party because, gah, I'm bored
1: You make a whole storeroom's fill of red herrings.
3: You equip one of the red herrings, but it has: "Chekhov" barely readable on it. Could the red herring be a red herring to deteriorate you from the actual gun?
3: You re-crash into the party. Alice tells you off for breaking walls.
>End the game by attacking everyone's dices, this tomfoolery has gone on for long enough, and I, the one and only idol god, shall terminate these herectics who no longer worships the objectively best religion!

>If fail, repeat until success ad infinitum
6: Jeez, of course the one I prayed for to fail, yet the RNG screws me over to screw itself over.
You begin an assault on everyone's dice, including your own. Group Roll to Dodge!
There's a faint glowing in your inventory.
> Continue being an idol-hating heretic to the end.
> PARTY HARD
6: No matter what those Idols do, you'll never let them get to you...
6: You party so hard, Satan makes an appearance!
"So, this whole dice destroying thing's happening huh? Lucky for you, I'm the GM's pet, and don't need to follow the dice. Unluckily, only the people who summon me get a blessing, and that genocider's part of that, so I have to give him something too. Well, good luck with that whole dice deal. I'd say see ya in hell, but you'll basically be in limbo if he succeeds. So long."
An item glows in your inventory. It reads: "1 Paradox Pass: Repeat any action you've done before with the opposite number instead. Paradox from repeating history, and a pass for the usual luck system. How will the result be this time around?"
> Now that the arcade market will last, let's teleport to Flandre.
> If that doesn't work, then teleport to Okuu.
> If THAT doesn't work, then asslimate the carnival.
4: You teleport to Flandre, who's standing in front of a large pile of dead creatures. She's reading some scroll aloud, and it looks like she's having trouble, because she keeps messing up.

Events:
The dice are in danger of being destroyed. Roll to Dodge!
Kasu: 4: You save your dice with a lucky roll.
Sock: 5: The dice aren't going to leave just yet. (+1)
Old Guy: 5: Your die are safe and sound great! (+1)
Evil Nazgul: 6: The waves from the giant tv reverse the destruction ray somehow, granting you an extra die instead of losing them.
Mr Jovial: 6-1=5: Your dice graze the laser, being shined temporarily. (+1)
Hope Metal: 1: The dice are destroyed during your meditation. How do you act without dice!?!?
StarlightHawk/Reimu: 5: Your dice graze magnificently. (+1)
StarlightHawk/Marisa: You can only lie there and watch with tears in your eyes as your two dice are destroyed, giving you no hope of submitting actions. Everything went wrong so fast. Why... Is it all over now...?
LaserTurtle: Due to your revival invincibility, you manage to hold out until the laser passes.
ZeroBreaker: 2: Your dice are hit by the laser, but survive...for now. You, however, are hurt by the laser yourself. (3 turns left)
DNAbc: 3: Idolism protects you from dice destruction! But you're relying on them too much! (-1)
Patorikku: 6: The ray grants an extra dice instead.
Hating Hater: 4: Flandre destroys the ray before it can reach your dice.

Locations:
Hakurei Shrine: Old Guy/Zombie Ghost (Possessing Mr Jovial)
Monster Labryinth?: Hating Hater
Wrong-Moon; Mansion Ruins: LaserTurtle
Subterranean Village: Hope Metal
Human Village: Kasu
Scarlet Devil Mansion; Library: EvilNazgul/Azazel
Puzzle-ridden Arena; Victory Room: Unmatched Sock, Patorikku, Zero Breaker/CPU Tsukumogami
Babel-Arcade; Traveling Bamboo Forest/Circus (of the lost): qMyon/Umbrellarella, StarlightHawk/Reimu, Starlighthawk/Marisa

Bonuses:
+1: Unmatched Sock, Old Guy, Mr Jovial, StarlightHawk/Reimu
-1: DNAbc

Dying/Dead:
Dying: StarlightHawk/Marisa, Zero Breaker
Dead: Mr Jovial
Critical: HopeMetal, StarlightHawk/Marisa

Status:
Kasu/Nature-related God: Self-Chilled Wine products, but no grapes left.
EvilNazgul/Azazel: Reisen, Past Satori, B-R-E-W-T-H-M/Homura, Fairies who have mastered calculus, I. M. Meen, Patchouli, Gigantic television.
Old Guy/Zombie Ghost: Hourai-type Immortality, Possessing Mr Jovial.
Unmatched Sock: Super Bandage Girl, EXCALIBUR, 2 bodied souls, Endogeny, Dio, Alt Universe Yukari.Pink haired girl
Patorikku: 2 blue bodied souls, Alice, Paradox Pass.
LaserTurtle: Soushiko, Legendary Hero, Cirno, Nitori, Kanako, Suwako, Sanae
qMyon/Umbrellarella: Umbrellarella entities (Yuuka, Remilia, Kogasa, Yukari 2), Eientei's Residents (Kaguya, Eirin, Tewi), Mokou.
Mr. Jovial: 1-up Mushroom, Experimental Yin-Yang Orb.
Hating Hater: Moge-Ko, 8 Mogekos, Komachi, Tenshi-mobile.
Hope Metal/Cirno?: Temminator, Letty.
DNAbc: Paradox Pass.
Zero Breaker: Super Tengen Toppa Hisoutensoku, Internet
StarlightHawk/Reimu: Nothing else mentionable.
StarlightHawk/Marisa: Mini Hakkero v2

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #871 on: March 12, 2016, 08:00:34 AM »
Destroy em all again

Edit: Mod, want to ask if the paradox pass effect factor in my roll pluses and minuses, and if it can be used to skip the consequences of the debuff this turn.

Edit 2:
Turns out my luck just doesnt end here
[attach=1][attach=2]
As you can see, i have another action that does the exact same stuff many turns before, even with the right number so it directly becomes a 5 or 6 after using the pass, here, i even screencapped it for your convenience

Soooooooo
>Consume paradox pass: Destroy everything, obviously including but not limited to the dices
« Last Edit: March 12, 2016, 11:28:21 AM by DNAbc »
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

Evil_Nazgul0616

  • Seg Fault
  • ERROR
Re: Roll to Dodge: Arena
« Reply #872 on: March 12, 2016, 08:44:18 AM »
//So since I was granted an extra die, does that mean I get 4 actions per turn now?

>Shrink the TV to normal size, using the energy drawn from it to resurrect the fairies I just slaughtered and apologize with cookies. (Sure, they'll respawn on their own, but I didn't want to kill them lol.)
>Repeat until success.

If I have actions remaining.
>Make and distribute popcorn.
« Last Edit: March 12, 2016, 08:47:44 AM by Evil_Nazgul0616 »

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge: Arena
« Reply #873 on: March 12, 2016, 08:59:24 AM »
>How's the incident going?
>Generate furniture for remaining actions.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Re: Roll to Dodge: Arena
« Reply #874 on: March 12, 2016, 09:50:49 AM »
>TELL DNABC TO KNOCK IT OFF.
>CUT HIS FUCKING BRAINS OUT SO HE CAN'T DO ANYTHING FOR THE NEXT 10 ROUNDS
>SUMMON THE CHAOS GODS BECAUSE THEY ARE CLEARLY MUCH BETTER THAN THOSE STUPID IDOLS.

HOW DO I TURN OFF CAPS?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hope ♦ Metal

  • Royal Flares Can't Melt Steel Beams
  • Donald Trump will make waifus real
Re: Roll to Dodge: Arena
« Reply #875 on: March 12, 2016, 10:10:28 AM »
>"I like how I'm the only one whose dice was destroyed. Wait, if I don't have a dice to tell me I can't do something, that means I can do anything!"
>Conjure a DEATH BEAM to kill DNAbc.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge: Arena
« Reply #876 on: March 12, 2016, 10:49:30 AM »
>Pull a Dark Souls 2 and GO BEYOND DEATH. Kill self while already dead to become alive again. Hopefully Old Guy will feel the pain too.
>Repeat until not not dead and unpossessed.
>If actions remain, go smack Starlighthawk/Marisa in the head with the Experimental Yin-Yang Orb. Should do something interesting considering how OP Reimu's regular orbs are. Or it'll just hurt like being smacked by a regular rock.

qMyon

  • Chill - just chill
  • Keepin' it vanilla smooth
Re: Roll to Dodge: Arena
« Reply #877 on: March 12, 2016, 11:05:58 AM »
>Clearly my dice have auto-dodge capabilities.
>Retrieve DNAbc for a Roman-style circus act with player-eating bamboo. His religion needs a new martyr.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Roll to Dodge: Arena
« Reply #878 on: March 12, 2016, 02:51:28 PM »
>"I like how I'm the only one whose dice was destroyed. Wait, if I don't have a dice to tell me I can't do something, that means I can do anything!"
Marisa-me:
*Ahem* "Hello ?!? Not only did i lose my dice, i'm also dying here ! Oh well... at least the incident is solved."
>Hit DNAbc with Mini-Hakkero.
>Swipe his dice, profit !

Reimu-me:
>Go heal Marisa and reconstruct her 2 dices.
>Try again if failed.

Someone stop DNAbc ! And people complained about Flandre getting out. *sees qMyon ally and a bunch angry players going to lynch DNAbc*
Yay !

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #879 on: March 12, 2016, 03:15:30 PM »
DNAbc: Not affected by bonuses, since those were gotten by luck. I still love how derpy my profile image looks, even in lowres  :P
Nazgul: Instead of losing dice, the opposite happened; Gaining dice.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge: Arena
« Reply #880 on: March 12, 2016, 04:56:11 PM »
> Grow more grapes!
> Revive peoples' dice with my new Dice Wine.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

The Hating Hater

  • What's the deal?
  • YO~!
Re: Roll to Dodge: Arena
« Reply #881 on: March 12, 2016, 09:31:32 PM »
> Help Flandre somehow.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #882 on: March 12, 2016, 09:34:43 PM »
> Light DNA on fire for potentially preventing me from going to hell.
> Light him even further on fire for redundancy's sake.
> Declare victory regardless of the result.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

zero_breaker

  • Is chuuni before 2nd year
  • Must... resist... procrastination...
Re: Roll to Dodge: Arena
« Reply #883 on: March 13, 2016, 07:17:40 AM »
>Screw logic! Use the red herring to heal myself perfectly
>Wrap the red herrings in a packet that says Chekhov's Gun and distribute them to everyone
>turn DNAbc into a dice

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #884 on: March 14, 2016, 03:25:05 AM »
Soooooooo
>Consume paradox pass: Destroy everything, obviously including but not limited to the dices
>destroy everything
1+1=2: You begin to destroy things all around the arena. It's kinda tiring you out (-1). Reimu shouts to the sky. "Marisa, some help would be appreciated!"
"Just a second." Marisa shouts back from the skies.

5: You retrieve a piece of your history from the past and apply it to the present. It's changed over time...
You set in motion the apocalypse. Group Roll to Dodge!
//So since I was granted an extra die, does that mean I get 4 actions per turn now?

>Shrink the TV to normal size, using the energy drawn from it to resurrect the fairies I just slaughtered and apologize with cookies. (Sure, they'll respawn on their own, but I didn't want to kill them lol.)
>Repeat until success.

If I have actions remaining.
>Make and distribute popcorn.
4: You shrink the TV and use the excess energy to revive the fairies, giving them a cookie in apology. They've already forgotten what happened, so it looks like you're off the hook.
3: You make popcorn. It didn't cook well and there's not enough for everyone.
3: You repeat your mistake. Maybe you need to read the instructions. At least there's enough for everyone now.
5: You finally succeed and give everyone their own bag of perfectly made popcorn. They enjoy it as the movie begins.
"What's this thingy about anyways?" A fairy asks.
>How's the incident going?
>Generate furniture for remaining actions.
6: You assess the incident. In short, everything is being destroyed.
1: You delete some of your current furniture.
4: You generate a single table and a chair.
>TELL DNABC TO KNOCK IT OFF.
>CUT HIS FUCKING BRAINS OUT SO HE CAN'T DO ANYTHING FOR THE NEXT 10 ROUNDS
>SUMMON THE CHAOS GODS BECAUSE THEY ARE CLEARLY MUCH BETTER THAN THOSE STUPID IDOLS.

HOW DO I TURN OFF CAPS?

1+1=2: Your words fail to reach anyone.
2+1=3: You brandish a double sided knife and lunge for DNAbc. Roll to Dodge!
DNAbc: 2-1=1: DNAbc is sliced in two by the knife. You have died!
Old Guy: 4+1=5: You manage to give yourself some extra points by grazing your own weapon. (+1)
6+1=7: You summon the Chaos Gods. They await your commands.

>"I like how I'm the only one whose dice was destroyed. Wait, if I don't have a dice to tell me I can't do something, that means I can do anything!"
>Conjure a DEATH BEAM to kill DNAbc.
?: You don't have dice, so you try to roll nothing. The result is nothing.
>Pull a Dark Souls 2 and GO BEYOND DEATH. Kill self while already dead to become alive again. Hopefully Old Guy will feel the pain too.
>Repeat until not not dead and unpossessed.
>If actions remain, go smack Starlighthawk/Marisa in the head with the Experimental Yin-Yang Orb. Should do something interesting considering how OP Reimu's regular orbs are. Or it'll just hurt like being smacked by a regular rock.
4+1=5: You try to kill yourself, but you're not in control.
5+1=6: You perform a sacrifice ritual, bringing you back to life while attempting to swap places with Old Guy. Roll to Dodge!
Old Guy: 5+1=6: Your attempt is reversed upon you. Roll to Dodge!
Mr Jovial: 2+1=3: You stop the swapping, failing to possess Old Guy, but you aren't dead anymore. (-1) Now, about that possession...
5+1=6: You continue trying to expel Old Guy. Roll to Dodge!
Old Guy: 2+1=3: Old Guy is suspended expelled from your body, but he hasn't been killed. He almost got off free. (-1. Total: 0)
>Clearly my dice have auto-dodge capabilities.
>Retrieve DNAbc for a Roman-style circus act with player-eating bamboo. His religion needs a new martyr.
4: You retrieve DNAbc's body and conduct a neat little Circus act. Surprisingly, you aren't told off about the gruesome bamboo eating someone, because they think it's all staged.
Marisa-me:
*Ahem* "Hello ?!? Not only did i lose my dice, i'm also dying here ! Oh well... at least the incident is solved."
>Hit DNAbc with Mini-Hakkero.
>Swipe his dice, profit !

Reimu-me:
>Go heal Marisa and reconstruct her 2 dices.
>Try again if failed.

Someone stop DNAbc ! And people complained about Flandre getting out. *sees qMyon ally and a bunch angry players going to lynch DNAbc*
Yay !
?: You can't roll without dice, so you don't. You just lie there, near death.

6+1=7: You heal Marisa via dues ex machinima. Wait a freakin minute. You and Marisa are the main characters! Where's all of your items!?
ZUN. That's better...

2: With your dice finally back, you can act again! Sadly, the dice refuse to cooperate, and roll a 2. Ah, at least they're back.
2: Okay, twice in a row is a bit annoying for the first two rolls since they were back...
> Grow more grapes!
> Revive peoples' dice with my new Dice Wine.
2: Your grape farm doesn't look too good. And with the upcoming apocalypse, you don't think anything will...
5: You integrate dice into your wine and use it over the land of Gensokyo, restoring everyone's dice.
>"I like how I'm the only one whose dice was destroyed. Wait, if I don't have a dice to tell me I can't do something, that means I can do anything!"
>Conjure a DEATH BEAM to kill DNAbc.
4: You can act again, thanks to your dice being restored. You fire a death beam at DNAbc's location. It does nothing, as he is already dead.
> Help Flandre somehow.
5: You hold Flandre's hand and point at each of the words, helping her sound it out. After a while, she corrects all of the mistakes in the scroll, and a door opens. There's a kid inside, but they go away soon enough, revealing the actual prize, the key to the door out!
The two of you celebrate briefly.
> Light DNA on fire for potentially preventing me from going to hell.
> Light him even further on fire for redundancy's sake.
> Declare victory regardless of the result.
4: You use your pyromancy to light DNAbc's body, which is currently inside of bamboo, on fire. It's burning.
5: You light the fire on fire. The fire is now burning...?
4: Yup, this is a victory. A great one!
>Screw logic! Use the red herring to heal myself perfectly
>Wrap the red herrings in a packet that says Chekhov's Gun and distribute them to everyone
>turn DNAbc into a dice
2: The red herrings are red herrings, surprisingly, and don't heal you.
5: You give everyone each a red herring labeled Chekhov's gun.
2: You're not going near a burning burning fire covering a burning bamboo tree with a burning dead body inside.

Events:
The apocalypse has begun. Roll to Dodge!
EvilNazgul: 4: You swear that something stopped the Apocalypse from reaching you and your group.
LaserTurtle: 3: You're caught in all of the destruction. Eventually you emerge, relatively okay, but everything you had is gone. You do a quick check for your dice. (-1). Phew, they're still okay.
Old Guy: 4+1=5: You're unfazed by the apocalypse and just watch it happen. (+1. Total: +1)
HopeMetal: 3: You awaken after the destruction passes. Where's Letty!? And the Temminator? (-1)
Mr Jovial: 2+1=3: The apocalypse overtakes you, but you brace through it. It passes, leaving you with nothing but your dice. (-1)
qMyon: 5: Yukari 2 gaps your party outside until the apocalypse ends. (+1)
StarlightHawk/Reimu: 6+1=7: You not only save yourself, but you get enough points to earn an extend!
StarlightHawk/Marisa: 4: You're spared from the destruction.
Kasu: 2: You are razed. There's nothing left around you, and to top it off, you're dying! (1 Turn left) The destruction was merciless!
HopeMetal: 2: You're nearly annihilated during the apocalypse and dying. (1 turn left)
Hating Hater: 4: You and Flandre notice nothing, and nothing bad happens either.
Patorikku: 2: You're left in a dangerous situation as the destruction subsides. (1 turn left)
Zero Breaker: 1: There was no hope as the destruction reached you. You've lost!
Unmatched Sock: 1+1=2: You barely survive, but the Puzzle Arena has been destroyed, along with almost everything in it... (1 turn left)

Gensokyo has been destroyed, leaving it in ruins...

Bonuses:
+1: Old Guy/ZombieGhost, qMyon/Umbrellarella
-1: LaserTurtle, HopeMetal
-2: Mr Jovial

Dying/Dead:
Dead: DNAbc
Dying: Kasu (1), Hopemetal (1), Patorikku (1), Unmatched Sock (1)
Lost: ZeroBreaker. (Pray for something outside your control to help you return.)

Status:
Kasu/Nature-related God: Nothing else mentionable.
EvilNazgul/Azazel: Reisen, Past Satori, B-R-E-W-T-H-M/Homura, Fairies who have mastered calculus, I. M. Meen, Patchouli, Television.
Old Guy/Zombie Ghost: Hourai-type Immortality, Chaos Gods.
Unmatched Sock: Nothing else mentionable.
Patorikku: Nothing else mentionable.
LaserTurtle: Nothing else mentionable.
qMyon/Umbrellarella: Umbrellarella entities (Yuuka, Remilia, Kogasa, Yukari 2), Eientei's Residents (Kaguya, Eirin, Tewi), Mokou.
Mr. Jovial: Nothing else mentionable.
Hating Hater: Moge-Ko, 8 Mogekos, Komachi, Tenshi-mobile.
Hope Metal/Cirno?: Nothing else mentionable.
DNAbc: Nothing else mentionable.
Zero Breaker: N/A
StarlightHawk/Reimu: 3 Spell Bombs, 4 Lives
StarlightHawk/Marisa: Mini Hakkero v2, 3 Spell Bombs, 3 Lives


Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #885 on: March 14, 2016, 04:06:52 AM »
> Remain an idol-hating heretic through and through, even if it leads you to your grave.
> But uh, do try and heal yourself to keep alive.
> With your potentially last roll, light DNA who is on fire upon fire EVEN FURTHER on fire.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Evil_Nazgul0616

  • Seg Fault
  • ERROR
Re: Roll to Dodge: Arena
« Reply #886 on: March 14, 2016, 04:21:20 AM »
>"Just watch, and you'll find out."
>Blissfully ignore the apocalyptic landscape that is most certainly outside the SDM, or at least its library, depending on how much it missed us, and watch the movie while waiting for Flandre to either puzzle or blast her way out of Meen's labyrinth. (Holy shit this action was long)
« Last Edit: March 14, 2016, 04:34:37 AM by Evil_Nazgul0616 »

The Hating Hater

  • What's the deal?
  • YO~!
Re: Roll to Dodge: Arena
« Reply #887 on: March 14, 2016, 04:27:12 AM »
> Carry Flandre out into the wasteland.
> Plot Twist: This isn't Gensokyo, but instead, we were in Middle-Earth the entire time.
> Call the Tenshi-mobile.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge: Arena
« Reply #888 on: March 14, 2016, 04:30:41 AM »
> I'm a God, dammit! Heal myself through the power of WINE.
> Restore plantlife to Gensokyo (and my vineyard).

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #889 on: March 14, 2016, 04:38:36 AM »
>Destroy the afterlife too while i am here
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

zero_breaker

  • Is chuuni before 2nd year
  • Must... resist... procrastination...
Re: Roll to Dodge: Arena
« Reply #890 on: March 14, 2016, 04:40:15 AM »
welp, looks like my luck still hasn't hit rock bottom.

Re: Roll to Dodge: Arena
« Reply #891 on: March 14, 2016, 04:55:13 AM »
I have the CHAOS GODS UNDER MY COMMAND NOW? SWEEEEEEEEEEEEEEEEEEET!

> tEll Nurgle, Khorne, Slaanesh, Tzeentch, and Malal to make every other contestant in the arena (And all of the Idols) my SLAAAAAAAAAAAAAAAAAAAAAAAAAVES.
If THAT fails:
> Ask them to make me a badass Chaos Space Marine so that i can kick everyone elses asses!
But if that succeeds:
> Ask them to give me an unlimited number of actions per round. I'll give them my soul in return.
Regardless:
> Approach Yukari Yakumo to make a pact of alliance with the chaos gods to restart gensokyo, among other things.

(FYI for Miniking, i really recommend that you look up the 4(5) chaos gods on wh40k.lexicanum.com right now so that this all makes sense to you. Please note that Malal isn't technically canon, so you should look him/her(?) online if you want more info about him/her, thanks! This game is really fun btw!)
« Last Edit: March 14, 2016, 05:15:21 AM by the old guy »
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hope ♦ Metal

  • Royal Flares Can't Melt Steel Beams
  • Donald Trump will make waifus real
Re: Roll to Dodge: Arena
« Reply #892 on: March 14, 2016, 09:36:26 AM »
>Stay Determined to not die.
>Keep being Determined until I run out of actions.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Roll to Dodge: Arena
« Reply #893 on: March 14, 2016, 09:46:33 AM »
Marisa-me:
>Try to undo this armageddon of DNAbc.
>Try again if failed.

Reimu-me:
>Convince Yukari to refuse a deal with the chaos gods. (For the emperor !)
>Save everyone's ass that needs to be, except DNAbc.
« Last Edit: March 14, 2016, 09:49:44 AM by Starlighthawk »

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge: Arena
« Reply #894 on: March 14, 2016, 11:05:26 AM »
>Generate even more furniture
>Upgrade my defenses
>...so how far have the Lunarians gotten in this mansion invasion thing?
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

qMyon

  • Chill - just chill
  • Keepin' it vanilla smooth
Re: Roll to Dodge: Arena
« Reply #895 on: March 14, 2016, 02:11:29 PM »
>Summon the Gensokyo reset button and press it.

>Free the Umbrellarella entities and restore the Umbrella Club.


Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge: Arena
« Reply #896 on: March 14, 2016, 10:45:26 PM »
>Pull up cheat engine and discreetly spawn back my items from before. They were interesting :C

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge: Arena
« Reply #897 on: March 15, 2016, 05:43:02 AM »
>"MY PUZZLES!!! MY ARENA!!! WHO COULD BE RESPONSIBLE...WHOOOOOOOOOOOOO?!"
>That's it: find some ultimate magical artifact that grants me infinite (preferably magical) power.
>Use said power to become a god and make my own puzzle-laden realm.
>Make sure my allies are ok. Dio, the soul-bodies, Endogeny, Bandage Girl...

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #898 on: March 15, 2016, 07:12:58 PM »
> Remain an idol-hating heretic through and through, even if it leads you to your grave.
> But uh, do try and heal yourself to keep alive.
> With your potentially last roll, light DNA who is on fire upon fire EVEN FURTHER on fire.
3: You're determined to continue hating the idols, even if your body gives up, which looks like it'll be soon.
6: Through determination, the dream came true! HP fully restored.
2: You've lost your pyromancy already, so how can you make fires?
>"Just watch, and you'll find out."
>Blissfully ignore the apocalyptic landscape that is most certainly outside the SDM, or at least its library, depending on how much it missed us, and watch the movie while waiting for Flandre to either puzzle or blast her way out of Meen's labyrinth. (Holy shit this action was long)
"Kay."
4: The one time the mansion is the only thing unexploded is during the apocalypse...whatever.
Koakuma can't seem to take her mind off of the book. Patchouli starts petting her and it works, for a second.
"W-Why are you petting me!?"
"It's distracted Remi and Flandre before, so I thought it would work on you too." Patchouli smiles.
"Is she alright?" Reisen whispers to you, pointing to Satori. She has her head down, and she doesn't look to be in the best shape.
> Carry Flandre out into the wasteland.
> Plot Twist: This isn't Gensokyo, but instead, we were in Middle-Earth the entire time.
> Call the Tenshi-mobile.
3: You carry Flandre out into the Scarlet Devil Mansion's Library, leaving the book you two were apparently trapped in behind.
2: No, you're pretty sure this is Gensokyo.
5: You call the Tenshi-mobile, and it practically warps to your position.
> I'm a God, dammit! Heal myself through the power of WINE.
> Restore plantlife to Gensokyo (and my vineyard).
4: You drink some wine, and you start feeling better instantly.
5: You restore all of the nature back to Gensokyo. There's no buildings or anything besides ruins, natural life, and also fairies now. Your garden was restored back at it's original spot.
>Destroy the afterlife too while i am here
4: You try to destroy the afterlife, but don't roll for enough energy.
I have the CHAOS GODS UNDER MY COMMAND NOW? SWEEEEEEEEEEEEEEEEEEET!

> tEll Nurgle, Khorne, Slaanesh, Tzeentch, and Malal to make every other contestant in the arena (And all of the Idols) my SLAAAAAAAAAAAAAAAAAAAAAAAAAVES.
If THAT fails:
> Ask them to make me a badass Chaos Space Marine so that i can kick everyone elses asses!
But if that succeeds:
> Ask them to give me an unlimited number of actions per round. I'll give them my soul in return.
Regardless:
> Approach Yukari Yakumo to make a pact of alliance with the chaos gods to restart gensokyo, among other things.
1+1=2: You cannot get them to agree amongst each other about how this should be done.
2+1=3: You are transformed into a Chaos Space Marine. You however, have no equipment to start off.
1+1=2: You have no idea where Yukari Yakumo is.
>Stay Determined to not die.
>Keep being Determined until I run out of actions.
6-1=5: You regain your vitality through determination.
1-1=0: The action is canceled.
3-1=2: You just wait around plainly.
Marisa-me:
>Try to undo this armageddon of DNAbc.
>Try again if failed.

Reimu-me:
>Convince Yukari to refuse a deal with the chaos gods. (For the emperor !)
>Save everyone's ass that needs to be, except DNAbc.
2: How can one magician undo all of the destruction that has happened to Gensokyo?
3: You manage to rebuild a few homes, yours most importantly of course! but there's still so much destroyed...

3: You wish you knew where Yukari was, but you're sure she won't accept such a deal...right?
2: You don't have enough donations for such an action.
>Generate even more furniture
>Upgrade my defenses
>...so how far have the Lunarians gotten in this mansion invasion thing?
6-1=5: You generate a completely new mansion since the last one was completely obliterated by Marisa's master spark.
2-1=1: You make things to help intruders, since defenses seemed to have attracted them in the first place.
5-1=4: The lunarians are rebuilding on the normal moon, after everything was destroyed during the apocalypse. They seem to have left you alone.
>Summon the Gensokyo reset button and press it.

>Free the Umbrellarella entities and restore the Umbrella Club.
2+1=3: You summon the Gensokyo Reset button. It has a large Keine face on it. Unfortunately, it's not powered on right now.
3+1=4: You unfuse the other members of the club from you.
"Huh, y-you could do that the whole time? I left Flandre in charge of the mansion... for no reason!? HOW AM I GOING TO GET IT BACK NOW!? SHE'LL LOCK ME IN THE BASEMENT, AND SAKUYA WILL ONLY LISTEN TO HER NOW!" Remilia shouts.
Yuuka smacks Remilia with her umbrella.
"I've been waiting to do that since we merged. Now stop whining."
"Uu- Sakuyaaa..."
>Pull up cheat engine and discreetly spawn back my items from before. They were interesting :C
4-2=2: Cheat Engine won't help you get your items back. At least, you haven't found out how to do so...
>"MY PUZZLES!!! MY ARENA!!! WHO COULD BE RESPONSIBLE...WHOOOOOOOOOOOOO?!"
>That's it: find some ultimate magical artifact that grants me infinite (preferably magical) power.
>Use said power to become a god and make my own puzzle-laden realm.
>Make sure my allies are ok. Dio, the soul-bodies, Endogeny, Bandage Girl...
6: You find a special die and replace your normal one with it. It claims to make anything possible...
4: You become a god, stopping yourself from dying. You also net yourself your very own puzzle realm.
3: You confirm that your allies are okay, but you have no idea where they are.

Bonuses:
None.

Dying/Dead:
Dead: DNAbc
Lost: ZeroBreaker

Status:
Kasu/Nature-related God: Self-chilling grape garden.
EvilNazgul/Azazel: Reisen, Past Satori, B-R-E-W-T-H-M/Homura, Fairies who have mastered calculus, I. M. Meen, Patchouli, Television.
Old Guy/Chaos Space Marine: Hourai-type Immortality, Chaos Gods.
Unmatched Sock/Puzzle God: Legendary Dice.
Patorikku: Nothing else mentionable.
LaserTurtle: Wrong Moon Mansion #2.
qMyon/Umbrellarella: Umbrellarella Club (Yuuka, Remilia, Kogasa, Yukari 2), Eientei's Residents (Kaguya, Eirin, Tewi), Mokou.
Mr. Jovial: Nothing else mentionable.
Hating Hater: Moge-Ko, 8 Mogekos, Komachi, Tenshi-mobile, Flandre.
Hope Metal/Cirno?: Nothing else mentionable.
DNAbc: Nothing else mentionable.
Zero Breaker: N/A
StarlightHawk/Reimu: 3 Spell Bombs, 4 Lives
StarlightHawk/Marisa: Mini Hakkero v2, 3 Spell Bombs, 3 Lives

Re: Roll to Dodge: Arena
« Reply #899 on: March 15, 2016, 07:39:04 PM »
goddamn it chaos gods!

> "I know you all hate eachothers guts, but for the love of you guys, Gensokyo is actually a one in a life time offer! It's borders lie close to holy terra! we can use it to invade the imperium's heart! Doesn't that sound awesome?"
>Go to the umbella club to see if they have Yukari
if they do:
>Try to make a pact with Yukari.
if not:
>Try to summon Yukari
Regardless:
>Beat up Reimu Starlighthawk for being a filthy corpse god emperor worshiper.
« Last Edit: March 15, 2016, 08:34:35 PM by the old guy »
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi