>"Well, the face removal is the Temmie part. Temmies can do that... Here, let me try to summon one with my pentagram."
>"I wonder how long it will take before all the parts of this amalgamation learn to tolerate each other... Do either of you have any estimates?"
>Attempt to summon a temmie for Reisen.
>Repeat only once if failed.
>Obtain a box of temflakes and drop it on the ground by B.R.E.W.T.H.M.
>Guess the next form it takes to be octahedral or geometric in some way shape or form.
"Satori said it desperately wants to kill itself, so I don't think that'll happen soon..."
4: You summon a Temmie for Reisen. It begins to greet itself before it suddenly jumps towards B.R.E.W.T.H.M.'s current form and starts to pet it.
1: You set a box of MTT Brand Energy Drinks in front of the creature. Each can features a muscular seahorse on the cover...overshadowed of course, by a large rectangular figure taking up more space than the can can show. There's no response from the creature, but the Temmie stops petting it and backs away from the box.
3: The creature begins to dissolve once again and you attempt to guess it's next form in excitement.
"The first one was a large winged lady, the second, an animal hybrid, and the previous one was a girl who didn't seem abnormal at all, so there's no telling what it'll become next." Satori states.
When the only things left are the dust and the shield, the dust and shield fly high, before emerging above the mini-forest. The dust encircles the shield and forms into the shape of a
massive, blue octahedron. Small, space-like figures resembling girls appear around it. Without warning, the octahedron morphs into multiple different, smaller shapes in a pattern around the now exposed shield, before it emits what sounds like a horrible, terror filled scream. Combined with the playful sounding giggling of the girls, you have a feeling something bad is going to happen.
> Use my newfound powers to smite everyone with trees.
4: For your first order of business, you begin
stopping forest fires an assault on the others via trees.
> Smack Kasu right across the face.
1: Instead, Kasu prepares to intercept your smack with a smack of his own. Roll to Dodge!
2: Kasu readies consecutive normal smacks and lands a critical hit, but you're Sturdy kept you from dying...well, for now.
(3 turns left)>Continue petting Endogeny until friendship is established.
>If possible, once again attempt to reinstate the 3 actions for myself. Two will suffice, I suppose.
>If somehow possible, actually manage to convert the new arena into puzzles. Puzzles which I rule over!
3: You make dastardly puzzles for the Arena, but you soon realize that they're too puzzling for you to control.
>Stare at them some more, to make the situation even more awkward.
6: You intensify your stare, as if challenging them. Both seem to accept your challenge, as they stare harder. Roll to Dodge!
5: You continue to stare hard at the duo.
(+1)"Stop staring at me already!" The girl shouts, and runs out of the room. The pink cloud continues to stare at you in silence.
>Knock Marisa out.
2: You run to Marisa and initiate a flying jump kick, but she just ducks out of the way to set down the paper, practically ignoring you. As you continue crashing towards the wall, Marisa takes the bagged Koakuma and flies off on her broom. At least she didn't take the books...?
>Rewind time to six turns before
2: You try to activate the stand's ability, but nothing happens.
>Tell Ran to punch Marisa in the face so hard that she is knocked out, and then wake up and ask Pachie if she can put my soul and mind in Marisa's body.
3: With Marisa gone, you just wake Patchouli up and request a soul transfer with Marisa. She rubs her eyes and looks around a bit before addressing you.
"Ahem, absolutely not! Not only is soul transferring dangerous, but I don't even study it. Besides, leaving Mari-...anyone as a potato would be uncomfortable to even think about. Now if you excuse me, I need to clean this place some. Koakuma. Koakuma! ...
Seems I'll have to punish her later."
Patchouli casts a few spells and things begin to move around the room on their own. The books are returning to their shelves and the chairs are being re-set.
>Patch in Roll To Dodge 1.2 with higher dice support
5: You apply the patch, avoiding those annoying ads and false deals.
>try again
1: You decide
not to try again...for now.
>Become a god of salt
1: You become a god of pepper.
> ...It's too loud. Tear the nearest person's face off.
2: You don't find anyone nearby to deface.
>Ah well, let's do something a little more serious. *POOF* Potato Yukari back into Yukari.
3: You poof potato Yukari back into Yukari. She still smells a tiny bit like potatoes though.
Events:
Kasu's tree's begin their assault. Roll to Dodge!
Evil Nazgul: 3: Being surrounded by trees doesn't help, as EvilNazgul is
ambushed attacked. They emerge relatively unscathed, besides the
(-1).
Patorikku: 5: Grass is weak to fire. In the end, Patorikku escaped.
(+1)Unmatched Sock: 4: The trees are caught in the puzzles and give up looking for Sock.
Mr Jovial: 5: The trees were dazzled by the dodges initiated.
(+1)Hope♦Metal: 6: The trees are utterly defeated with no chance of survival, prompting the trees who witnessed it to go after their leader instead. Roll to dodge!
Kasu: 4: The trees couldn't find Kasu.
DNAbc: 3: The tree's maul you. Luckily, you played dead halfway through in order to get off easy.
(-1)Old Guy: 1: Cornered like a lion hanging onto a cliff after being betrayed by his brother, you have no choice but to scream in futility.
You died.LaserTurtle: 11: You never meet the trees. Were you even targeted by them?
Failure: 2: You are decimated by the trees, but through determination, you survive...for now.
(3 turns left)PX: 3: You scare the trees away, but your voice suffered.
(-1)Hating Hater: 4: You try to talk the trees out of attacking you, and it works!
qMyon: 5: You threaten the trees, and with a smile, cheerfully state that "Genocide is just another game~". Ah, plenty of acres with no trees for miles...
(+1)Locations:
Outside of a random walk-in freezer: LaserTurtle
Hakurei Shrine: Failure
Unidentified room: Mr Jovial
PX's Final Boss Castle: PX
Garden of the Sun: Searinox/Maribel,
Mini Reset Bomb Forest: EvilNazgul/Azazel
Human Village: Username, Kasu, DNAbc, Patorikku
Scarlet Devil Mansion Library: HopeMetal, Old Guy/Yukari, qMyon/Umbrellarella
Misty Lake: Raikaria/Sekibanki
Puzzle-ridden Arena: Unmatched Sock
Palace of Earth Spirits: Hating Hater
Bonuses:
+1: Patorikku, qMyon
+2: Mr Jovial
-1: Evil Nazgul, DNAbc, PX,
Dying/Dead:
Dying: Patoriku (3), Failure (3)
Dead: Old Guy
Status:
Kasu/Nature-related God: Nothing else mentionable.
EvilNazgul/Azazel: 3 forced actions per turn, Chaos Card, Homing Brimstone Ludovico Ring, Double Shot, The Lamb (Paralyzed), Reisen, Past Satori, Hourglass (+1 action/dying timer), Wabbajack, Geass, B-R-E-W-T-H-M.
Failure: Nothing else mentionable.
Old Guy/Yukari: Yakumo Ran
Unmatched Sock: Super Bandage Girl, Telepathic, EXCALIBUR, 2 bodied souls, Glamorous Legs, Endogney
Patorikku: Large flaming red Trident, Welcome Hell cape, Necromancy?, Pyromancy, 2 blue bodied souls, The ability to somehow always end up surviving after the end.
LaserTurtle: Soushiko, Negate Attack Card, Spell Bomb, Legendary Hero, D12
Username: Nothing else mentionable.
DNAbc: Portal Gun
qMyon/Umbrellarella: Tea, Umbrella, Umbrellarella entities (Yuuka, Remilia, Kogasa, Yukari 2)
PX/Pepper God: Nothing else mentionable
Searinox/Maribel: Nothing else mentionable.
Raikaria/Sekibanki: Nothing else mentionable.
Mr. Jovial: Immortality?
Hating Hater: Nothing else mentionable.
HopeMetal: Nothing else mentionable.