Author Topic: Roll to Dodge: Arena  (Read 71480 times)

Re: Roll to Dodge: Arena
« Reply #330 on: November 28, 2015, 09:53:29 PM »
>Find Patchouli and convince her to teach me the other elements of Gensokyo.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #331 on: November 29, 2015, 01:13:49 AM »
>Fuse Cirnos together to create a Cirno^2 because you can't fight yourself.
1+1=2: You're not sure how fusing Cirno and the electric Cirno would work. (-1)
Akyuu is reading Soushiko's clothes like a picture book. There's a cute picture of some fairies, a smiling sun, and a large hole in midair. You can't see much else of the picture from here.
uh, I feel a bit more uncomfortable about doing this, but man, I need to see the story and ending. It'll be worth it!
>Attack Koishi. No hesitation, rush in as quickly as possible and aim for the chest. Can't let her use her ability or she'll do some super op instakill because y'know, my heartbeat or something else important is handled subconciously, don't want her messing with that.
>If that first attack doesn't do it, keep attacking relentlessly. Don't let her use her ability.
>If even that fails, spin the spear around mid-attack and hit with the blunt end. Hopefully that won't be as predictable and it might work out.
5: You head for Koishi this time. Nothing spear pointed towards her chest. (+1) Koishi must Roll to Dodge!
2: Koishi is impaled by the Nothing Spear. Koishi is Dying!
4: You lunge once again without hesitation. Koishi must Roll to Dodge!
3: Koishi manages to barely get out of the way. (-1) She's still dying.
4: Determination. Koishi must Roll to Dodge!
2: Koishi is impaled once again. She falls next to her sister with a couple of gashes in her chest. She doesn't cough up blood or sputter, she just lies there with tears in her closed eyes. Koishi has Died!
You swear you could hear Orin talking to someone just now, but nobody came...
>Perform necromancy using the pentagram to conjure and enslave a random dead NPC from this game.
>If that fails, or I didn't get the intended result (As in, it resurrected something, but it's not a dead NPC from this game.) use determination use my other to actions to try again as necessary.

>If I have at least one action remaining afterwards, attempt to give all players except Searinox a Chaos Card.
6: You summon Miyako Yoshika. Well, she still is sort of dead...
3: You only manage to get yourself a Chaos Card. Since you can only hold 1 Card, you discard The Fool card. Chaos Card: Can target anything in the same area. Causes a Roll to Dodge, as usual, but if they get a 3 or less, the target will be killed/destroyed.
Clank continues to play Pool.
This scythe sucks
>Upgrade Scythe
>Test scythe on sun
>Acquire awesome giant pirate hat
4-1=3: You upgrade the Scythe. It's only aesthetic though, and looks better.
5-1=4: You slash an air wave towards the Sun. It must Roll to Dodge!
4: The slash dissipates before it reaches the Sun.
5-1=4: You acquire a giant pirate hat. It's not too large for you to wear though.
> Aight. No Flowey, no Yuuka to fight. Just scurry into the pacifist pentagram and chillax for a while.

> Determine the colour of souls of the two bodied souls following you, for easier identification later.
4: You move into the pure pacifist pentagram. It gives you a feeling of safety. The 2 bodied souls follow you.
You can't really see their soul from here, but by looking at their outfits, you can tell their colors.
The taller one seems to have a dark blue soul. Wait, the smaller one has the same colored outfit as well. Now that you think about it, they do look similar, like relatives. Looking at Sock's two followers, they don't seem similar.
> Stab arrow into Flandre.
> Smash into the Palace of Earth Spirits.
> Shove a Mogeko into Satori's corpse (in the cleanest way possible) for unpredicable effects.
3+1=4: You stab the arrow into Flandre. She whines about the pain, but eventually calms down. It doesn't look like anything is different to you...
3+1=4: You smash into the Palace of Earth Spirits to see 2 dead Komeiji's and 1 bloody Mr. Jovial.
6+1=7: You shove a Mogeko into Satori's corpse in the cleanest manner possible. Not a single drop of blood was spilt in doing so. After a few seconds, Satori coughs up a Mogeko tail and stands up. She doesn't look like she had any injuries, besides a bloody nose. She claims to remember dying. 11 Mogekos Left
Moge-ko is wondering what Mogekos taste like now.
>"wait where did this cheese storm come from"

>Gather cheese
>Gather cheese
>Gather cheese

E. Cirno:
>Continue to attack real Cirno

E. Reimu:
>Gather cheese

E. Yuuka:
>Gather cheese
1+1=2: It stinks, so you leave it be. (-1)
1+1=2: Ew. (-1. Total: -2)
3+1=4: This one didn't smell bad, so you picked it up. Got Cheese.
E. Yuuka: 3: Doesn't want cheese right now.
E. Reimu: 3: Doesn't pick up the cheese either, seeing no use in it.
E. Cirno: 5+2=7: Slashes at Cirno 7 times. Cirno must Roll to Dodge!
5: Cirno grazes the first slash. (+1)
5: Cirno grazes the second one as well. (+1. Total: +2)
4: Cirno dodges the third.
3: Cirno is scratched by the fourth slash. (-1. Total: +1)
6: Cirno finds an opening and counters on the fifth slash. E. Cirno must roll to Dodge!
6+2=8: E. Cirno dodged right into the slash and was destroyed. E. Cirno has died.
As god of this world, I shall resurrect all my idols!

>Drag every single NPC to this timeline
>Drag every single NPC to this timeline

>stop rolling once I succeed, if I didn't, do keep rolling until I do
5+1=6: You (perfectly) drag a little too much to this timeline. In fact, you've managed to drag everything in existence to this timeline (perfectly). It's like nothing ever happened, except now most of your posts will be done "perfectly", if that helps anything.
>"Huh. Strange weather here." Take cheese rain. But only some. Offer some to other soul-bodies.
>Go into the Pure Pacifism Pentagram with soul-bodies, go into ACT menu and select REASSURE on Patorikku.
>Attempt to try to locate any sort of magic-enhancing artifacts nearby.
>Attempt also to placate Excalibur with a tale of a legend that will happen that he will be absolutely CRITICAL to complete it.
2+1=3: You don't partake in the cheese.
2+1=3: You head into the Pure Pacifist Pentagram with group in tow, but you can't find the REASSURE option in your ACT menu.
2+1=3: A telepathic ping for useful artifacts only brings up what you and those around you already have.
Since you can't really do 4 actions, I'll guess that this is for when you have to Roll to Dodge Excalibur...
> Use my newfound ability to acquire some sunflower seeds to appease the U Owe Me.
5: You got Sunflower Seeds (3): They can grow sunflowers. The U owe me note disappears, along with 1 of the Sunflower Seeds. Hey, you still have 2 seeds left. (+1)
> Now try to get Clownpiece to combine the juggleing and danmaku into a new spellcard for the next time she wants to cause some chaos.

> Ask Hecatia if the Hell Fairies are as disorganized and wild as the Gensokyo fairies.
3: Clownpiece is confident in her spellcards already. It's not everyday you meet a fairy with spellcards, or challenging ones at that.
"Even though they're from Hell, they're still Fairies. Though having a leader should make them more organized."
>Develop Umbrella-Fu and discuss with the club.
6: You know how to fight using umbrella now. Most of the members wonder why you would want to use the Umbrella itself as a weapon.
>Attempt to convince The Lamb that its intended target is currently hiding inside EvilNazgul/Azazel's body. Repeat if failed.
4-1=3: Close, but no deal.
1-1=0: Nope.
5-1=4: You manage to trick The Lamb into thinking that you're inside of EvilNazgul/Azazel's body. He promptly fades into the ground again.
>Ditch the robot.
>Start fairy uprising.
2: You exit the Giant Robot, but it insists on staying with you. (-1)
5: You loudly declare that it's time for the Fairy Uprising to begin. (+1. Total: 0) The GM A nearby Fairy is surprised by this. How in the heck did you already know this was going to happen...
"Oh! It's time. I though we were waiting till morning. O-Okay, I'll tell the others!" The fairy quickly flies off towards the Human Village.
>Collect as much cheese as possible.
1: The cheese was deadly to your tembot armor. You have Died!
>Find Patchouli and convince her to teach me the other elements of Gensokyo.
3: You find Patchouli, but she complains that there isn't time to teach you right now.
"I won't question how you got past Meiling, but haven't you noticed the widespread panic? The little sister has gone missing. The sun will come up soon as well. If she is outside, she could be in danger. Remi won't be happy with this when she returns from her meeting.

Events:
Yukari is asleep.
Unmatched Sock Rolls to Dodge and tells Excalibur a tale.
6+1=7: Sock tells Excalibur that this cheese foretells the ending of Gensokyo, and that they must vanquish it.
"Fool! This dairy has nothing to do with the ending of this world. The ending will be brought upon swiftly, in 1 whole turn no less."
Excalibur looks off in the distance to see a fairy flying away.
"Fool!" He swings his cane right before your face. "The beginning of the end has already begun. There is no stopping it now. You must prepare to act during the aftermath."
Excalibur turns back into a sword.
The fairy reaches the Human Village.
"Spring is here! Spring is here!"
"Huh? OH RIGHT! Come on!" Cirno exclaims before grabbing Lily White's hand and speeding off into Misty Lake.
EX!Keine is wondering what's going on. "At least she's gone now."
Sayaka and Kyubey head into the Scarlet Devil Mansion.
"Remember Miki Sayaka, we're searching for a girl proficient with knives."
"Knives? Is she some sort of chef. Whatever, let's go."
The Lamb has re-appeared in the Pure Pacifist Pentagram. It becomes a blue flame and shifts inside of EvilNazgul/Azazel. It feels completely painless to someone like him. In fact, there don't seem to be any negatives to it.
Orin returns to the main room in the Palace of Earth Spirits with Okuu.
"Satori, you're alive!?" Orin shouts in surprise.
"It seems so, but I swear I-Koishi!" Satori yells.
"What happened?" Okuu questions
"It was him, I remember him killing me mercilessly. ... He killed Koishi too." Satori points at Mr. Jovial.
"Okay, I won't hold back."
CAUTION! CAUTION!
Orin and Satori grab Koishi's body and quickly get behind Okuu.
Cheese continues to pour down.

Locations: The full moon is descending across the horizon...
Hakurei Barrier: Yukari
DNAbc Timeline: DNAbc
Dream World: Raikaria/Sekibanki, Clownpiece, Hecatia
Outside World: Searinox/Maribel, Renko
Arena: PX/Death, 4k Idolist followers (PX), HopeMetal (Dead), qMyon, Remilia, Kogasa, Yuuka, Username
Arena/Pure Pacifist Pentagram: EvilNazgul/Azazel, Clank, The Lamb (inside EvilNazgul/Azazel), Patorikku, Unmatched Sock, Excalibur, 4 bodied souls
Garden of the Sun: Kasu
Scarlet Devil Mansion: Old Guy/Avatar, Patchouli, Sayaka, Kyubey
Human Village: EX!Keine, Reimu, Failure, Yuuka Clone (Failure), Reimu Clone (Failure), LaserTurtle, Soushiko, Akyuu
Palace of Earth Spirits: Hating Hater, Moge-Ko, Flandre, 11 Mogekos, Mr. Jovial, Satori, Okuu, Orin, Satori

Dead/Dying:
HopeMetal (Dead. Roll 6 to revive [Rolling is automatically done along with the normal action, as long as it's an action you are trying to do] Shouldn't be that hard to come back.)

Bonuses for next possible rolls:
+1: Mr. Jovial, Cirno, Kasu
-1: LaserTurtle, Koishi (Dead),
-2: Failure

Status:
Kasu: Chlorophyll injection ability, Ability to control basic plants, 2 sunflower seeds
EvilNazgul/Azazel Chaos Card, Pink Homing Laser Ring, Double Shot, The Lamb, Clank
Failure: Pure Electric Ensemble, Yuuka Clone, Reimu Clone
Old Guy/Avatar Chekov's Gun
Unmatched Sock: Super Bandage Girl, Telepathic, EXCALIBUR, 2 bodied souls
Patorikku: Large flaming red Trident, Welcome Hell cape, Necromancy?, Fire magic, 2 (dark blue) bodied souls
LaserTurtle: Soushiko, Negate Attack Card, Bomb
Username: Giant Robot
DNAbc: Nothing else mentionable
qMyon: a full Teacup, Umbrella, Umbrella-fu, Yuuka, Remilia, Kogasa
PX/Death: 4k Idolist Followers, Cooler looking Scythe
Searinox/Maribel: Welcome Hell Shirt, Sumireko doll v2, Compensation (2).
Raikaria/Sekibanki: 5 heads, Welcome Hell Shirt
Mr. Jovial: Nothing Spear
Hating Hater: Flandre, Moge-Ko, 11 Mogekos, Fully Functional(?) Mogeko generator, Stand-Granting Arrow
HopeMetal: Tembot Armor, Desk Utensils, Compensation.
« Last Edit: November 29, 2015, 07:37:54 PM by Miniking »

Evil_Nazgul0616

  • Seg Fault
  • ERROR
Re: Roll to Dodge: Arena
« Reply #332 on: November 29, 2015, 01:36:34 AM »
>Pat Yoshika on the head and send her on her way.

>Perform necromancy once more and enslave the resultant revived NPC, this time narrow the random resurrection to NPCs that have been killed (This includes The Angel, Koishi, and Failure's E. Cirno, along with any other NPCs that weren't already dead when the game started.)
>Repeat the second action if failed or if a 3 is rolled.
« Last Edit: November 29, 2015, 01:51:23 AM by Evil_Nazgul0616 »

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #333 on: November 29, 2015, 02:21:20 AM »
Mod plz (sarcasm)

>(perfectly) have NPCs speak in italics, mod narration in (elegant) strikethroughs, remove (to the every last one) bold in the next dice roll post, except that for my roll and my description. Also (conveniently) type the next dice roll post entirely in wingdings while you are at it.

>roll until perfect success is attained.

I think I am more Satan than Satan actually is right now




>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #334 on: November 29, 2015, 02:34:10 AM »
Whoa, that's trying to influence the entire post. Well, it wouldn't change the outcome of the post, but that's not the point. Then again, you could just recommend I do these things.
"Unacceptable"

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #335 on: November 29, 2015, 02:44:42 AM »
Damnit, I wanna be able to READ the next post! >:V

> Alright fine, ask the bodied souls their names. At least the ones with you.

> It seems things might be going down outside the pacifist pentagram. Continue chillin'. Converse with whatever NPCs may be around.
« Last Edit: November 29, 2015, 03:44:52 AM by Patorikku »

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge: Arena
« Reply #336 on: November 29, 2015, 02:46:58 AM »
>Ping again for powerful magic artifacts. Especially if it's fashionable. Or a hat of some kind.
>Eh? A fairy is the herald to the world's end? "Hey Pat...think maybe we should check that out? I'm going to, but if you're staying behind, I'll leave the soul-bodies with you."
>Do as I said I would depending on Pat's decision.

Re: Roll to Dodge: Arena
« Reply #337 on: November 29, 2015, 03:15:43 AM »
>Power down robot and leave it standing for anyone who might want to live their mecha fantasies.

>Wait for the fairies to arrive.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #338 on: November 29, 2015, 03:44:12 AM »
>Ping again for powerful magic artifacts. Especially if it's fashionaaabluh. Or a hat of some kind.
>Eh? A fairy is the herald to the world's end? "Hey Pat...think maybe we should check that out? I'm going to, but if you're staying behind, I'll leave the soul-bodies with you."
>Do as I said I would depending on Pat's decision.
> "Hm, World's end, yeah... Guess this pentagram won't do much on keeping us safe from that. I'll come with, I guess."
> Change of plans: Keep up with sock and aim to check out whatever's happening with this fairy.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

PX

  • School Idol?
  • *
Re: Roll to Dodge: Arena
« Reply #339 on: November 29, 2015, 03:46:07 AM »
This barrier is an eyesore
>ATTACK THE MOON
>Challenge god to a duel
>Order my followers to attack the barrier

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge: Arena
« Reply #340 on: November 29, 2015, 03:50:28 AM »
> Head on back over to where all of the action is going on.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

The Hating Hater

  • What's the deal?
  • YO~!
Re: Roll to Dodge: Arena
« Reply #341 on: November 29, 2015, 04:01:12 AM »
> Stab Okuu with arrow.
> Stab Orin with arrow.
> Stab Satori with arrow.

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #342 on: November 29, 2015, 04:42:40 AM »
:(

>kick everyone who's not a NPC out of my timeline

>then destroy that other timeline

>repeat if failed
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

Re: Roll to Dodge: Arena
« Reply #343 on: November 29, 2015, 04:50:12 AM »
Fine.
>Leave the SDM as fast as i can.
>Get Back to the Arena as fast as i can.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge: Arena
« Reply #344 on: November 29, 2015, 06:01:18 AM »
>Join Akyuu in reading Soushiko. Roll for SAN if needed.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Re: Roll to Dodge: Arena
« Reply #345 on: November 29, 2015, 09:16:04 AM »
Let's humor DNAbc.
Comments are supposed to be "strikethroughed", right? Or is that just mod comments? Oh well, I'm doing it anyway.

>Upgrade Compensation.
>Upgrade the "Welcome Hell" t-shirt.
>Upgrade Renko. (after all, there is nothing else around to upgrade...)

EDIT: Fixed a typo.
« Last Edit: November 29, 2015, 08:01:39 PM by Searinox119 »

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge: Arena
« Reply #346 on: November 29, 2015, 09:20:56 AM »
WHAT. DID. I. JUST. WITNESS. That has to be the most awful way to come back to life. But looks like a pawn is here to help.
>Back up Hating Hater, attack those 3 in the order Hater specified (ie, Okuu -> Orin -> satori) but attack until the target dies before moving on to the next.
>If after 2 of my actions, Okuu is still able to attack, flee through the hole Hater made. If not, just use the 3rd action to attack.

Can we attack other players directly?

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #347 on: November 29, 2015, 09:37:44 AM »
Wingdings don't appear in the writing message/quote anyways, so typing in that won't be a problem for me when I'm doing the next turn, but still... I didn't say I was actually agreeing to using strikethroughs, italics, wingdings and whatnot...
Yea you can go straight for other players. There's nothing in the rules about that. With what's already going on, the rules won't matter soon...

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #348 on: November 29, 2015, 10:01:51 AM »
Fine, I therefore shall here make a much more reasonable proposal.


The next three mod posts from now on shall be (perfectly) unified under the comic sans font.

And haters will have the alternative to get a bad time papyrus instead

>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

Re: Roll to Dodge: Arena
« Reply #349 on: November 29, 2015, 10:29:18 AM »
I didn't say I was actually agreeing to using strikethroughs, italics, wingdings and whatnot...
Definitely. You didn't. However, there's nothing in the rules to forbid players from doing their posts in Wingdings, comic sans, PAPYRUS or similar stuff, so as far as I see, there're no problems.
(Well, aside from general readability, but still)
« Last Edit: November 29, 2015, 10:31:07 AM by Searinox119 »

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge: Arena
« Reply #350 on: November 29, 2015, 07:24:48 PM »
Wait is E. Cirno still alive, or dead? It still says that E. Cirno is still at the village.

>Follow Cirno and that other fairy
>Bring the clones with me
>Collect cheese

E. Reimu:
>Collect cheese

E. Yuuka:
>Collect cheese
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

qMyon

  • Chill - just chill
  • Keepin' it vanilla smooth
Re: Roll to Dodge: Arena
« Reply #351 on: November 30, 2015, 08:44:01 AM »
>Epic-level FUSION to SAVE THE WORLD. Every club member with umbrella and tea included.

Hope ♦ Metal

  • Royal Flares Can't Melt Steel Beams
  • Donald Trump will make waifus real
Re: Roll to Dodge: Arena
« Reply #352 on: November 30, 2015, 03:56:48 PM »
>If revived, trade Compensation in for an Anti-Cheese Wheel.
>Also find whoever is responsible for the cheese-based precipitation.

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: Roll to Dodge: Arena
« Reply #353 on: November 30, 2015, 08:12:00 PM »
> Return to Arena with group


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #354 on: December 02, 2015, 02:11:27 AM »
It'd be a pretty wise idea to find 3 actions to try and do while dead. Rolling for resurrection is done automatically for each action you try to do.
>Pat Yoshika on the head and send her on her way.
>Perform necromancy once more and enslave the resultant revived NPC, this time narrow the random resurrection to NPCs that have been killed (This includes The Angel, Koishi, and Failure's E. Cirno, along with any other NPCs that weren't already dead when the game started.)
>Repeat the second action if failed or if a 3 is rolled.
3: You give Yoshika a few light pats on the head and send her off. She smiles at you before wandering off into an unknown direction.
4: This time, you included the gibberish in your summoning. You summon Poniko! Poniko is a normal follower, just with a unique ability. Poniko canstill die and be injured normally. If anyone in the same area rolls a 6/7 when flipping a switch as an action, she becomes Uboa. If successfully struck, Uboa will send everyone but itself in the same area into another world. The only way to escape is to either die or roll a 4. After being attacked and finishing the other world business, Uboa will become Poniko again. Uboa can send it's leader into the world as well if they're not careful.
>Ping again for powerful magic artifacts. Especially if it's fashionaaabluh. Or a hat of some kind.
>Eh? A fairy is the herald to the world's end? "Hey Pat...think maybe we should check that out? I'm going to, but if you're staying behind, I'll leave the soul-bodies with you."
>Do as I said I would depending on Pat's decision.
2: Your ping comes up without any positives for you again. Your head aches again too. (-1)
"Fool! It cannot be stopped now. You should prepare for the aftereffects instead." Excalibur turns into that weird creature again. "Though, there have been ones who go against the odds and succeed." He swings his cane in front of you again. Although you should be able to read minds, you always aren't prepared for that... "Meister. Together, we shall re-write history."
Excalibur: 4: Excalibur returns into his sword form and begins to glow. You do as well, before you feel immense energy coursing through you. You gain large golden wings. This must be the power of the Holy Sword!
5: If the fairy was heading towards the Human Village, then that's where you should go right? A quick mental analysis and you find out she's already at Misty Lake. You dash off in an instant, leaving an intense wind behind you. It almost blows the accessories off of your team. You arrive at Misty Lake in seconds, but realizing you have forgotten your allies, you fly back, grab them, then return to the Lake. (+1. Total: 0)
> "Hm, World's end, yeah... Guess this pentagram won't do much on keeping us safe from that. I'll come with, I guess."
> Change of plans: Keep up with sock and aim to check out whatever's happening with this fairy.
4: You await Sock's decision. Suddenly, him and Excalibur glow a brilliant color and he grows wings. He shoots off, leaving you and the bodied souls in the dust. In an few moments though, he's back, and he grabs you and the bodied souls before shooting off again. Before you know it, you're all at the Misty Lake. Your group spots a few fairies. It's Cirno, Daiyousei, Lily White, and the 3 fairies of light. They're in the middle of a conversation. Daiyousei is holding a map.
"-can't get there fast enough."
"Can't you just warp us there directly Daiyousei?"
"I can only do that for short distances. And I never even tried it with others."
"We can't do it in one turn then? I wanted it to look awesome though."
"I'm sorry. The arena's the closest place to the barrier, so we'd have to pass through there. The quickest way to the arena itself seems to be through the Forest of Magic, if this map is right."
"It has to be right. We took it from the village."
"Why can't you three just make us invisible so we're not found?"
"Oh yeah! It works with pranks all the time. Everyone huddle up and don't go too far."
"Cirno you really are a genius."
The fairies begin to fade away, practically into thin air. Before they're completely gone, Daiyousei looks right at your team and gasps silently. The last thing your group sees before the fairies disappear is Daiyousei's eyes tearing up ever so slightly.
>Power down robot and leave it standing for anyone who might want to live their mecha fantasies.
>Wait for the fairies to arrive.
3: You power down the robot and leave the keys inside. Hopefully this isn't a no-parking zone.
You begin to wait for the fairies to arrive.
This barrier is an eyesore
>ATTACK THE MOON
>Challenge god to a duel
>Order my followers to attack the barrier
5: You send scythe waves towards the moon. (+1) It must roll to dodge!
5: The hit grazes the moon and ends up giving it a cooler appearance. (+1)
6: You challenge God to a duel. He accepts in a similar manner to the previous Death. When he comes down, you strike at him with your scythe. God must Roll to Dodge!
6: God ducks under the scythe and pushes it hard so it keeps going. This situation looks unsettlingly familiar. PX/Death must Roll to Dodge!
2: You remember this happening to the previous death and let go of your scythe. It ends up wounding you horribly, but you're still surviving. PX/Death is Dying!
God: 4: God uses his action to attack. PX/Death must Roll to Dodge!
2: God utilizes your own scythe to strike you down. You're dodge came up too short due to being wounded already and you're sliced in two. He thanks you for the good match before you fade away. PX/Death has Died!
(2/6) You roll a 2 for revival. You needed a 6. You're still dead and your action is skipped, but you only need to roll at least a 5 now.
> Head on back over to where all of the action is going on.
3+1=4: The places closest to the Garden of the Sun are the Human Village and the Arena. So you head back to the Human Village, since that's where the most recent action has been going on. please specify where to go next time.
> Stab Okuu with arrow.
> Stab Orin with arrow.
> Stab Satori with arrow.
6: "Don't shoot him. He has good intentions in his mind. Though, I can't be certain..." Satori tells Okuu while you approach. You get behind them and shank Okuu with the Arrow. She doesn't flinch from her firing position, but she does let out an irritated "Owie." You still see no changes.
"Hey, there's something right behind Okuu." Flandre says and points.
You and Moge-ko inspect Okuu. Nope, still nothing.
4: You stab Orin as well. "What the hell was that for!?" She yelps when you take it out. She wipes tears from her eyes. "I'm not crying. But do that again and I'll-AAH! I can see it too!" She yells and points at the same spot Flandre pointed.
There's still nothing there.
3: You get close to Satori, but she steps back. "Don't." Is all she says. You put the arrow back.
:(
>kick everyone who's not a NPC out of my timeline
>then destroy that other timeline
>repeat if failed
1: You perfectly invite every non NPC to the timeline. The playerbase would increase if there actually were players who wanted to join. Thankfully, there aren't more. It's really long as is.
6: You end up kicking everyone out of your timeline. Looks like you're perfectly alone again, but at least everyone who's not a NPC is out, among others.
5: You gather energy to completely and perfectly destroy the other timeline itself. (+1) The Timeline must Roll to Dodge!
6: The blast is redirected to your timeline. You must Roll to Dodge!
2: You're not as fortunate and find that you're dying perfectly. (3 turns left)
Fine.
>Leave the SDM as fast as i can.
>Get Back to the Arena as fast as i can.
1: You take your time leaving the Scarlet Devil Mansion.
1: You leisurely stroll into the Misty Lake area.
>Join Akyuu in reading Soushiko. Roll for SAN if needed.
5-1=4: You stare at Soushiko. She asks why you two are staring at her chest, but Akyuu hushes her.
The picture changed. You can only see the outlines of the fairies now. Yukari appears to be surprised, floating in a gap next to the hole in midair. Being this close up, you can also see what's inside the hole in midair. There's buildings and a city. 2 girls are there. One of them looks like Yukari. Everything else looks mostly the same, besides the whole picture appearing slightly hazy."
Let's humor DNAbc.
Comments are supposed to be "strikethroughed", right? Or is that just mod comments? Oh well, I'm doing it anyway.

>Upgrade Compensation.
>Upgrade the "Welcome Hell" t-shirt.
>Upgrade Renko. (after all, there is nothing else around to upgrade...)

EDIT: Fixed a typo.

I'm just gonna try and put my messages and stuff in teletubbies teletype from now on. The fairies get glow colors for dialogue while most other npcs get text colors for it.
The Compensation doesn't seem to be upgradable...
3: You couldn't successfully upgrade the shirt.
4: You upgrade Renko. Her hair lengthens and she grows a tiny bit taller, among other things.
"I was fine with their size before, but ookaaaay...?"
WHAT. DID. I. JUST. WITNESS. That has to be the most awful way to come back to life. But looks like a pawn is here to help.
>Back up Hating Hater, attack those 3 in the order Hater specified (ie, Okuu -> Orin -> satori) but attack until the target dies before moving on to the next.
>If after 2 of my actions, Okuu is still able to attack, flee through the hole Hater made. If not, just use the 3rd action to attack.
I hope you know that Hating Hater isn't actually attacking them. Ah, whatever, I'll just leave you to your bad time.
3+1=4: You dash towards Okuu with your nothing spear. Okuu must Roll to Dodge!
6: Something knocks you back before you can reach Okuu. You're not being hit by nothing though, because you would know it. Mr. Jovial must Roll to Dodge!
3+1=4: You dodged something you couldn't, but what was it?
2+1=3: You flail your spear around in an attempt to hit Okuu. Okuu must Roll to Dodge!
5: The thing knocks you away again. It's irritating not being able to see your enemy. Okuu gets a smile across her face. (+1 to Okuu)
6+1=7: Realizing your imminent Bad Time, you quickly skedaddle into the Underground Civilization. You keep going, and eventually reach The Arena again.
Okuu: 6: Okuu floats to the hole and points it straight through.
"WAIT, STOP OKUU!" Satori and Orin yell and unison. It's too late, as Okuu fires an immense giga flare that pierces through the Underground civilization and into the Arena above. Everyone in the Arena must Roll to Dodge at the end of the turn!
Wait is E. Cirno still alive, or dead? It still says that E. Cirno is still at the village.

>Follow Cirno and that other fairy
>Bring the clones with me
>Collect cheese

E. Reimu:
>Collect cheese

E. Yuuka:
>Collect cheese
6-2=4: You and your clones reach Misty Lake. Something's going on here, because you could've sworn you saw a bunch of fairies standing around just seconds ago. There's only another group here though...
2-2=0: You do not grace the cheese with your attention.
E. Reimu: 5: The Reimu clone picks up a wheel of cheese and stows it in her sleeves. Even with something like that in her sleeves, you don't smell anything remotely unpleasant. How the heck does that work? (+1)
E. Yuuka: 2: The Yuuka clone is getting tired of you telling them to pick up the cheese. (-1)
>Epic-level FUSION to SAVE THE WORLD. Every club member with umbrella and tea included.
3: You fuse with Yuuka, Remilia and Kogasa. You feel the power... Your hair and eyes take on Kogasa's colors while you retain Remilia's sharp and charismatic gaze. Your Youkai Moe levels EXCEED the charts. You have Remilia's wings and are wearing a teal version of Yuuka's plaid dress, as well as Remilia's hat, but there's a flower in place of the red ribbon. Your umbrella just looks like Kogasa's, but there seems to be something missing. The fusion was incomplete because you didn't have Yukari nearby.
>If revived, trade Compensation in for an Anti-Cheese Wheel.
>Also find whoever is responsible for the cheese-based precipitation.
(4/6) You're still dead. Need a 5 or more to revive now.
(1/5) Still deceased. Need a 4 or more to revive now.
> Return to Arena with group
3: You, Clownpiece, and Hecatia warp back to Earth and the Arena.

Events:
Something can be felt underground at the Arena. It's Okuu's Giga Flare! Everyone in the Arena must Roll to Dodge!
Mr. Jovial: 5+1=6: Heads straight towards the underground opening the Giga Flare is coming out of with their spear in front. The Giga Flare is Rolling to Dodge!
1: The flare is stopped... That was annoyingly anticlimactic.
If things keep going the way they are, Gensokyo is gonna have a bad time...
The cheese-rain seems to be a small chedder drizzle now.
Ex!Keine is repairing the damage Cirno did previously.
Reimu is leaving to her Shrine.
Sayaka and Kyubey come across the Head Maid.
"Sakuya, make a contract with me and become a magical girl."
"I'm not going to question how you made it past Meiling, but anyways, who are you and why should I?"
"I'm Miki Sayaka. We help keep the peace in the world by hunting and taking down Witches."
"Why would I want to hunt witches? My mistress is a Devil."
"Hey, that's a pretty mean thing to call someone. You get a wish granted too, along with magical powers."
"Why would I care when I can do this."
Sayaka and Kyubey appear outside the Scarlet Devil Mansion.
"W-What? Is she a witch? Is this just her labyrinth?"
"No. She is a human. She has powers like Homura, but she isn't a magical girl yet."
The Lamb continues searching within EvilNazgul/Azazel's body for Searinox/Maribel.
"You could have hurt someone innocent Utsuho." Satori tells Okuu.
"Sorry, I haven't figured out how to stop that kind of attack though."
"What do we do with Koishi?"
"I'm not sure. I, I need something to eat and something to drink. There's an unbearable taste in my mouth."
"I'll go get something." Orin says as she leaves the room.

Locations: "The moon seems to be spending it's last moments in the sky today..."
Hakurei Barrier: Yukari
DNAbc Timeline: DNAbc
Outside World: Searinox/Maribel, Renko
Arena: PX/Death (Dead), 4k Idolist Followers (PX), HopeMetal (Dead), qMyon/Umbrellarella?Kazamara RemiliYuukasa Scarlet?, I'm just gonna not fuse the names anymore...
Username, Raikaria/Sekibanki, Hecatia, Clownpiece, Mr. Jovial
Arena/Pure Pacifist Pentagram: EvilNazgul/Azazel, Clank, The Lamb (Inside EvilNazgul/Azazel), Poniko
Human Village: Keine, LaserTurtle, Akyuu, Soushiko, Kasu
Misty Lake: Unmatched Sock, Excalibur, Patorikku, 4 Bodied Souls, Sayaka, Kyubey, Failure, Yuuka Clone (Failure), Reimu Clone (Failure), Old Guy/Avatar
Palace of Earth Spirits: Hating Hater, Moge-Ko, Flandre, 11 Mogekos, Satori, Okuu, Orin

Dead/Dying:
DNAbc: Dying (3 turns left)
HopeMetal: Dead (Roll at least a 4 to revive)
PX/Death: Dead (Roll at least a 5 to revive)

Bonuses for next possible rolls:
+1: PX/Death (Dead), Cirno, The Moon, DNAbc (Dying), Okuu, E. Reimu Clone,
-1: E. Yuuka Clone, Koishi (Dead)

Status: I am honestly tired of bolding all of these names :c Pls don't hate me.
Kasu: Chlorophyll injection ability, Ability to control basic plants, 2 sunflower seeds
EvilNazgul/Azazel Chaos Card, Pink Homing Laser Ring, Double Shot, The Lamb, Clank
Failure: Pure Electric Ensemble, Yuuka Clone, Reimu Clone (1 Cheese), Cheese
Old Guy/Avatar Chekov's Gun
Unmatched Sock: Super Bandage Girl, Telepathic, EXCALIBUR, 2 bodied souls
Patorikku: Large flaming red Trident, Welcome Hell cape, Necromancy?, Fire magic, 2 (dark blue) bodied souls
LaserTurtle: Soushiko, Negate Attack Card, Bomb
Username: Giant Robot
DNAbc: Nothing else mentionable
qMyon: a full Teacup, Umbrella, Umbrella-fu, Yuuka, Remilia, Kogasa
PX/Death: 4k Idolist Followers, Cooler looking Scythe
Searinox/Maribel: Welcome Hell Shirt, Sumireko doll v2, Compensation (2).
Raikaria/Sekibanki: 5 heads, Welcome Hell Shirt
Mr. Jovial: Nothing Spear
Hating Hater: Flandre, Moge-Ko, 11 Mogekos, Fully Functional(?) Mogeko generator
HopeMetal: Tembot Armor, Desk Utensils, Anti-Cheese Wheel
« Last Edit: December 02, 2015, 09:40:02 PM by Miniking »

Evil_Nazgul0616

  • Seg Fault
  • ERROR
Re: Roll to Dodge: Arena
« Reply #355 on: December 02, 2015, 02:30:18 AM »
>Obtain magical time-manipulating hourglass using pentagram.
>If that action fails, try again as needed.
>If a 3 is rolled, use remaining actions (if any), to attempt to correct whatever flaw that happens.

The Hating Hater

  • What's the deal?
  • YO~!
Re: Roll to Dodge: Arena
« Reply #356 on: December 02, 2015, 02:39:28 AM »
> This time, shove a Mogeko like I did earlier into Koishi's corpse.
> Pat Okuu's head for a job well done.
> Signify this place as my new home by moving a couch inside.

PX

  • School Idol?
  • *
Re: Roll to Dodge: Arena
« Reply #357 on: December 02, 2015, 02:47:44 AM »
How can you slay that which is the avatar of death itself?
>Reject my death

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #358 on: December 02, 2015, 02:53:22 AM »
> Ehm. Okay. Maybe it's best not to let them do whatever it is they're doing. Determine first and foremost what they're doing.
> Proceed to find them in order to best prevent what they're doing.
> Prevent what they're doing.

> Should any action in the sequence preceeding the third fail, then just throw your hands up in the air, exclaim loudly, "MAN, I don't even KNOW how a fairy's supposed to end the world!" and then proceed to repeat the failed action as is necessary.
> If the bodied souls at any point want to take a gander at it, let them do so, unless it demands one of your three actions, in which case, let them continue their chilling.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Re: Roll to Dodge: Arena
« Reply #359 on: December 02, 2015, 03:11:33 AM »
>Let the fairies do their job.
>Head on over to the human village.