Author Topic: Roll to Dodge: Arena  (Read 71455 times)

Evil_Nazgul0616

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Re: Roll to Dodge: Arena
« Reply #180 on: November 13, 2015, 02:52:22 AM »
>"Oh, F*ck it!"
>Create a new, permanent, no-fighting zone within the always fighting zone, centered around my pentagram/summoning circle/satanic-transmutation-stuffs-and-thingies.

>(This should count as one roll, hopefully.) Issue my command to the Lamb.
>>If the command is a success (low roll), the command will be "I order you to hunt down Searinox/Maribel for all eternity, regardless of how many times you kill him, or he kills you. He/She/It/Gender-neutral-pronoun will pay for this inverted roll/rules hell."
>>If the command is failure (high roll), don't say anything. Save the command for another turn.


Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge: Arena
« Reply #181 on: November 13, 2015, 03:15:49 AM »
>continue into the forest
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

The Hating Hater

  • What's the deal?
  • YO~!
Re: Roll to Dodge: Arena
« Reply #182 on: November 13, 2015, 03:27:57 AM »
> Poke Flan with stick, a long one at that.

Re: Roll to Dodge: Arena
« Reply #183 on: November 13, 2015, 03:37:02 AM »
>Try to break the Reimu and Flowey border.
>Try to manipulate Flowey using earthbinding.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #184 on: November 13, 2015, 03:53:23 AM »
>split back to my 4000 selves to nullify damage to the idol hivemind

>build some idol hatchery talent studio

>maS's produce queens Miki Hoshiis
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge: Arena
« Reply #185 on: November 13, 2015, 04:28:58 AM »
>Apology! "For what it's worth, I still like you... as a book I mean. I would've totally used you if I could."
>Name the book-youkai. "How does the name 'Soushiko' sound?"
That's Little Storybook, sorta, taken from Google Translate
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #186 on: November 13, 2015, 04:40:16 AM »
> Keep up the assault regardless of NPC invincibility! It might turn his attention to you and keep him stuck around long enough for the rules to normalize and make him vulnerable.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge: Arena
« Reply #187 on: November 13, 2015, 04:50:52 AM »
>"WHAT?! That's not supposed to..."
>Check to make sure morality didn't get inverted too, since the dice influenced that...(looks like it's another 'if' statement...once again, 1-3 for bad and 4-6 for good, if you please, Mr. GM.)
>>If moral compass is still normal and functioning, telepath out who inverted things and promise to make them pay...nonviolently. Though sternly. Okay, maybe violently, but not lethally. Also, attempt to remove the barrier. I have no doubt Reimu can handle herself, but I wouldn't put it past that little weed to be a cheater...
>>If not and it's now spinning out of whack..."Hey Pat, how about instead of just sitting here for a while like sitting ducks, we go look for something I heard was somewhere around here? Things are looking somewhat dangerous again, now that our Anti-Fighty Place has been inverted...." Attempt to hide any sort of physical change this moral change might have caused, also. Attempt to leave Arena, whether or not Patorikku follows.
>>>Wink at Flowey and smile in a not-so-nice way as I leave.
« Last Edit: November 13, 2015, 07:33:38 AM by an unmatched sock »

PX

  • School Idol?
  • *
Re: Roll to Dodge: Arena
« Reply #188 on: November 13, 2015, 05:01:54 AM »
>Die. Again

Re: Roll to Dodge: Arena
« Reply #189 on: November 13, 2015, 05:58:37 AM »
>Fire a homing missile at Flowey.

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: Roll to Dodge: Arena
« Reply #190 on: November 13, 2015, 07:37:02 AM »
> Observe Knife Effect

> Hecatia - Send Clownpeice into Gensokyo so she can shoot down the missile that may stop the observation

> Then shift Clownpeice back here

[Edit for clarification on 'Her' as Clownpiece and not Madosuki]
« Last Edit: November 13, 2015, 09:22:41 PM by Raikaria »


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

qMyon

  • Chill - just chill
  • Keepin' it vanilla smooth
Re: Roll to Dodge: Arena
« Reply #191 on: November 13, 2015, 09:04:47 AM »
>Club time! Let's begin with an Inaugural tea party!

>Smack any hostile intruder with an UMBRELLA BEEEEEEAAAAMUUUUU

Re: Roll to Dodge: Arena
« Reply #192 on: November 13, 2015, 10:09:53 AM »
Hmm, there are three 6 roll results in 3 different posts. What happened to the Satan?

Raikaria

  • Do Tank Girls Dream...
  • *
  • Of Floating Eyeballs?
Re: Roll to Dodge: Arena
« Reply #193 on: November 13, 2015, 10:19:55 AM »
Hmm, there are three 6 roll results in 3 different posts. What happened to the Satan?

Has to be in a row to make 666.


http://www.malevole.com/mv/misc/tribute/
I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge: Arena
« Reply #194 on: November 13, 2015, 01:04:32 PM »
> Apply fertilizer to sunflowers for MONSTER GROWTH.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Hope ♦ Metal

  • Royal Flares Can't Melt Steel Beams
  • Donald Trump will make waifus real
Re: Roll to Dodge: Arena
« Reply #195 on: November 13, 2015, 02:24:25 PM »
>Literally roll to dodge.
>Wait, what am I dodging?
>Dodge everything just to be safe.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge: Arena
« Reply #196 on: November 13, 2015, 03:00:44 PM »
Oh wait, she's invincible?
>Turn around, run a few steps then turn and attack her with a slow moving cloud of damaku that disappears just in front of her. In a world where the rules are inverted, surely it's a good idea to attack immune people? :V

Re: Roll to Dodge: Arena
« Reply #197 on: November 13, 2015, 08:36:38 PM »
*checks both regular and inverted rules*
So... if the original rules had Yukari invincible and other NPCs vulnerable... then in the inverted rules it would be the opposite unless there was a rule modification that still gave Yukari invulnerability and/or all others vulnerability... and there isn't one... meaning Yukari is no longer invincible...

...

Alright, let's do this!

>Attack on Yukari! (if for some reason I can't attack her from my location, attempt to telefrag her)
>Attack on Yukari! (ditto)
>Attack on Yukari! (ditto)

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge: Arena
« Reply #198 on: November 13, 2015, 10:55:37 PM »
>Attack on Yukari! (if for some reason I can't attack her from my location, attempt to telefrag her)
>Attack on Yukari! (ditto)
>Attack on Yukari! (ditto)
Shingeki no Yakumo
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge: Arena
« Reply #199 on: November 14, 2015, 12:59:51 AM »
>"Oh, F*ck it!"
>Create a new, permanent, no-fighting zone within the always fighting zone, centered around my pentagram/summoning circle/satanic-transmutation-stuffs-and-thingies.

>(This should count as one roll, hopefully.) Issue my command to the Lamb.
>>If the command is a success (low roll), the command will be "I order you to hunt down Searinox/Maribel for all eternity, regardless of how many times you kill him, or he kills you. He/She/It/Gender-neutral-pronoun will pay for this inverted roll/rules hell."
>>If the command is failure (high roll), don't say anything. Save the command for another turn.
2 5: You create a no-fighting zone around your pentagram. It nullifies the always-fighting effect. Anything inside the pentagram doesn't have to Roll to Dodge every turn, but they can't fight either. (+1)
1 6: You address your command to The Lamb. It sinks back into the pentagram. You hope it's doing what you said.
quote author=Failure McFailFace link=topic=19022.msg1221775#msg1221775 date=1447384549]
>continue into the forest
[/quote]
2+1=3 4: You and your Yuuka clone continue into the forest. It feels endless...
?: 4 3: You see the blur of a village in the distance for a second. Maybe it was a mirage.
> Poke Flan with stick, a long one at that.
6 1: You decide to poke Flandre's face with your finger up close. It's soft. Flandre's eyes shoot open and stare straight through you.
Flandre: 3 4: "Hm, you're not Sakuya..." Flandre ignores Hating Hater and flies to exit from the underground into the Arena.
"W-What!?! NOO!" Flandre screams as she notices the sunlight. After a couple of seconds, she opens her eyes. "Why doesn't it...burn?"
>Try to break the Reimu and Flowey border.
>Try to manipulate Flowey using earthbinding.
1 6: You break the barrier easily.
You try to get Flowey, but you can't. He's invincible!
>split back to my 4000 selves to nullify damage to the idol hivemind

>build some idol hatchery talent studio

>maS's produce queens Miki Hoshiis
4 3: You split into yourself, the 4 Miki's, and the 4000 followers. You're all no longer dying.

6 1: You destroy a random talent studio somewhere.
5 2: you don't mass produce Miki's. The only thing you managed to produce was the wrong type of Miki. Congratulations, you now have 1 Miki Sayaka, along with your 4 Hoshii Miki's. (-1)

>Apology! "For what it's worth, I still like you... as a book I mean. I would've totally used you if I could."
>Name the book-youkai. "How does the name 'Soushiko' sound?"
That's Little Storybook, sorta, taken from Google Translate
1 6: You apologize to Soushiko. "Soushiko... N-No! I can't forgive you for t-throwing me away!" is what she says, but the text on her clothes is expressing her feelings. You can read her like a bo-smackedIt seems she just wants to belong.
> Keep up the assault regardless of NPC invincibility! It might turn his attention to you and keep him stuck around long enough for the rules to normalize and make him vulnerable.
5 2: You run into the Arena and head for Flowey, but you lost track of where he was. (-1)
>"WHAT?! That's not supposed to..."
>Check to make sure morality didn't get inverted too, since the dice influenced that...(looks like it's another 'if' statement...once again, 1-3 for bad and 4-6 for good, if you please, Mr. GM.)
>>If moral compass is still normal and functioning, telepath out who inverted things and promise to make them pay...nonviolently. Though sternly. Okay, maybe violently, but not lethally. Also, attempt to remove the barrier. I have no doubt Reimu can handle herself, but I wouldn't put it past that little weed to be a cheater...
>>If not and it's now spinning out of whack..."Hey Pat, how about instead of just sitting here for a while like sitting ducks, we go look for something I heard was somewhere around here? Things are looking somewhat dangerous again, now that our Anti-Fighty Place has been inverted...." Attempt to hide any sort of physical change this moral change might have caused, also. Attempt to leave Arena, whether or not Patorikku follows.
>>>Wink at Flowey and smile in a not-so-nice way as I leave.
4 5 2: You try to use your telepathy to find the culprit, but you can't find them.  Your head hurts too. (-1)
>Die. Again
3 4: You died, because people die when they are killed...
Is what would've happened, but you still can't act.
>Fire a homing missile at Flowey.
1 6: You fire a homing missile at Flowey. It's a smart little missile that decides to wait until he can be hit to attack. Good missile, good. Unless it get's destroyed, of course.
> Observe Knife Effect

> Hecatia - Send Clownpeice into Gensokyo so she can shoot down the missile that may stop the observation

> Then shift Clownpeice back here

[Edit for clarification on 'Her' as Clownpiece and not Madosuki]
6 1: You look at Madotsuki's knife effect from a gap. It looks like she pulled a knife out of nowhere, but you can't tell anything else from it.
1 6: Clownpiece is sent to Gensokyo through the gap. She attacks the missile with danmaku. The Missile must Roll to Dodge, seeing as it's not an AI, crowd, or god... or is it an artificial intelligence. I mean, it was created and it's smart. Argument.......nope, it's treated as an attack.
6 1: The missile is destroyed instantly. Clownpiece returns through the gap cheerfully.
>Club time! Let's begin with an Inaugural tea party!

>Smack any hostile intruder with an UMBRELLA BEEEEEEAAAAMUUUUU
2+1=3 4: You ask for a club party. Yukari transports you and the other members into the dream world, along with Hecatia, Clownpiece, and Raikaria/Sekibanki.
No one seems hostile in here.
> Apply fertilizer to sunflowers for MONSTER GROWTH.
4 3: You fertilize the sunflowers. They grow a bit. Not much.
>Literally roll to dodge.
>Wait, what am I dodging?
>Dodge everything just to be safe.
1 6: You dodge out of the way of nothing.
6 1: You don't dodge everything though.
Oh wait, she's invincible?
>Turn around, run a few steps then turn and attack her with a slow moving cloud of damaku that disappears just in front of her. In a world where the rules are inverted, surely it's a good idea to attack immune people? :V
5-1=4 3: You do the thing with the danmaku. It doesn't even get close though.
"What was that? Are you trying to pick a fight? I've got something to do, so I have no time to fight." Orin tells you.
*checks both regular and inverted rules*
So... if the original rules had Yukari invincible and other NPCs vulnerable... then in the inverted rules it would be the opposite unless there was a rule modification that still gave Yukari invulnerability and/or all others vulnerability... and there isn't one... meaning Yukari is no longer invincible...

...

Alright, let's do this!

>Attack on Yukari! (if for some reason I can't attack her from my location, attempt to telefrag her)
>Attack on Yukari! (ditto)
>Attack on Yukari! (ditto)
4-2=2 5: You find the border to the dream world and enter it. (+1)
2-2=0 7: You try to manipulate the border of life and death only for Yukari. Yukari must Roll to Dodge!
3 4: Yukari dodges. "Did you really think I was just going to let you h-?"
4-2=2 5: You attack Yukari before she finishes her sentence. Yukari must Roll to Dodge! (+1. Total: +2.)
4 3: Slash* 9999 Yukari coughs up some blood. (-1 to her next roll) "So you saw through my gap huh. Even though rule -3 should make me invincible, being AI controlled, rule -2 explicitly states that I'm not."
Yukari: 4-1=3 4: "Guess that means I'll have to intervene. Then again, this one's not really within Gensokyo anymore, so it's alright. Yukari resets the rules to their default!
PX is no longer permadead, but just dead.
Flandre must Roll to Dodge!
4: Flandre quickly shoots back into the underground civilization before the sunlight burns her significantly. "Why did it only hurt now?"

Events:
Evil Nazgul's no fighting pentagram rests next to the Angel Room. No one can attack inside, but at least it's not the always fighting zone.
The Lamb: 4: appears behind Searinox/Maribel in the dream world and attacks! Searinox must Roll to Dodge!
2-2=0: The attack missed. "Hm, I was hoping that thing finished you off before you could react." Yukari notes.
The new "Always Fighting Zone" envelops the Arena indefinitely. Everyone inside the Arena at the end of every turn must roll to dodge.
"I could've sworn I heard Flandre screaming..." Marisa says.
Reimu: 4: attacks Flowey. Flowey must Roll to Dodge!
2: Flowey is assaulted with amulets. [glow=yellow,2300]"Not invincible anymore. And this human is stronger than adult ones. As long as I'm out of site for a turn though, I can leave this land."[/glow] Flowey is Dying! (3 turns left)
Flowey: 5: unsprouts to get away from the Arena. Flowey's location is unknown. He couldn't have gone far though. Flowey has a +1 to his next roll.
Orin is trying to return to her work.
Moge-ko: 4: Moge-ko throws a Mogeko at Flandre. Flandre must Roll to Dodge!
6: Flandre destroys the Mogeko and sends danmaku towards Moge-ko. Moge-ko must Roll to Dodge!
4: Moge-ko dodges.
Smells like Tembot.
Madotsuki(Knife): 6: has given up on Flowey. She stabs the Always fighting Zone and disables it. She looks like she wanted some peace to do something.
The Touhou Umbrella club is meeting in the Dream World. (Yukari, qMyon, Yuuka, Kogasa, Remilia) along with Hecatia, Clownpiece, and Raikaria/Sekibanki.
Soushiko is reciting arcane text. Seems she'll do something soon.
As no one is inhabiting the Angel Room anymore, it has vanished.
Cheez8 missed the turn.

Locations:
Arena: Soushiko (Unknown Book Youkai),  DNAbc/Neruhime, qMyon, LaserTurtle, HopeMetal, Cheez8, Reimu, Madotsuki, Patorikku, Old Guy
Arena/No Fighting Pentagram: Evil Nazgul/Azazel,
Skies: Username
Underground civilization: Moge-ko, Flandre, Hating Hater
Garden of the Sun: Kasu
Forest?: Failure
Dream World: Raikaria/Sekibanki, Clownpiece, Hecatia, Yukari, The Lamb, Searinox/Maribel, Yuuka, Kogasa, Remilia, qMyon
Unknown: Flowey

Bonuses for next possible rolls:
+1: Evil Nazgul/Azazel, Flowey
+2: Searinox/Maribel
-1: DNAbc, Patorikku, Unmatched Sock

Status:
Evil Nazgul/Azazel: Fool Card. Pinkish homing laser ring. The Lamb (Dream world).
Hating Hater: Mogeko Generator. Moge-ko. Flandre.
Unmatched Sock: Worn Bandage. Telepathic.
PX: Dead.
The Old Guy: They're the Avatar. Chekhov's Gun.
Patorikku: Welcome Hell Cape. Large Red Trident.
Username: Lightsaber. Giant robot.
Kasu: Nothing else mentionable.
DNAbc: 4 Hoshii Mikis and 1 Miki Sayaka, 4000 Idolist followers.
LaserTurtle: Talking to Soushiko.
Searinox/Maribel: Welcome Hell Shirt.
Raikaria/Sekibanki: 3 floating heads. Welcome Hell Shirt.
qMyon: Tea, Umbrella.
Hope♦Metal: Desk Utensils. Tembot.
Failure: Pure Electric Guitar. Reimu Clone (forest? entrance). Yuuka Clone.
Mr.Jovial: Welcome Hell Shirt.
Cheez8: Safety Scissors.
« Last Edit: November 14, 2015, 06:31:05 PM by Miniking »

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge: Arena
« Reply #200 on: November 14, 2015, 01:09:26 AM »
> Use the awesome power of the sunflowers to gain superpowers.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Evil_Nazgul0616

  • Seg Fault
  • ERROR
Re: Roll to Dodge: Arena
« Reply #201 on: November 14, 2015, 01:12:08 AM »
>"Hmm... A bit smaller than I expected."
>Extend edges of the New No-Fighting zone to include a dome-like area with a diameter of 100 meters (or 109.361 yards, if you don't like the metric system) with the pentagram at its center.
>If successful, (or if the diameter of the zone is at least 50 meters) create a small lounge area near the edge, which includes a pool table and some armchairs.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge: Arena
« Reply #202 on: November 14, 2015, 02:23:03 AM »
>Go towards the "mirage" village.
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Re: Roll to Dodge: Arena
« Reply #203 on: November 14, 2015, 02:24:53 AM »
>Try to befriend Raymoo
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge: Arena
« Reply #204 on: November 14, 2015, 02:37:45 AM »
>"...Huh. So things are back to normal...except Flowey probably shouldn't be let go so easily. And there's the guy who changed things. Hey Pat, want to team up for a bit? Some justice needs to be exacted."
>Attempt once again to telepath the culprit of the inversion, then telepath the location of Flowey.
>>If Flowey is found, teleport him and the chunk of earth below him onto a floating platform and scold him good. If I can't teleport him, then I'll figure out what to do next turn.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge: Arena
« Reply #205 on: November 14, 2015, 02:40:03 AM »
>Join Soushiko's team to avoid friendly fire
>Guard for reduced damage this turn
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Patorikku

  • Weird country-bumpkin city-boy hybrid
  • (ง ?̀_?́)ง
Re: Roll to Dodge: Arena
« Reply #206 on: November 14, 2015, 03:25:02 AM »
> "Way ahead of you on that."
> Start a search for Flowey.
> Cut him DOWN.

Oh look, I got an image in my signature. Finally.
Click here for Tumblr nonsense.

Re: Roll to Dodge: Arena
« Reply #207 on: November 14, 2015, 03:31:06 AM »
You know what, screw this arena. Let's...

>Fly over to the Moriya Shrine to show Sanae and the shrine gods this robot, because chicks dig giant robots.

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge: Arena
« Reply #208 on: November 14, 2015, 03:46:45 AM »
Ew worst girl

>build pylons
>4 warpgate rush the hakurei barrier
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

qMyon

  • Chill - just chill
  • Keepin' it vanilla smooth
Re: Roll to Dodge: Arena
« Reply #209 on: November 14, 2015, 04:09:45 AM »
>Offer Searinox and the Lamb tea.

>Have them kiss and make up.