> Okay, no, don't do that.
> Instead, fire off a salvo of ten explodey bullets in front of us (into the wyrm's path) as we travel upward.
>You leave a trail of exploding shots in your wake as you ascend. The behemoth smoothly curves to your right some yards, buying you a little extra time. As the bullets explode while it passes, a few do hit it, but many of the diagonal shots are going to be too slow to hit it before it has moved away.
>You also notice your companions are taking to the air, apparently they have grown tired of waiting on your word, but you doubt they will catch up in time.
>_