Dear god it's happening! The full release for MV is on Oct. 23 and boy does it come with a tons of improved features. If you want a better read the link is here:
http://www.rpgmakerweb.com/products/programs/rpg-maker-mvBut I'll still talk about some of my favorite functions here.
New Resolution:
VX and VX Ace used 544 x 416 with character sprites being in 32 x 32. With MV we now get a higher resolution with 816 x 624 and characters now in 48 x 48
Bigger screens and more detail to add to characters are always welcome in my book!
Three map layers:
While it might not seem like a big deal it's more convenience then anything. Now you don't need to worry about two trees over lapping each other in weird ways.
Battle system:
Normally rpg maker games are in a forward viewing mode but with the help of a script you can things like animated battlers for a FF style of combat. Well now with the click of a tab you can change it from front view to side view!
Plugin Manager:
With the addition of Javascript the managing for your "scripts" is a lot easier. From what I can tell the manger makes it easier to edit the contents instead of exploring through rgss301 coding.
What else I love about this is that you can now play the game with mouse or touch screen which makes making a SRPG easier, in fact someone on the RPGM website is already working on one as well. Also to note that if you pre order you get access to some plugins by scripters that are big in the community like Yami and Yanfly. This is a pretty tempting offer, I don't really support pre ordering but I may break that with this...
Anyone else thoughts?