Is it just me or is ultimate Verdandi kind of lame? Not that I'm too disappointed, I don't think the Norns needed a huge buff, that's just pretty uninspired.
Unclear on what I think about Awoken I&I. My first impression is that Gabriel doesn't care about them and their mere existence just made my team worse because now I'm actually going to lose ALL of my I&I friends instead of just 95% of them, but maybe I just need more time to evaluate them.
I just had a heated discussion about this over at PF, it's basically the SQ dilemma but oversized, because at least with SQ it's much more evident: When do I need enhance? When do I need delay? And also the question of, this team, I will use SQ for his Enhance. Or, I use SQ for his delay.
In this situation, the line is much blurred, I think if AS clear 3+ turns it would be easier
As someone who has a hypermax Sun Quan and plays him on like every team, forcthe most part his active is just flexible. You might want euther part of it at different times within the same dungeon, but you usually don't need both. There are exceptions though, like if you want to do a small attack on the first turn of the delay to get a one-turn haste, then kill the enemy on the second turn, or if your attack is low enough (like with Gabe before a leader swap) that you need both turns to kill something.
And worst case scenario if you activate Sun Quan for the enhance and botch your combo, the delay is incidentally there to save you. You might not want both parts of the active 100% of the time, but it's not completely asynergistic by any means.