Author Topic: Puzzle and Dragons Thread 24: Attack On Big Flamie  (Read 94285 times)

Jq1790

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #780 on: October 16, 2015, 11:46:38 AM »
Welp, simultaneous release of Halloween with JP.  Hold onto your hats, people!
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #781 on: October 16, 2015, 12:51:48 PM »
Welp, simultaneous release of Halloween with JP.  Hold onto your hats, people!

My wallet is ready :moogy:

commandercool

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #782 on: October 16, 2015, 01:24:18 PM »
I still don't think I'm going to do many pulls if any, but Vampire Lord seems like he might be very solid for me. I think he fits my assortment of black cards as a lead better than Metatron or Pandora. But fortunately for me I have the Loki end of the Vampire/Loki teamup, so I don't need to pull for him.

Now watch Loki get a completely incongruous leader skill from the rest of the Norse that makes him unsuitable for that kind of team.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #783 on: October 16, 2015, 02:00:25 PM »
oh so we are getting a two week rotation

ra dragon by halloween woo :toot:

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #784 on: October 16, 2015, 04:23:40 PM »
The more I look at Halloween Thoth And Sopdet the more appealing they look. That time extend is madness. And I think their sub pool should be extremely flexible too. I don'y know how much of a damage boost to expect an absolutely massive orb move time to translate into, but it could be a lot.

I like the idea of HT&S/Black Kali/Hanzo/any Izanami or Metatron/Loki/HT&S. Seems like there's room to slot in any kind of silver bullet you might want, and the two heartmakers should help a lot with the low-ish recovery. This might be a good place to squeeze in two Izanami actives too.

Hmm... Maybe I'll do a ton of pulls after all for another "tragic failure to pull Awilda" scenario...
I made a PADHerder. It's probably out of date though.

The Greatest Dog

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #785 on: October 16, 2015, 04:40:50 PM »
the issue I have with Sopdet's leader skill is that Light/Dark/Heal is kinda hard to get, with the exception of Apocalypse. None of the board conversions I know of have B/L/D colors for Sopdet to convert.

You can't field any of the heartbreakers without also having to pop Sopdet's active; Persephone and Apollo are out of the question entirely. What are you going to do, field Gryps Rider?

Hanzo, Fuma, Ascooby Doobis, and Baal are the only conversions that don't impede on 12.25x... but it's still only 12.25x. 12.25x with 10 seconds of extra movement time and some TPAs in there, but...

tbh I would just go orb enhance crazy. Field Halloween Izanami. Zaerog Infinity. Goetia if you have her. Maybe it might work out? Who knows.

edit: Guan Yinping was added to the coin dungeons
you know what team of mine consists almost entirely of healer/physical?

Zaerog Infinity
brb roflstomping for a stone
« Last Edit: October 16, 2015, 04:46:47 PM by Fpurin Fanatic »

commandercool

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #786 on: October 16, 2015, 04:48:16 PM »
the issue I have with Sopdet's leader skill is that Light/Dark/Heal is kinda hard to get, with the exception of Apocalypse. None of the board conversions I know of have B/L/D colors for Sopdet to convert.

You can't field any of the heartbreakers without also having to pop Sopdet's active; Persephone and Apollo are out of the question entirely. What are you going to do, field Gryps Rider?

Hanzo, Fuma, Ascooby Doobis, and Baal are the only conversions that don't impede on 12.25x... but it's still only 12.25x. 12.25x with 10 seconds of extra movement time and some TPAs in there, but...

tbh I would just go orb enhance crazy. Field Halloween Izanami. Zaerog Infinity. Goetia if you have her. Maybe it might work out? Who knows.

Black Kali seems like a solid option for a board change.

Use Finn? Honestly yeah, I might.

But I was just reminded that PCGF is coming up soon, so... Maybe I'll wait. We'll see. Put my meager willpower to the test once again.
I made a PADHerder. It's probably out of date though.

Espadas

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #787 on: October 16, 2015, 04:57:48 PM »
Welcome everyone to our new course "Spastic laws of probability in PAD".
Lets get this show on the road!

1)
- more than 8 months of random or deliberate farming for Verche's skillups ----> 0/80 (more or less)
- one random run of Light Carnival to reach the correct amount of exp right before Super King drops 4 Mystic Knights ----> 4/4

2)
- 5 days of wiping in JP in the Legendary Dragons normals due to orbtroll and low RCV despite pairing with DQXQ -----> cleared one of the 10 dragon normal dungeons
- 1 hour of saying "f*ck off orbtroll and DQXQ, double LKali and pray the Elder Gods" -----> cleared in one try every single one of them AND dropped Phoenix

3)
- farmed Dark Fairy non-stop for Pandora last time it came around----> 4/41
- cleared the levels of Blue Fairy for the stone ----> 3/4 AND finished maxing a Snow Globe Bleu with the trash drops, feeding him to uevo Sarasvati sitting at lv1..... SUPER

4)
- avoided for months Izanami Descended Mythical due to fear of the last 2 floors, unskilled subs  and never a Beelze up to pair up with
- "F*ck Beelze, come here old pal Lu Bu, and f*ck the lucky bastards with Persephone, Pandora+Vamp+Haku+ADQ Hera-Ur (not a single one of them maxskilled)"

Pandora saves my ass when i accidentally send Dark Shining Divinegon <50% and eat a 17k hit , Vamp finishes off Tsukuyomi, Haku for dark Kagutsuchi BUUUUUT this is the moment when the game remember that it's an utter bastard....
ONE 3-orb clear while stalling against LIza skyfalls into a TWELVE COMBO that kills her while i still had 2 turns of skill-lock....
i survive the 2 turns against DIza then Ronia-Hera-Lu Bu ending in this:



for a second there i was ready to blow my top then i noticed that i won thanks to the fact that <50% she first binds Gods instead of attacking. And i dropped both Iza too. The uncontrollable smile was seriously hurting my jaw afterward  :D
« Last Edit: October 16, 2015, 05:02:54 PM by Espadas »

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #788 on: October 17, 2015, 12:54:11 AM »
There are still no plans for us to get Descend Carnival, right? I'm feeling the want for Awoken Susano real bad.

Looking at my stuff I think maybe one of the Legendary Beast Riders, who have weirdly low initial costs and half-decent leader skills, might be cool for a team. I have Kraken Rider, Cerberus Rider, and Griffin Rider, and presumably I don't want to use a blue lead for a blue dungeon, so that leaves green or black. I'm not eager to invest very much experience in this, so preferably subs that won't take a ton of effort to get online would be nice. I have a handful of things skilled up but unevolved, so I might be able to use those.

So far I'm thinking maybe Cerberus Rider/Vampire Lord/Dark Dragon Knight/Dark Golem Mk. II/Sleeping Beauty/Cerberus Rider (lol, as though I'll ever find someone to put up a second Cerberus Rider) might sort of work. Sort of. I mean, it's going to suck, but I don't need it to be good. I'd be happy beating it with like, three stones on Mythical or one on Legend. I just need one Tengu and then I'm done.
I made a PADHerder. It's probably out of date though.

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #789 on: October 17, 2015, 04:19:38 AM »
the grand list of troll eggs in the Halloween REM:
5*:
ALL OF THEM except for Chibi Valk
Dunno what the actual lineup is, but NA FB page disagrees.  ChibiValk is among the listed 5* cards.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Chaore

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #790 on: October 17, 2015, 04:42:57 AM »
Dunno what the actual lineup is, but NA FB page disagrees.  ChibiValk is among the listed 5* cards.

NA lineup is correct, trance just forgot to edit that post before

trancehime

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Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #791 on: October 17, 2015, 05:20:07 AM »
Dunno what the actual lineup is, but NA FB page disagrees.  ChibiValk is among the listed 5* cards.


NA lineup is correct, trance just forgot to edit that post before

I'm saying that Chibi Valk is a good pull for a 5* and thus is not a troll gold

元素召唤 || pad & msl news translator robit
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Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #792 on: October 17, 2015, 12:37:31 PM »
Fair enough!  I misread your post it seems, haha.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

MatsuriSakuragi

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #793 on: October 17, 2015, 01:50:09 PM »
Does anyone know if there's a collection of PAD sound effects anywhere? I wanna make the plus egg bell my text/email notification sound.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #794 on: October 17, 2015, 03:22:02 PM »
Oh, hey, King Carnival is considered a normal dungeon while Super King Carnival is considered a Technical Dungeon.

Which means you can get two stones from it.

Unfortunately I didn't manage to drop dub-topalits yesterday, or today, which basically means that I won't be getting my LKali uvo rn.

Between yesterday and today, I actually got quite a bit done:

Karin from level 5 -> MAX, evolved and then straight to 88, 5 TAMADRAs dumped on her before I go for Awoken Karin.

LKali Evolved and then thrown into level 98, 6 +9 TAMADRAs dumped into her, can't uvo her yet though ):

Berry Dragon evolved and thrown into level 25, 9 TAMADRAs dumped into him.

And I still have 25 TAMADRAs left >_>''
« Last Edit: October 17, 2015, 03:34:35 PM by Toyosatomimi No Sacchi »

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #795 on: October 17, 2015, 03:59:16 PM »
More Awoken Karins popping up? Delicious.  I shall have to try to remember to give the not-hyper ones love too, haha.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #796 on: October 17, 2015, 04:27:11 PM »
More Awoken Karins popping up? Delicious.  I shall have to try to remember to give the not-hyper ones love too, haha.

I'm actually gonna be running her as a sub for Awoken Lakshmi, still, I'll be able to have her as a leader if you want!

The Greatest Dog

  • Grazing at Mach 10
  • 90 Frames per Second GO!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #797 on: October 17, 2015, 04:29:02 PM »
Beat Devil Rush for the first time.



Suck it, Beelzebub.

Generally this isn't a thing I can do with Kirin because of the preemptive poison board. And I definitely don't feel comfortable doing it with Purin when I get poison skyfalls.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #798 on: October 17, 2015, 07:37:28 PM »
Does anyone know if there's a collection of PAD sound effects anywhere? I wanna make the plus egg bell my text/email notification sound.

There's a sound effect for +eggs? I don't remember that. Is it new?
I made a PADHerder. It's probably out of date though.

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #799 on: October 17, 2015, 08:12:38 PM »
I'm actually gonna be running her as a sub for Awoken Lakshmi, still, I'll be able to have her as a leader if you want!
Oh no, I'd have to be OFFERING the lead, haha.  I have a BFF'd superhyper'd one(+4HP/1Atk), but I'll still try to give you my pal points anyway.  I'm not very good about remmebering to run down my list sadly, so sorry if you lack the occasional 10 from me here and there.  I miiiiight experiment with ALakshmi though since I think she might be pretty fun as another alternate Hermes friend-lead!  Plus too cute to ignore, of course.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

MatsuriSakuragi

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #800 on: October 17, 2015, 08:39:45 PM »
There's a sound effect for +eggs? I don't remember that. Is it new?

That little jingle when a plus egg drops? It's been in the game ever since plus eggs have been in the game as far as I know.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #801 on: October 17, 2015, 08:48:50 PM »
I just got off a nap and I dreamt that P&D had a collab with Undertale.

In other news, weekend dungeon farming is boring. News at 11.

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #802 on: October 17, 2015, 09:21:02 PM »
I just got off a nap and I dreamt that P&D had a collab with Undertale.

Papyrus for best silver egg please

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #803 on: October 17, 2015, 09:24:05 PM »
That little jingle when a plus egg drops? It's been in the game ever since plus eggs have been in the game as far as I know.

Yeah I don't remember that. I think the sound design in this game is atrocious for the most part so I've been playing on mute since like day two.
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #804 on: October 17, 2015, 09:51:35 PM »
Yeah I don't remember that. I think the sound design in this game is atrocious for the most part so I've been playing on mute since like day two.

until you hear the increasingly louder pitch of a 18 combo you have never lived a day in your life

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #805 on: October 18, 2015, 12:09:16 AM »
are you fucking kidding me



U DIDE

MatsuriSakuragi

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #806 on: October 18, 2015, 02:23:19 AM »
Papyrus for best silver egg please

I wonder who the gold eggs would be.

A+ would main goatmom or fabulous robot

Yeah I don't remember that. I think the sound design in this game is atrocious for the most part so I've been playing on mute since like day two.

Then, er... of course you wouldn't have heard it :V

The sound design is fine, it's just that the game has only five main bgm tracks and three of them suck. SFX-wise the game has come a long way.

Jq1790

  • Wow I'm back to playing this game.
  • Let's puzzle together again, Karin!
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #807 on: October 18, 2015, 02:27:31 AM »
I wonder who the gold eggs would be.

A+ would main goatmom or fabulous robot

Then, er... of course you wouldn't have heard it :V

The sound design is fine, it's just that the game has only five main bgm tracks and three of them suck. SFX-wise the game has come a long way.
I think it'd be cool if they had remixes for each "element" of dungeon myself, with different instruments or something that evoke a feeling befitting the stage you're in.  This includes such ideas as having intense orchestral music for Starlight Sanctuary, and Zeus there having his own unique rendition of the standard boss theme.  (Probably Venus in Techs as well since she's effectively the final regular stage boss THERE.)  Maybe have the number dragon dungeons have their own stage/boss BGM...So much wasted potential for variety and it's a little sad.

Some of the collab BGMs show just how much they could do, too.  I'm especially fond of the ShinraBansho 2 BGMs as well as the now-most-likely-defunct Groove Coaster ones.
If you're a Pazudora player and aren't on #puzzleandlibrarians, come join us!

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #808 on: October 18, 2015, 03:40:24 AM »
Hypermaxed White Kali #1 earlier finally. Took me forever to get those last few +HP eggs. White Kali #2 is up to +56 already in the time it took me to finish the first one.

Then, er... of course you wouldn't have heard it :V

I turned my sound on for a few runs of Legendary Seaway earlier and it sounded vaguely familiar. It's a kind of nice sound effect. Would make a cool ringtone, if you can find it.

The sound design is fine, it's just that the game has only five main bgm tracks and three of them suck. SFX-wise the game has come a long way.

All of the menu tones and the combo counter sounds drive me fucking crazy. I like the clicking sound of moving the orbs around, but the rest of it doesn't do a lot for me. Especialllly the background music. Daaaaang.
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 24: Attack On Big Flamie
« Reply #809 on: October 18, 2015, 04:23:18 AM »
If you haven't yet, listen to the technical/descend dungeon BGMs. They're legitimately good.